首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   4306篇
  免费   236篇
  国内免费   9篇
电工技术   68篇
综合类   3篇
化学工业   1140篇
金属工艺   103篇
机械仪表   71篇
建筑科学   173篇
矿业工程   5篇
能源动力   150篇
轻工业   339篇
水利工程   20篇
石油天然气   13篇
武器工业   1篇
无线电   533篇
一般工业技术   768篇
冶金工业   334篇
原子能技术   29篇
自动化技术   801篇
  2023年   21篇
  2022年   47篇
  2021年   78篇
  2020年   68篇
  2019年   79篇
  2018年   104篇
  2017年   97篇
  2016年   123篇
  2015年   107篇
  2014年   158篇
  2013年   275篇
  2012年   229篇
  2011年   293篇
  2010年   223篇
  2009年   184篇
  2008年   220篇
  2007年   203篇
  2006年   181篇
  2005年   151篇
  2004年   130篇
  2003年   117篇
  2002年   130篇
  2001年   61篇
  2000年   75篇
  1999年   69篇
  1998年   67篇
  1997年   83篇
  1996年   70篇
  1995年   71篇
  1994年   63篇
  1993年   43篇
  1992年   43篇
  1991年   38篇
  1990年   47篇
  1989年   40篇
  1988年   27篇
  1987年   29篇
  1986年   25篇
  1985年   42篇
  1984年   40篇
  1983年   37篇
  1982年   44篇
  1981年   33篇
  1980年   17篇
  1979年   28篇
  1978年   17篇
  1977年   18篇
  1976年   18篇
  1974年   15篇
  1970年   15篇
排序方式: 共有4551条查询结果,搜索用时 15 毫秒
91.
Node‐link infographics are visually very rich and can communicate messages effectively, but can be very difficult to create, often involving a painstaking and artisanal process. In this paper we present an investigation of node‐link visualizations for communication and how to better support their creation. We begin by breaking down these images into their basic elements and analyzing how they are created. We then present a set of techniques aimed at improving the creation workflow by bringing more flexibility and power to users, letting them manipulate all aspects of a node‐link diagram (layout, visual attributes, etc.) while taking into account the context in which it will appear. These techniques were implemented in a proof‐of‐concept prototype called GraphCoiffure, which was designed as an intermediary step between graph drawing/editing software and image authoring applications. We describe how GraphCoiffure improves the workflow and illustrate its benefits through practical examples.  相似文献   
92.
Matrix models are ubiquitous for constraint problems. Many such problems have a matrix of variables $\mathcal{M}$ , with the same constraint C defined by a finite-state automaton $\mathcal{A}$ on each row of $\mathcal{M}$ and a global cardinality constraint $\mathit{gcc}$ on each column of $\mathcal{M}$ . We give two methods for deriving, by double counting, necessary conditions on the cardinality variables of the $\mathit{gcc}$ constraints from the automaton $\mathcal{A}$ . The first method yields linear necessary conditions and simple arithmetic constraints. The second method introduces the cardinality automaton, which abstracts the overall behaviour of all the row automata and can be encoded by a set of linear constraints. We also provide a domain consistency filtering algorithm for the conjunction of lexicographic ordering constraints between adjacent rows of $\mathcal{M}$ and (possibly different) automaton constraints on the rows. We evaluate the impact of our methods in terms of runtime and search effort on a large set of nurse rostering problem instances.  相似文献   
93.
We present an efficient method for importance sampling the product of multiple functions. Our algorithm computes a quick approximation of the product on the fly, based on hierarchical representations of the local maxima and averages of the individual terms. Samples are generated by exploiting the hierarchical properties of many low-discrepancy sequences, and thresholded against the estimated product. We evaluate direct illumination by sampling the triple product of environment map lighting, surface reflectance, and a visibility function estimated per pixel. Our results show considerable noise reduction compared to existing state-of-the-art methods using only the product of lighting and BRDF.  相似文献   
94.
Search games are attractive for their correspondence with classical width parameters. For instance, the invisible search number (a.k.a. node search number) of a graph is equal to its pathwidth plus 1, and the visible search number of a graph is equal to its treewidth plus 1. The connected variants of these games ask for search strategies that are connected, i.e., at every step of the strategy, the searched part of the graph induces a connected subgraph. We focus on monotone search strategies, i.e., strategies for which every node is searched exactly once. The monotone connected visible search number of an n-node graph is at most O(logn) times its visible search number. First, we prove that this logarithmic bound is tight. Precisely, we prove that there is an infinite family of graphs for which the ratio monotone connected visible search number over visible search number is Ω(logn). Second, we prove that, as opposed to the non-connected variant of visible graph searching, “recontamination helps” for connected visible search. Precisely, we prove that, for any k4, there exists a graph with connected visible search number at most k, and monotone connected visible search number >k  相似文献   
95.
This paper introduces time stream Pétri nets (Ts treamPn), a model for the formal specification of multimedia synchronization scenarios. This new model extends time Pétri nets to formally describe the timed behaviour of multimedia objects and streams in asynchronous distributed systems. The proposed approach uses time intervals to label the arcs exiting from the places of the net, and typed transitions to define different firing rules. This model allows a complete and accurate specification of synchronization constraints between multimedia streams and can be used at different levels of granularity.  相似文献   
96.
We focus on termination proofs of rewrite systems, especially of rewrite systems containing associative and commutative operators. We prove their termination by elementary interpretations, more specifically, by functions defined by addition, multiplication and exponentiation. We discuss a method based on polynomial interpretations and propose an implementation of a mechanisation of the comparison of expressions built with polynomials and exponentials.  相似文献   
97.
碳化硅(SiC)器件的新特性和移动应用的功率密度要求给功率器件的封装技术提出了新的挑战。现有功率器件的封装技术主要是在硅基的绝缘栅双极晶体管(Insulated Gate Bipolar Transistor,IGBT)和金属氧化物半导体场效应晶体管(Metal Oxide Semiconductor Field Effect Transistor,MOSFET)等基础上发展起来的,并一直都在演进,但这些渐进改良尚不足以充分发挥SiC器件的性能,因而封装技术需要革命性的进步。在简述现有封装技术及其演进的基础上,主要从功率模块的角度讨论了封装技术的发展方向。同时讨论了功率模块的新型叠层结构以及封装技术的离散化、高温化趋势,并对SiC器件封装技术的发展方向做出了综合评估。  相似文献   
98.
Microsystem Technologies - This paper presents recent advances on two dimensional length-extension mode (2D-LEM) quartz resonators providing high quality (Q) factor on resonances at a few MHz. The...  相似文献   
99.
100.
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号