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41.
Jung Lee 《Behaviour & Information Technology》2015,34(1):57-68
This study challenges the conventional assumption that online customers with high purchase intention routinely move to the purchase stage. To this end, the process of how online customers form purchase intention and behaviour is examined. On the basis of product value distribution (PVD), we propose that the hypothetically expected product value (i.e. PVD average) determines purchase intention, whereas the actual probability of attaining the expected product value (i.e. PVD variance) moderates purchase behaviour. This proposal indicates that the expected product value has significance only when repeated purchase is assumed given that most consumers do not repeatedly purchase the same product in reality. Thus, the actual probability of attaining the expected product value more critically affects customer behaviour than does its expected value. The effectiveness of the research model is verified by conducting a survey on 300 online mall shoppers in Korea. The results confirm model effectiveness. 相似文献
42.
This study examines the reasons underlying gender swapping and its impacts on online gaming behavior. While previous studies considered gender swapping to be an abnormal or rare exception in one's self‐presentation, this study hypothesized that people swap genders as a rational choice based on practical benefits. An online survey was conducted with 318 male players of MMORPGs in Korea. Players swapped gender in games to gain benefits from other players under the condition of anonymity rather than to represent their own gender identity. Men playing female avatars displayed more socially amiable behaviors conventionally characterized as more feminine. Moreover, players were more willing to purchase virtual goods to decorate their gender swapped avatars, mediated by their emotional attachment to their avatar. 相似文献
43.
Sam Dong Jung Jeong Soo Kim Jung Won Park Jong Hwa Won Moon Kyum Kim 《Multimedia Tools and Applications》2015,74(20):9017-9029
A technique is developed to clearly establish the shear resistance of a cellular structure, retaining wall composed of a steel frame and fill materials with both continuous and discontinuous characteristics. To overcome the limitation of the existing analysis approach based on continuum mechanics, in which the shear behavior and interaction between the frames and fill material of this type of structure are difficult to describe, this paper introduces displacement incremental analysis into the distinct element method. The results obtained by using the proposed approach are compared with experimental results to verify its accuracy. The results show an internal friction angle of fill materials and overburdening load are major factor determining the shear resistance of a retaining wall with a cellular structure type. From the results of the parametric study on the shear behavior of this type of structure, this paper also proposes a shear resistance moment-shear displacement formula for designing a retaining wall with a cellular structure type. 相似文献
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46.
Tae Y. Jung Hong Jang Jay H. Lee 《International Journal of Control, Automation and Systems》2015,13(2):410-418
Model predictive control (MPC)-based approach to fab-wide scheduling has been suggested to solve constraint-aware production optimization and in-process inventory level control simultaneously at each scheduling instance. However, application of this approach to real fab suffers from computational difficulties brought by the need to solve a huge optimization problem on-line as real fab scheduling problems are characterized by long cycle times, multiple product types, hundreds of machines/processing steps and re-entrant product flows. This study explores the use of an offset-blocking strategy combined with a modified recursive least square (RLS) estimation in the fab-wide scheduler, in order to alleviate the difficulty. The strategy is tested on a modified version of published case study called Intel Mini-Fab (IMF) problem. Despite its simplicity, the blocking strategy showed excellent performance in the face of realistic demand changes and plant/model mismatch. 相似文献
47.
The pixel labeling problems in computer vision are often formulated as energy minimization tasks. Algorithms such as graph cuts and belief propagation are prominent; however, they are only applicable for specific energy forms. For general optimization, Markov Chain Monte Carlo (MCMC) based simulated annealing can estimate the minima states very slowly.This paper presents a sampling paradigm for faster optimization. First, in contrast to previous MCMCs, the role of detailed balance constraint is eliminated. The reversible Markov chain jumps are essential for sampling an arbitrary posterior distribution, but they are not essential for optimization tasks. This allows a computationally simple window cluster sample. Second, the proposal states are generated from combined sets of local minima which achieve a substantial increase in speed compared to uniformly labeled cluster proposals. Third, under the coarse-to-fine strategy, the maximum window size variable is incorporated along with the temperature variable during simulated annealing. The proposed window annealing is experimentally shown to be many times faster and capable of finding lower energy compared to the previous Gibbs and Swendsen-Wang cut (SW-cut) sampler. In addition, the proposed method is compared with other deterministic algorithms like graph cut, belief propagation, and spectral method in their own specific energy forms. Window annealing displays competitive performance in all domains. 相似文献
48.
Hye Jung Choi Yeon Soo Kim Doo Soon Park Hyun Joo Kang 《Personal and Ubiquitous Computing》2013,17(7):1365-1372
The purpose of this study was to investigate the effect of wheelchair-based rehabilitation on the physical functions, health perception, and blood lipids according to the length of time since the stroke. Wheelchair-based rehabilitation progressed for 60 min per session, five times per week for 6 weeks. Physical functions, health perception (SF-36), and blood lipids were measured before and after rehabilitation. Physical fitness for physical function such as agility, grip strength, lower-body muscular endurance, flexibility, and posture control significantly improved after 6 weeks of rehabilitation. Health perception improved significantly with physical and mental health according to time since the stroke occurred. Overall, 6 weeks of wheelchair-based rehabilitation had a positive effect on the physical function and health perception regardless of stroke duration. Wheelchair-based rehabilitation had a more positive effect on the physical functions and health perception on the patients who suffered their stroke most recently. We suggested that wheelchair-based rehabilitation is necessary even through wheelchair based for chronic stroke patients, and it was useful their improved of quality of life. 相似文献
49.
Many jobs and activities in people's daily lives have them in squatting postures. Jobs such as housekeeping, farming and welding require various squatting activities. It is speculated that prolonged squatting without any type of supporting stool would gradually and eventually impose musculoskeletal injuries on workers. This study aims to examine the proper height of the stool according to the position of working materials for the squatting worker. A total of 40 male and female college students and 10 female farmers participated in the experiment to find the proper stool height. Student participants were asked to sit and work in three different positions: floor level of 50 mm; ankle level of 200 mm; and knee level of 400 mm. They were then provided with stools of various heights and asked to maintain a squatting work posture. For each working position, they were asked to write down their thoughts on a preferred stool height. A Likert summated rating method as well as pairwise ranking test was applied to evaluate user preference for provided stools under conditions of different working positions. Under a similar experimental procedure, female farmers were asked to indicate their body part discomfort (BPD) on a body chart before and after performing the work. Statistical analysis showed that comparable results were found from both evaluation measures. When working position is below 50 mm, the proper stool height is 100 or should not be higher than 150 mm. When working position is 200 mm, the proper stool height is 150 mm. When working position is 400 mm, the proper stool height is 200 mm. Thus, it is strongly recommended to use proper height of stools with corresponding working position. Moreover, a wearable chair prototype was designed so that workers in a squatting posture do not have to carry and move the stool from one place to another. This stool should ultimately help to relieve physical stress and hence promote the health of squatting workers. This study sought to evaluate and make suggestions on user preference and BPD of proper stool height, at which work can be done comfortably, according to squatting work position. In short, results showed that proper stool height differed according to working position, even with similar squatting tasks. 相似文献
50.
Ho Woo Lee Sahng Hoon Cheon Se Won Lee Jung Woo Baek 《Discrete Event Dynamic Systems》2008,18(4):537-562
This paper studies the steady-state queue length process of the MAP/G/1 queue under the dyadic control of the D-policy and multiple server vacations. We derive the probability generating function of the queue length and the mean queue
length. We then present computational experiences and compare the MAP queue with the Poisson queue.
相似文献
Ho Woo LeeEmail: |