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991.
D. Geoff Rideout Jeffrey L. Stein Loucas S. Louca 《Simulation Modelling Practice and Theory》2009,17(1):271-292
This paper reviews and extends a technique to detect weak coupling (one-way coupling or complete decoupling) among elements of a dynamic system model, and to partition and reduce models in which weak coupling is found. The ability to partition a model increases the potential for physical-domain model reduction, and allows parallel simulation of smaller individual submodels that can reduce computation time. Negligible constraint equation terms are identified and eliminated in a bond graph by converting inactive power bonds to modulated sources. If separate bond graphs result, between which all modulating signals move from a “driving” subgraph to a “driven” one, then one-way coupling exists in the model and it can be separated into driving and driven partitions. Information flow between the subgraphs is one-way.In this paper the algorithm is extended to models in which two-way information flow from modulating signals precludes complete partitioning. It is shown for several classes of modulating signals that, under certain conditions the signal is “weak” and therefore can be eliminated. Removal of weak signals allows partitioning of the longitudinal and pitch dynamics of a medium-duty truck model. The intensity of dynamic coupling and the potential for model reduction are shown to depend on the magnitude of system parameters and the severity of inputs such as road roughness. 相似文献
992.
Grid and Cloud Computing: Opportunities for Integration with the Next Generation Network 总被引:1,自引:0,他引:1
Thomas Rings Geoff Caryer Julian Gallop Jens Grabowski Tatiana Kovacikova Stephan Schulz Ian Stokes-Rees 《Journal of Grid Computing》2009,7(3):375-393
Carrier-grade networks of the future are currently being standardized and designed under the umbrella name of Next Generation Network (NGN). The goal of NGN is to provide a more flexible network infrastructure that supports not just data and voice traffic routing, but also higher level services and interfaces for third-party enhancements. Within this paper, opportunities to integrate grid and cloud computing strategies and standards into NGN are considered. The importance of standardized interfaces and interoperability testing demanded by carrier-grade networks are discussed. Finally, a proposal how the testing methods developed at the European Telecommunications Standards Institute (ETSI) can be applied to improve the quality of standards and implementations is presented. 相似文献
993.
By the end of 1943, US Navy mathematician/codebreaker Marshall Hall Jr. had developed a system of statistical weights to align JN-25 messages in depth. Although then-current methods of aligning JN-25 messages in depth were working satisfactorily, Hall developed his method “just in case.” On 1 December 1943, the Japanese changed the method of numbering the lines and columns of additives on pages of the JN-25 additive book, and Hall’s weights, which had been developed “just in case,” were needed immediately. This paper discusses both the mathematical idea that was the foundation of Hall’s weights and the construction of the weights. It also explores the navy’s use of the weights as well as their use at Bletchley Park. At the same time, the navy was exploring the use of two other systems of weights to align JN-25 messages in depth, and those systems of weights are also described. 相似文献
994.
We present two techniques for simplifying the list processing required in standard iterative refinement approaches to shape
quality mesh generation. The goal of these techniques is to gain simplicity of programming, efficiency in execution, and robustness
of termination. ‘Shape quality’ for a mesh generation method usually means that, under suitable conditions, a mesh with all
angles exceeding a prescribed tolerance is generated. The methods introduced in this paper are truncated versions of such
methods. They depend on the shape improvement properties of the terminal-edge LEPP-Delaunay refinement technique; we refer
to them as approximate shape quality methods. They are intended for geometry-based preconditioning of coarse initial meshes
for subsequent refinement to meet data representation needs. One technique is an algorithm re-organization to avoid maintaining
a global list of triangles to be refined. The re-organization uses a recursive triangle processing strategy. Truncating the
recursion depth results in an approximate method. Based on this, we argue that the refinement process can be carried out using
a static list of the triangles to be refined that can be identified in the initial mesh. Comparisons of approximate to full
shape quality meshes are provided. 相似文献
995.
The use of statistical techniques to build approximations of expensive computer analysis codes pervades much of today’s engineering
design. These statistical approximations, or metamodels, are used to replace the actual expensive computer analyses, facilitating
multidisciplinary, multiobjective optimization and concept exploration. In this paper, we review several of these techniques,
including design of experiments, response surface methodology, Taguchi methods, neural networks, inductive learning and kriging.
We survey their existing application in engineering design, and then address the dangers of applying traditional statistical
techniques to approximate deterministic computer analysis codes. We conclude with recommendations for the appropriate use of statistical approximation techniques
in given situations, and how common pitfalls can be avoided. 相似文献
996.
Subramaniam N Simpson A Monteiro MJ Shaffer O Fellows CM Gilbert RG 《Microscopy research and technique》2004,63(2):111-114
Two methods adapted from biological microscopy are described for a new application in imaging the morphology of rubbery latex particles. In the first method, a drop of latex is frozen in liquid nitrogen, sectioned with a diamond knife and vapour-stained with osmium tetroxide, then viewed by transmission electron microscopy. When applied to latexes made by emulsion polymerization of methyl methacrylate in a natural rubber latex seed, inclusions are clearly visible. A chemical fixation method is then described for imaging the morphology of such rubbery latex particles. Glutaraldehyde is added to the latex, followed by osmium tetroxide. The sample is then dehydrated in ethanol, epoxy resin added, and the sample cured, ultramicrotomed, and imaged with transmission electron microscopy. An inclusion morphology is again clearly seen. 相似文献
997.
Abstract Water is becoming increasingly scarce in many parts of the world. In most such areas, definition and enforcement of water rights have yet to be put in place, while experience shows that these steps are fundamentally important to ensure productive and efficient use of water. Often, as competition intensifies, the data required to assess appropriate allocations and rules become more contentious and difficult to access. New technologies are available, primarily based on remotely sensed satellite data used in conjunction with a minimum set of ground measurements, to generate hydrological data. Such data can readily be correlated with streamflow measurements and also can be used for “what if” analyses of specific climate situations or changes in ground cover. The satellite data are freely available over the Internet, as are other data required. 相似文献
998.
Immersive manipulation of virtual objects through glove-based hand gesture interaction 总被引:1,自引:0,他引:1
Immersive visualisation is increasingly being used for comprehensive and rapid analysis of objects in 3D and object dynamic behaviour in 4D. Challenges are therefore presented to provide natural user interaction to enable effortless virtual object manipulation. Presented in this paper is the development and evaluation of an immersive human?Ccomputer interaction system based on stereoscopic viewing and natural hand gestures. For the development, it is based on the integration of a back-projection stereoscopic system for object and hand display, a hybrid inertial and ultrasonic tracking system to provide the absolute positions and orientations of the user??s head and hands, as well as a pair of high degrees-of-freedom data gloves to provide the relative positions and orientations of digit joints and tips on both hands. For the evaluation, it is based on a two-object scene with a virtual cube and a CT (computed tomography) volume created for demonstration of real-time immersive object manipulation. The system is shown to provide a correct user view of objects and hands in 3D with depth, as well as to enable a user to use a number of simple hand gestures to perform basic object manipulation tasks involving selection, release, translation, rotation and scaling. Also included in the evaluation are some quantitative tests of the system performance in terms of speed and latency. 相似文献
999.
1000.