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排序方式: 共有1776条查询结果,搜索用时 31 毫秒
31.
This paper proposes a scenario-based two-stage stochastic programming model with recourse for master production scheduling under demand uncertainty. We integrate the model into a hierarchical production planning and control system that is common in industrial practice. To reduce the problem of the disaggregation of the master production schedule, we use a relatively low aggregation level (compared to other work on stochastic programming for production planning). Consequently, we must consider many more scenarios to model demand uncertainty. Additionally, we modify standard modelling approaches for stochastic programming because they lead to the occurrence of many infeasible problems due to rolling planning horizons and interdependencies between master production scheduling and successive planning levels. To evaluate the performance of the proposed models, we generate a customer order arrival process, execute production planning in a rolling horizon environment and simulate the realisation of the planning results. In our experiments, the tardiness of customer orders can be nearly eliminated by the use of the proposed stochastic programming model at the cost of increasing inventory levels and using additional capacity. 相似文献
32.
Kalashnyk Nataliya Ledieu Julian Gaudry Émilie Cui Can Tsai An-Pang Fournée Vincent 《Nano Research》2018,11(4):2129-2138
Nano Research - The formation of long-range ordered aperiodic molecular films on quasicrystalline substrates is a new challenge that provides an opportunity for further surface functionalization.... 相似文献
33.
The present study investigates the impact of the experience of role playing a violent character in a video game on attitudes towards violent crimes and criminals. People who played the violent game were found to be more acceptable of crimes and criminals compared to people who did not play the violent game. More importantly, interaction effects were found such that people were more acceptable of crimes and criminals outside the game if the criminals were matched with the role they played in the game and the criminal actions were similar to the activities they perpetrated during the game. The results indicate that people’s virtual experience through role-playing games can influence their attitudes and judgments of similar real-life crimes, especially if the crimes are similar to what they conducted while playing games. Theoretical and practical implications are discussed. 相似文献
34.
In this paper we explore the interest of computational intelligence tools in the management of heterogeneous communication networks, specifically to predict congestion, failures and other anomalies in the network that may eventually lead to degradation of the quality of offered services. We show two different applications based on neural and neuro-fuzzy systems for quality of service (QoS) management in next generation networks for voice and video service over heterogeneous Internet protocol (V2oIP) services. The two examples explained in this paper attempt to predict the communication network resources for new incoming calls, and visualizing the QoS of a communication network by means of self-organizing maps. 相似文献
35.
Similarity-guided streamline placement with error evaluation 总被引:3,自引:0,他引:3
Chen Y Cohen J Krolik J 《IEEE transactions on visualization and computer graphics》2007,13(6):1448-1455
Most streamline generation algorithms either provide a particular density of streamlines across the domain or explicitly detect features, such as critical points, and follow customized rules to emphasize those features. However, the former generally includes many redundant streamlines, and the latter requires Boolean decisions on which points are features (and may thus suffer from robustness problems for real-world data). We take a new approach to adaptive streamline placement for steady vector fields in 2D and 3D. We define a metric for local similarity among streamlines and use this metric to grow streamlines from a dense set of candidate seed points. The metric considers not only Euclidean distance, but also a simple statistical measure of shape and directional similarity. Without explicit feature detection, our method produces streamlines that naturally accentuate regions of geometric interest. In conjunction with this method, we also propose a quantitative error metric for evaluating a streamline representation based on how well it preserves the information from the original vector field. This error metric reconstructs a vector field from points on the streamline representation and computes a difference of the reconstruction from the original vector field. 相似文献
36.
Toxicoproteomics is the use of proteomic technologies to better understand environmental and genetic factors, toxic mechanisms, and modes of action in response to acute exposure to toxicants and in the long-term development of diseases caused or influenced by these exposures. Use of toxicoproteomic technologies to identify key biochemical pathways, mechanisms, and biomarkers of exposure and toxicity will decrease the uncertainties that are associated with human health risk assessments. This review provides an overview of toxicoproteomics from human health risk assessment perspectives. Key toxicoproteomic technologies such as 2-D gel-based proteomic methods and toxicoproteomic approaches are described, and examples of applications of these technologies and methodologies in the risk assessment context are presented. The discussion includes a focus on challenges and future directions. 相似文献
37.
Javier Galbally Julian Fierrez Javier Ortega-Garcia Réjean Plamondon 《Pattern recognition》2012,45(7):2622-2632
A novel method for the generation of synthetic on-line signatures based on the spectral analysis and the Kinematic Theory of rapid human movements, was presented in Part I of this series of two papers. In the present paper, the experimental framework used for the validation of the novel approach is described. The validation protocol, which uses different development and test sets in order to achieve unbiased results, includes the comparison of real and synthetic databases in terms of (i) visual appearance, (ii) statistical information, and (iii) performance evaluation of three competitive and totally different verification systems. The experimental results show the high similarity existing between synthetically generated and humanly produced samples, and the great potential of the method for the study of the signature trait. 相似文献
38.
Julian Daniels Dan G. Blumberg Leonid D. Vulfson Alex L. Kotlyar Valentin Freiliker Gefen Ronen Jiftah Ben-Asher 《Remote sensing of environment》2003,86(2):243-256
We report remote detections of physically buried specularly reflecting objects using microwave radar at two sites: Ashalim and Tseelim in the northern region of the Negev Desert, Israel. These detections provide confirmation that microwave subsurface remote sensing is a genuine phenomenon. At Ashalim, a scatterometer operating in the P-band (441 MHz, 68 cm) was mounted on a cherry picker truck at a height of 8 m and used to detect two triangular aluminum mesh reflectors (forming a 1-m square area reflector) buried down to a depth of 8 cm in dry sand. At Tseelim, the same scatterometer was mounted on an airplane flying at an altitude of 70 m and used to detect 1-m square aluminum reflectors (each one submerged at a different location along the airplane flight path) buried down to a depth of 20 cm. The experimental results compare favorably with a theoretical model that incorporates radar absorption effects arising in the sandy subsurface layer and radar interference effects arising from phase differences between reflections from the surface and buried reflector. The theoretical modeling also predicts the detection of a subsurface reflector down to a depth of about 4.4 m. This experiment and the associated modeling approach is the first of a series of planned experiments, which we outline for the detection and the theoretical evaluation of buried reflectors using remote microwave and VHF radar. We identify potential subject areas for environmental research. 相似文献
39.
Multi-photon excitation in a time-of-flight mass spectrometer (TOF-MS) is shown to lead to threshold ions with defined internal energy. A powerful technique for the production of threshold ions is based on the excitation of high long-lived Rydberg states embedded in the ionization continuum. The Rydberg molecules are separated with suitable separation techniques from ions produced by a direct multi-photon ionization process. Finally, the ionization of the Rydberg molecules in a delayed pulsed electric field leads to threshold ions. This work reviews several separation techniques, and reports on applications of threshold ionization for investigation of the structure, energetics, and dynamics of neutral molecules, molecular cations, and cluster cations. 相似文献
40.