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131.
We present new methods for load balancing of unstructured tree computations on large-scale SIMD machines, and analyze the scalability of these and other existing schemes. An efficient formulation of tree search on an SIMD machine consists of two major components: a triggering mechanism, which determines when the search space redistribution must occur to balance the search space over processors, and a scheme to redistribute the search space. We have devised a new redistribution mechanism and a new triggering mechanism. Either of these can be used in conjunction with triggering and redistribution mechanisms developed by other researchers. We analyze the scalability of these mechanisms and verify the results experimentally. The analysis and experiments show that our new load-balancing methods are highly scalable on SIMD architectures. Their scalability is shown to he no worse than that of the best load-balancing schemes on MIMD architectures. We verify our theoretical results by implementing the 15-puzzle problem on a CM-2 SIMD parallel computer 相似文献
132.
McKinley P.K. Xu H. Esfahanian A.-H. Ni L.M. 《Parallel and Distributed Systems, IEEE Transactions on》1994,5(12):1252-1265
Multicast communication, in which the same message is delivered from a source node to an arbitrary number of destination nodes, is being increasingly demanded in parallel computing. System supported multicast services can potentially offer improved performance, increased functionality, and simplified programming, and may in turn be used to support various higher-level operations for data movement and global process control. This paper presents efficient algorithms to implement multicast communication in wormhole-routed direct networks, in the absence of hardware multicast support, by exploiting the properties of the switching technology. Minimum-time multicast algorithms are presented for n-dimensional meshes and hypercubes that use deterministic, dimension-ordered routing of unicast messages. Both algorithms can deliver a multicast message to m-1 destinations in [log 2 m] message passing steps, while avoiding contention among the constituent unicast messages. Performance results of implementations on a 64-node nCUBE-2 hypercube and a 168-node Symult 2010 2-D mesh are given 相似文献
133.
134.
Implementing a neural network on a digital or mixed analog and digital chip yields the quantization of the synaptic weights dynamics. This paper addresses this topic in the case of Kohonen's self-organizing maps. We first study qualitatively how the quantization affects the convergence and the properties, and deduce from this analysis the way to choose the parameters of the network (adaptation gain and neighborhood). We show that a spatially decreasing neighborhood function is far more preferable than the usually rectangular neighborhood function, because of the weight quantization. Based on these results, an analog nonlinear network, integrated in a standard CMOS technology, and implementing this spatially decreasing neighborhood function is then presented. It can be used in a mixed analog and digital circuit implementation. 相似文献
135.
The bounded disorder file organization proposed by W. Litwin and D.B. Lomet (1987) uses a combination of hashing and tree indexing. Lomet provided an approximate analysis with the mention of the difficulty involved in exact modeling of data nodes, which motivated this work. In an earlier paper (M.V. Ramakrishna and P. Mukhopadhyay, 1988) we provided an exact model and analysis of the data nodes, which is based on the solution of a classical sequential occupancy problem. After summarizing the analysis of data nodes, an alternate file growth method based on repeated trials using universal hashing is proposed and analyzed. We conclude that the alternate file growth method provides simplicity and significant improvement in storage utilization 相似文献
136.
We describe a binding environment for the AND and OR parallel execution of logic programs that is suitable for both shared and nonshared memory multiprocessors. The binding environment was designed with a view of rendering a compiler using this binding environment machine independent. The binding environment is similar to closed environments proposed by J. Conery. However, unlike Conery's scheme, it supports OR and independent AND parallelism on both types of machines. The term representation, the algorithms for unification and the join algorithms for parallel AND branches are presented in this paper. We also detail the differences between our scheme and Conery's scheme. A compiler based on this binding environment has been implemented on a platform for machine independent parallel programming called the Chare Kernel 相似文献
137.
Weijia Shang O'Keefe M.T. Fortes J.A.B. 《Parallel and Distributed Systems, IEEE Transactions on》1994,5(2):193-204
This paper describes several loop transformation techniques for extracting parallelism from nested loop structures. Nested loops can then be scheduled to run in parallel so that execution time is minimized. One technique is called selective cycle shrinking, and the other is called true dependence cycle shrinking. It is shown how selective shrinking is related to linear scheduling of nested loops and how true dependence shrinking is related to conflict-free mappings of higher dimensional algorithms into lower dimensional processor arrays. Methods are proposed in this paper to find the selective and true dependence shrinkings with minimum total execution time by applying the techniques of finding optimal linear schedules and optimal and conflict-free mappings proposed by W. Shang and A.B. Fortes 相似文献
138.
Malloy B.A. Lloyd E.L. Soffa M.L. 《Parallel and Distributed Systems, IEEE Transactions on》1994,5(5):498-508
A new approach is given for scheduling a sequential instruction stream for execution “in parallel” on asynchronous multiprocessors. The key idea in our approach is to exploit the fine grained parallelism present in the instruction stream. In this context, schedules are constructed by a careful balancing of execution and communication costs at the level of individual instructions, and their data dependencies. Three methods are used to evaluate our approach. First, several existing methods are extended to the fine grained situation. Our approach is then compared to these methods using both static schedule length analyses, and simulated executions of the scheduled code. In each instance, our method is found to provide significantly shorter schedules. Second, by varying parameters such as the speed of the instruction set, and the speed/parallelism in the interconnection structure, simulation techniques are used to examine the effects of various architectural considerations on the executions of the schedules. These results show that our approach provides significant speedups in a wide-range of situations. Third, schedules produced by our approach are executed on a two-processor Data General shared memory multiprocessor system. These experiments show that there is a strong correlation between our simulation results, and these actual executions, and thereby serve to validate the simulation studies. Together, our results establish that fine grained parallelism can be exploited in a substantial manner when scheduling a sequential instruction stream for execution “in parallel” on asynchronous multiprocessors 相似文献
139.
A synchronizer is a compiler that transforms a program designed to run in a synchronous network into a program that runs in an asynchronous network. The behavior of a simple synchronizer, which also represents a basic mechanism for distributed computing and for the analysis of marked graphs, was studied by S. Even and S. Rajsbaum (1990) under the assumption that message transmission delays and processing times are constant. We study the behavior of the simple synchronizer when processing times and transmission delays are random. The main performance measure is the rate of a network, i.e., the average number of computational steps executed by a processor in the network per unit time. We analyze the effect of the topology and the probability distributions of the random variables on the behavior of the network. For random variables with exponential distribution, we provide tight (i.e., attainable) bounds and study the effect of a bottleneck processor on the rate 相似文献
140.
We consider the design problem for a class of discrete-time and continuous-time neural networks. We obtain a characterization of all connection weights that store a given set of vectors into the network, that is, each given vector becomes an equilibrium point of the network. We also give sufficient conditions that guarantee the asymptotic stability of these equilibrium points. 相似文献