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71.
A general method which combines formant synthesis by rule and time-domain concatenation is proposed. This method utilizes the advantages of both techniques by maintaining naturalness while minimizing difficulties such as prosodic modification and spectral discontinuities at the point of concatenation. An integrated sampled natural glottal source (Matsui et al., 1991) and sampled voiceless consonants were incorporated into a real-time text-to-speech formant synthesizer. In special cases, voicing amplitude envelopes and formant transitions dirived from natural speech were also utilized. Several listening tests were performed to evaluate these methods. We obtained a significant overall improvement in intelligibility over our previous formant synthesizer. Such improvements in intelligibility were previously obtained with a Japanese text-to-speech system using a related hybrid system (Kamai and Matsui, 1993), indicating the applicability of this method for multi-lingual synthesis. The results of subjective analyses showed that these methods can alo improve naturalness and listenability factors.  相似文献   
72.
Matrix models are ubiquitous for constraint problems. Many such problems have a matrix of variables $\mathcal{M}$ , with the same constraint C defined by a finite-state automaton $\mathcal{A}$ on each row of $\mathcal{M}$ and a global cardinality constraint $\mathit{gcc}$ on each column of $\mathcal{M}$ . We give two methods for deriving, by double counting, necessary conditions on the cardinality variables of the $\mathit{gcc}$ constraints from the automaton $\mathcal{A}$ . The first method yields linear necessary conditions and simple arithmetic constraints. The second method introduces the cardinality automaton, which abstracts the overall behaviour of all the row automata and can be encoded by a set of linear constraints. We also provide a domain consistency filtering algorithm for the conjunction of lexicographic ordering constraints between adjacent rows of $\mathcal{M}$ and (possibly different) automaton constraints on the rows. We evaluate the impact of our methods in terms of runtime and search effort on a large set of nurse rostering problem instances.  相似文献   
73.
Nonlinear discrete-time models: state-space vs. I/O representations   总被引:2,自引:0,他引:2  
This paper compares state-space and input–output realizations for nonlinear discrete-time dynamic models. For linear models, these two realizations are essentially equivalent and their structures are closely related, but these statements do not hold for nonlinear models. We illustrate this point with simple, realistic examples for which only one of the two realizations exists or for which both exist but their structures are profoundly different. Overall, the main point of this paper is the importance of the choice of realization in the development of nonlinear dynamic models.  相似文献   
74.
As firms increasingly sanction an open sourcing strategy, the question of which open source project to undertake remains tentative. The lack of established metrics makes it difficult to formulate such strategy. While many projects have been formed and created, only a few managed to remain active. With the majority of these projects failing, firms need a reliable set of criteria to assess what makes a project appealing not only to developers but also to visitors, users and commercial sponsors. In this paper, we develop a theoretical model to explore the contextual and causal factors of project attractiveness in inducing activities such as source code contribution, software maintenance, and usage. We test our model with data derived from more than 4000 projects spanning 4 years. Our main findings include that projects’ set of conditions such as license restrictiveness and their available resources provide the context that directly influence the amount of work activities observed in the projects. It was also found that indirect and unintended contributions such as recommending software, despite of being non-technical, cannot be ignored for project activeness, diffusion and sustainability. Finally, our analysis provide evidence that higher attractiveness leads to more code-related activities with the downside of slowing down responsiveness to address projects’ tasks, such as the implementation of new features and bug fixes. Our model underscores the significance of the reinforcing effects of attractiveness and work activities in open source projects, giving us the opportunity to discuss strategies to manage common traps such as the liability of newness. We conclude by discussing the applicability of the research model to other user-led initiatives.  相似文献   
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Throughout much of the parallel processing community there is the sense that writing software for distributed-memory parallel processors Is subject to a ‘no pain—no gain’ rule: that In order to reap the benefits of parallel computation one must first suffer the pain of converting the application to run on a parallel machine. We believe this Is the result of Inadequate programming tools and not a problem Inherent to parallel processing. We will show that one can parallelize real scientific applications and obtain good performance with little effort If the right tools are used. Our vehicle for this demonstration is a 6000-line DNA and protein sequence comparison application that we have implemented in Mental, an object-oriented parallel processing system for both parallel and distributed architectures. We briefly describe the application and present performance information for both the Mentat version and a hand-coded parallel version of the application.  相似文献   
78.
Actuated artificial whiskers modeled on rat macrovibrissae can provide effective tactile sensor systems for autonomous robots. This article focuses on texture classification using artificial whiskers and addresses a limitation of previous studies, namely, their use of whisker deflection signals obtained under relatively constrained experimental conditions. Here we consider the classification of signals obtained from a whiskered robot required to explore different surface textures from a range of orientations and distances. This procedure resulted in a variety of deflection signals for any given texture. Using a standard Gaussian classifier we show, using both hand-picked features and ones derived from studies of rat vibrissal processing, that a robust rough-smooth discrimination is achievable without any knowledge of how the whisker interacts with the investigated object. On the other hand, finer discriminations appear to require knowledge of the target’s relative position and/or of the manner in which the whisker contact its surface. Electronic Supplementary Material  The online version of this article () contains supplementary material, which is available to authorized users.
Anthony G. Pipe
  相似文献   
79.
A discussion of the historical and aesthetic questions raised by the Fine Arts community regarding the uses of the computer by artists, its limitations and its potential. Creating a texture and context for this discussion necessitated the weaving into this discussion the role of technology, science, mathematics, the humanities, and aesthetics in the visual arts.  相似文献   
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