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41.
First Person Shooters are a genre of online games in which users demand a high interactivity, because the actions and the movements are very fast. They usually generate high rates of small packets which have to be delivered to the server within a deadline. When the traffic of a number of players shares the same link, these flows can be aggregated in order to save bandwidth. Certain multiplexing techniques are able to merge a number of packets, in a similar way to voice trunking, creating a bundle which is transmitted using a tunnel. In addition, the headers of the original packets can be compressed by means of standard algorithms. The characteristics of the buffers of the routers which deliver these bundled packets may have a strong influence on the network impairments (mainly delay, jitter and packet loss) which determine the quality of the game. A subjective quality estimator has been used in order to study the mutual influence of the buffer and multiplexing techniques. Taking into account that there exist buffers which size is measured in terms of bytes, and others measured in packets, both kinds of buffers have been tested, using different sizes. Traces from real game parties have been merged in order to obtain the traffic of 20 simultaneous players sharing the same Internet access. The delay and jitter produced by the buffer of the access router have been obtained using simulations. In general, the quality is expected to be reduced as the background traffic grows, but the results show an anomalous region in which the quality rises with the background traffic amount. Small buffers present better subjective quality results than bigger ones. When the total traffic amount gets above the available bandwidth, the buffers measured in bytes add to the packets a fixed delay, which grows with buffer size. They present a jitter peak when the offered traffic is roughly the link capacity. On the other hand, buffers which size is measured in packets add a smaller delay, but they increase packet loss for gaming traffic. The obtained results illustrate the need of knowing the characteristics of the buffer in order to make the correct decision about traffic multiplexing. As a conclusion, it would be interesting for game developers to identify the behaviour of the router buffer so as to adapt the traffic to it.  相似文献   
42.
The present paper summarizes a comprehensive Second-Law analysis of the SYNTHANE process of coal gasification(1), based on the available-energy concept as applied to design conditions and data. The analysis yields an overall process efficiency of 46%. For every 100 MJ of useful energy supplied with coal, 51 MJ are consumed during the various unit operations while effluents carry 3 MJ. Unit 30, Steam and Power Production, consumes nearly 20 MJ; Unit 15, Gasification, used up nearly 16 MJ; Units 12 and 14, Coal Preparation and Feeding, about 5 MJ; Units 16 and 17, Raw Gas Quenching and Shift Conversion, 4 MJ; Unit 32, Oxygen Plant, approximately 2 MJ; other miscellaneous units contribute a combined available-energy destruction of 4 MJ. The Second-Law analysis unveils the inefficiencies present in the process and their sources, thus pinpointing the opportunities for improvement in the SYNTHANE process.  相似文献   
43.
Variability for oil and fatty acid composition in castorbean varieties   总被引:1,自引:0,他引:1  
Thirty-six castorbean varieties were surveyed for oil and fatty acid composition, in order to determine variability of these seed compounds. A large variability of seed oil percentage was observed, ranging from 39.6 to 59.5%. Concerning the fatty acids, little variability was observed for ricinoleic acid, which was the most abundant in the oil, ranging from 83.65 to 90.00%. The other fatty acids appeared in small concentrations and showed a small range: 0.87 to 2.35, 0.68 to 1.84, 2.96 to 5.64, 3.19 to 5.98, and 0.34 to 0.91%, for palmitic, stearic, oleic, linoleic, and linolenic acid, respectively. Non-significant correlations were observed between fatty acids and seed oil percentage. However, significant correlations were observed among fatty acid concentrations: positive and negative ones. These significant correlations could be associated with the biosynthetic pathways of the fatty acids, which are not fully elucidated. They suggest, however, that selection for a particular fatty acid will tend to increase those positively correlated, and decrease those negative ones. Selection and plant breeding techniques could then be applied to modify the oil content of the castorbean seeds, considering the variability observed. For the fatty acid composition, however, the variability was not large enough to make substantial changes in their concentrations by selection procedures. More varieties should be surveyed to find out if such variability is available.  相似文献   
44.
Traditional cloud computing providers enable developers to program and deploy applications in the cloud by using platform as a service (PaaS) providers. Despite the benefits of such an approach, this service model usually comes with a high level of the lock in effect into the service provider. The lock in effect occurs when a software developer needs to change its cloud provider. When this happens, it usually means a major application rewrite, specific for the new PaaS. This paper details the initial results of a project whose goal is to build a PaaS where vendor lock in does not occur. With this PaaS, developers wishing to deploy their applications into the cloud may continue to program using their usual development environments. There are no necessary changes required to make the application PaaS compatible. As a proof of concept, we developed an open source PaaS management application as a regular web application and then deployed it on the cloud.  相似文献   
45.
Surface modification of titania nanoparticles was achieved by coating them with ultrathin alumina films using atomic layer deposition. The coating process was performed in a fluidized bed reactor at low pressure and under mechanical vibration. Films were deposited using self-limiting, sequential surface reactions of trimethylaluminum and water. The composition of alumina-coated particles was verified using infrared spectroscopy. The deposited films had an average growth rate of 0.2 nm/coating cycle and were highly uniform and conformal as demonstrated by transmission electron microscopy and X-ray spectroscopy. Deposited alumina films were amorphous as verified through X-ray diffraction and high-resolution electron microscopy. The coating process did not promote particle sintering as validated via particle size and surface area analysis.  相似文献   
46.
The effect of elemental sulfur (S8) and tetramethyl thiuram disulfide (TMTD) on the chemical crosslinking of PVC is studied. The tensile strength, elongation at break, and gel content of crosslinked and uncrosslinked PVC molded samples, cured at different times in hot air, are evaluated. It was found that crosslinking PVC with TMTD improves its mechanical properties, and adding S8 produces a slight improvement. Also, the S8 presence accelerated the PVC/TMTD crosslinking reaction when the crosslinking reaction was carried out under shear forces, but not when the curing was done in hot air, where the S8 retards the process.  相似文献   
47.
Electronic Markets - Robots are being implemented in many frontline services, from waiter robots in restaurants to robotic concierges in hotels. A growing number of firms in hospitality and tourism...  相似文献   
48.
Machine Intelligence Research - The success of new scientific areas can be assessed by their potential for contributing to new theoretical approaches aligned with real-world applications. The...  相似文献   
49.
Population Dynamics P systems are a type of multienvironment P systems that serve as a formal modeling framework for real ecosystems. The accurate simulation of these probabilistic models, e.g. with Direct distribution based on Consistent Blocks Algorithm, entails large run times. Hence, parallel platforms such as GPUs have been employed to speedup the simulation. In 2012, the first GPU simulator of PDP systems was presented. However, it was able to run only randomly generated PDP systems. In this paper, we present current updates made on this simulator, involving an input modu le for binary files and an output module for CSV files. Finally, the simulator has been experimentally validated with a real ecosystem model, and its performance has been tested with two high-end GPUs: Tesla C1060 and K40.  相似文献   
50.
This paper proposes a novel pose (position and orientation) consensus controller for networks of heterogeneous robots modeled in the operational space. The proposed controller is a distributed proportional plus damping scheme that, with a slight modification, solves both the leader–follower and leaderless consensus problems. A singularity‐free representation, unit quaternion, is used to describe the robots orientation, and the network is represented by an undirected and connected interconnection graph. Furthermore, it is shown that the controller is robust to interconnection variable time delays. Experiments with a network of two 6‐degrees‐of‐freedom robots are presented to illustrate the performance of the proposed scheme. Copyright © 2014 John Wiley & Sons, Ltd.  相似文献   
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