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31.
Real-time scheduling for energy harvesting sensor nodes   总被引:1,自引:1,他引:0  
Energy harvesting has recently emerged as a feasible option to increase the operating time of sensor networks. If each node of the network, however, is powered by a fluctuating energy source, common power management solutions have to be reconceived. This holds in particular if real-time responsiveness of a given application has to be guaranteed. Task scheduling at the single nodes should account for the properties of the energy source, capacity of the energy storage as well as deadlines of the single tasks. We show that conventional scheduling algorithms (like e.g. EDF) are not suitable for this scenario. Based on this motivation, we have constructed optimal scheduling algorithms that jointly handle constraints from both energy and time domain. Further we present an admittance test that decides for arbitrary task sets, whether they can be scheduled without deadline violations. To this end, we introduce the concept of energy variability characterization curves (EVCC) which nicely captures the dynamics of various energy sources. Simulation results show that our algorithms allow significant reductions of the battery size compared to Earliest Deadline First scheduling.
Clemens MoserEmail:
  相似文献   
32.
Azolylalkylquinolines (AAQs) are a family of quinolines with varying degrees of cytotoxic activity (comparable or moderately superior to adriamycin in some cases) developed in the past decade in our group where their exact mode of action is still unclear. In this study the most probable DNA binding mode of AAQs was investigated employing a novel flexible ligand docking approach by using AutoDock 3.0. Forty-nine AAQs with known experimental inhibitory activity were docked onto d(CGCAAATTTGCG)(2), d(CGATCG)(2) and d(CGCG)(2) oligonucleotides retrieved from the Protein Data Bank (PDB IDs: 102D, 1D12 and 1D32, respectively) as the representatives of the three plausible models of interactions between chemotherapeutic agents and DNA (groove binding, groove binding plus intercalation and bisintercalation, respectively). Good correlation (r(2)=0.64) between calculated binding energies and experimental inhibitory activities was obtained using groove binding plus intercalation model for phenyl-azolylalkylquinoline (PAAQ) series. Our findings show that the most probable mode of action of PAAQs as DNA binding agents is via intercalation of quinolinic moiety between CG base pairs with linker chain and azole moiety binding to the minor groove.  相似文献   
33.
Illustrative context-preserving exploration of volume data   总被引:2,自引:0,他引:2  
In volume rendering, it is very difficult to simultaneously visualize interior and exterior structures while preserving clear shape cues. Highly transparent transfer functions produce cluttered images with many overlapping structures, while clipping techniques completely remove possibly important context information. In this paper, we present a new model for volume rendering, inspired by techniques from illustration. It provides a means of interactively inspecting the interior of a volumetric data set in a feature-driven way which retains context information. The context-preserving volume rendering model uses a function of shading intensity, gradient magnitude, distance to the eye point, and previously accumulated opacity to selectively reduce the opacity in less important data regions. It is controlled by two user-specified parameters. This new method represents an alternative to conventional clipping techniques, sharing their easy and intuitive user control, but does not suffer from the drawback of missing context information  相似文献   
34.
This paper presents the design and implementation of an integrated application program called ArcFVS that links the Forest Vegetation Simulator (FVS) and a Geographic Information System (GIS) to realize spatial selection of input files and graphic display of modeling output. Data for testing and running the model came from the U.S. Forest Service’s Forest Inventory and Analysis (FIA) Database and were also collected in field surveys in north-central Indiana. ArcFVS 1.0 is designed using the ArcGIS software from the Environmental Systems Research Institute (ESRI) and the Visual Basic for Applications (VBA) programming environment to manipulate ESRI’s ArcObjects. The resulting product offers custom functions as commands in a new menu or as tools on a new toolbar. They are used to: select spatially or by attribute the forest plots to be projected by FVS, create the FVS input files for the selected plots and display in a geospatial environment different types of FVS output (text output files, tables with variables of interest and visualization image files). Advantages of ArcFVS 1.0 include the new GIS capabilities, enhanced format translation functions and the standardized programming environment.  相似文献   
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36.
The weak form of the Efficient Market Hypothesis (EMH) states that current market price reflects fully the information from past prices and rules out prediction based on price data alone. No recent test of time series of stock returns rejects this weak-form hypothesis. This research offers another test of the weak form of the EHM that leads to different conclusions for some time series.The stochastic complexity of a time series is a measure of the number of bits needed to represent and reproduce the information in the time series. In an efficient market, compression of the time series is not possible, because there are no patterns and the stochastic complexity is high. In this research, Rissanen's context tree algorithm is used to identify recurring patterns in the data, and use them for compression. The weak form of the EMH is tested for 13 international stock indices and for all the stocks that comprise the Tel-Aviv 25 index (TA25), using sliding windows of 50, 75, and 100 consecutive daily returns. Statistically significant compression is detected in ten of the international stock index series. In the aggregate, 60% to 84% of the TA25 stocks tested demonstrate compressibility beyond randomness. This indicates potential market inefficiency.  相似文献   
37.
Integrated optical sensor chips suitable for high-resolution pH measurements are presented. The pH-sensitive swelling of a polymer membrane is detected by refractometry using a compact multi-channel sensor module. The signal transduction is achieved by means of chirped grating couplers which allow simple yet high functionality sensor modules to be built. The experiments have been performed with high sensitivity replicated polycarbonate TiO2 waveguide sensor chips coated with an ultrathin photopatterned hydrogel membrane having functional groups which reversibly change from the neutral state to a charged state upon acidification. A resolution δpH <±1.1×10−4 in terms of the pH (at pH 7.5) has been obtained in a dual-channel module with size 10×10×10 cm3.  相似文献   
38.
OctoMap: an efficient probabilistic 3D mapping framework based on octrees   总被引:1,自引:0,他引:1  
Three-dimensional models provide a volumetric representation of space which is important for a variety of robotic applications including flying robots and robots that are equipped with manipulators. In this paper, we present an open-source framework to generate volumetric 3D environment models. Our mapping approach is based on octrees and uses probabilistic occupancy estimation. It explicitly represents not only occupied space, but also free and unknown areas. Furthermore, we propose an octree map compression method that keeps the 3D models compact. Our framework is available as an open-source C++ library and has already been successfully applied in several robotics projects. We present a series of experimental results carried out with real robots and on publicly available real-world datasets. The results demonstrate that our approach is able to update the representation efficiently and models the data consistently while keeping the memory requirement at a minimum.  相似文献   
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40.
Children represent an increasingly relevant target group of the game industry. Nevertheless, they are rarely involved in development processes. This article introduces child-centered game development (CCGD) approaches for the game design within the context of the school. Therefore, suitable HCI approaches from user-centered and participatory design as well as educational principles and approaches were used as a foundation. The CCGD approaches illustrate how to guide the involvement and participation of children aged 10–14 years in school classes within the development process of games. Approaches for the analysis, conceptualization, and design phases were developed and applied.  相似文献   
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