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111.
112.
Can an electronic portfolio that is both a multimedia container for student work and a tool to support key learning processes have a positive impact on the literacy practices and self-regulated learning skills of students? This article presents the findings of a yearlong study conducted in three Canadian provinces during the 2007–2008 school year initially involving 32 teachers and 388 students. Due to varying levels of implementation our final data set included 14 teachers and 296 students. Using a non-equivalent pre-test/post-test design, we found that grade 4–6 students who were in classrooms where the teacher provided regular and appropriate use of the electronic portfolio tool ePEARL (i.e., medium–high implementation condition, n = 7 classrooms and 121 students), compared to control students (n = 7 classrooms and 175 students) who did not use ePEARL, showed significant improvements (p < .05) in their writing skills on a standardized literacy measure (i.e., the constructed response subtest of the Canadian Achievement Test-4th ed.) and certain metacognitive skills measured via student self-report. The results of this study indicate that teaching with ePEARL has positive impacts on students’ literacy and self-regulated learning skills when the tool is used regularly and integrated into classroom instruction. 相似文献
113.
Steinicke Frank Bruder Gerd Jerald Jason Frenz Harald Lappe Markus 《IEEE transactions on visualization and computer graphics》2010,16(1):17-27
In immersive virtual environments (IVEs), users can control their virtual viewpoint by moving their tracked head and walking through the real world. Usually, movements in the real world are mapped one-to-one to virtual camera motions. With redirection techniques, the virtual camera is manipulated by applying gains to user motion so that the virtual world moves differently than the real world. Thus, users can walk through large-scale IVEs while physically remaining in a reasonably small workspace. In psychophysical experiments with a two-alternative forced-choice task, we have quantified how much humans can unknowingly be redirected on physical paths that are different from the visually perceived paths. We tested 12 subjects in three different experiments: (E1) discrimination between virtual and physical rotations, (E2) discrimination between virtual and physical straightforward movements, and (E3) discrimination of path curvature. In experiment E1, subjects performed rotations with different gains, and then had to choose whether the visually perceived rotation was smaller or greater than the physical rotation. In experiment E2, subjects chose whether the physical walk was shorter or longer than the visually perceived scaled travel distance. In experiment E3, subjects estimate the path curvature when walking a curved path in the real world while the visual display shows a straight path in the virtual world. Our results show that users can be turned physically about 49 percent more or 20 percent less than the perceived virtual rotation, distances can be downscaled by 14 percent and upscaled by 26 percent, and users can be redirected on a circular arc with a radius greater than 22 m while they believe that they are walking straight. 相似文献
114.
This paper reexamines the construction of indicators of standards of living, by focussing on the challenges raised by the
subjectivity and the multidimensionality of living conditions. For that purpose, we apply Choquet integral-based multiattribute
value theory to the elicitation, from rankings of multiattribute hypothetical societies, of individual preferences on different
dimensions of living conditions. A simple application of the proposed approach highlights that preferences on multiattribute
societies cannot, in general, be represented by an additive value model, as there exist complementarities and redundancies
between different dimensions of standards of living. Our elicitation exercise reveals also a strong heterogeneity of individual
preferences on hypothetical societies. Finally, we explore how elicited preferences can be used to cast a new light on the
ranking of actual societies. 相似文献
115.
We present an adaptive quasi-interpolating quartic spline construction for regularly sampled surface data. The method is based on a uniform quasi-interpolating scheme, employing quartic triangular patches with C 1-continuity and optimal approximation order within this class. Our contribution is the adaption of this scheme to surfaces of varying geometric complexity, where the tiling resolution can be locally defined, for example driven by approximation errors. This way, the construction of high-quality spline surfaces is enhanced by the flexibility of adaptive pseudo-regular triangle meshes. Numerical examples illustrate the use of this method for adaptive terrain modeling, where uniform schemes produce huge numbers of patches. 相似文献
116.
Programs That Test Themselves 总被引:1,自引:0,他引:1
The AutoTest framework automates the software testing process by relying on programs that contain the instruments of their own verification, in the form of contract-oriented specifications of classes and their individual routines. 相似文献
117.
A famous lower bound for the bilinear complexity of the multiplication in associative algebras is the Alder–Strassen bound. Algebras for which this bound is tight are called algebras of minimal rank. After 25 years of research, these algebras are now well understood. Here we start the investigation of the algebras for which the Alder–Strassen bound is off by one. As a first result, we completely characterize the semisimple algebras over R whose bilinear complexity is by one larger than the Alder–Strassen bound. Furthermore, we characterize all algebras A (with radical) of minimal rank plus one over R for which A/radA has minimal rank plus one. The other possibility is that A/radA has minimal rank. For this case, we only present a partial result. 相似文献
118.
Ahmed Fadl Zongqin Zhang Sebastian Geller Jonas Tölke Manfred Krafczyk Donna Meyer 《Microsystem Technologies》2009,15(9):1379-1387
The efficiency of the valve-less rectification micropump depends primarily on the microfluidic diodicity (the ratio of the
backward pressure drop to the forward pressure drop). In this study, different rectifying structures, including the conventional
structures (nozzle/diffuser and Tesla structures), were investigated at very low Reynolds numbers (between 0.2 and 60). The
rectifying structures were characterized with respect to their design, and a numerical approach was illustrated to calculate
the diodicity for the rectifying structures. In this study, the microfluidic diodicity was evaluated numerically for different
rectifying structures including half circle, semicircle, heart, triangle, bifurcation, nozzle/diffuser, and Tesla structures.
The Lattice Boltzmann Method (LBM) was utilized as a numerical method to simulate the fluid flow in the microscale. The results
suggest that at very low Reynolds number flow, rectification and multifunction micropumping may be achievable by using a number
of the presented structures. The results for the conventional structures agree with the reported results. 相似文献
119.
Model checking is a formal technique used to verify communication protocols against given properties. In this paper, we propose a new model checking algorithm aims at verifying systems designed as a set of autonomous interacting agents. These software agents are equipped with knowledge and beliefs and interact with each other according to protocols governed by a set of logical rules. We present a tableauased version of this algorithm and provide the soundness, completeness, termination and complexity results. A case study about an agent-based negotiation protocol and its implementation are also described. 相似文献
120.
The field of cyber security is faced with ever‐expanding amounts of data and a constant barrage of cyber attacks. Within this space, we have designed BubbleNet as a cyber security dashboard to help network analysts identify and summarize patterns within the data. This design study faced a range of interesting constraints from limited time with various expert users and working with users beyond the network analyst, such as network managers. To overcome these constraints, the design study employed a user‐centered design process and a variety of methods to incorporate user feedback throughout the design of BubbleNet. This approach resulted in a successfully evaluated dashboard with users and further deployments of these ideas in both research and operational environments. By explaining these methods and the process, it can benefit future visualization designers to help overcome similar challenges in cyber security or alternative domains. 相似文献