首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   57篇
  免费   0篇
电工技术   1篇
化学工业   2篇
金属工艺   1篇
建筑科学   1篇
轻工业   1篇
水利工程   1篇
一般工业技术   2篇
冶金工业   24篇
自动化技术   24篇
  2022年   1篇
  2018年   2篇
  2016年   3篇
  2015年   1篇
  2014年   1篇
  2013年   2篇
  2012年   1篇
  2010年   2篇
  2009年   3篇
  2008年   4篇
  2006年   2篇
  2005年   1篇
  2004年   2篇
  2003年   1篇
  2001年   3篇
  1999年   1篇
  1998年   4篇
  1997年   5篇
  1996年   1篇
  1995年   2篇
  1994年   1篇
  1993年   1篇
  1990年   1篇
  1989年   1篇
  1988年   2篇
  1987年   2篇
  1986年   3篇
  1978年   1篇
  1976年   2篇
  1970年   1篇
排序方式: 共有57条查询结果,搜索用时 0 毫秒
51.
To participate in meaningful privacy practice in the context of technical systems, people require opportunities to understand the extent of the systems alignment with relevant practice and to conduct discernible social action through intuitive or sensible engagement with the system. It is a significant challenge to design for such understanding and action through the feedback and control mechanisms of todays devices. To help designers meet this challenge, we describe five pitfalls to beware when designing interactive systems—on or off the desktop—with personal privacy implications. These pitfalls are: (1) obscuring potential information flow, (2) obscuring actual information flow, (3) emphasizing configuration over action, (4) lacking coarse-grained control, and (5) inhibiting existing practice. They are based on a review of the literature, on analyses of existing privacy-affecting systems, and on our own experiences in designing a prototypical user interface for managing privacy in ubiquitous computing. We illustrate how some existing research and commercial systems—our prototype included—fall into these pitfalls and how some avoid them. We suggest that privacy-affecting systems that heed these pitfalls can help users appropriate and engage them in alignment with relevant privacy practice.
James A. LandayEmail:
  相似文献   
52.
53.
These studies focused on the differences between hardiness (HAR) and optimism in their relationship to transformational coping ([TC]; e.g., problem solving, planning) and regressive coping (e.g., disengagement, stoicism). Specifically, it was hypothesized that the pattern of involvement in TC and avoidance coping is clearer in HAR than in optimism. In the first study, participants reported their usual coping efforts when confronted with stressful circumstances. The second study required participants to identify a significant current stressor and report on their ongoing efforts to cope with it. In both studies, HAR related to more coping efforts than did optimism. Furthermore, although both HAR and optimism related positively to signs of TC, only HAR related negatively to signs of regressive coping. The third study involved participants confronted with life-threatening stressor. Here, optimism increased to the level of HAR in the number of coping efforts used. But the pattern for optimism combined transformational coping with stoicism (regressive coping), whereas the pattern for HAR was the same as in the two previous. studies. Results of the three studies suggest that the hypothesis is accurate and that HAR involves less complacency than does optimism. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
54.
55.
56.
A user task is often distributed across devices, e.g., a student listening to a lecture in a classroom while watching slides on a projected screen and making notes on her laptop, and sometimes checking Twitter for comments on her smartphone. In scenarios like this, users move between heterogeneous devices and have to deal with task resumption overhead from both physical and mental perspectives. To address this problem, we created Smooth Gaze, a framework for recording the user’s work state and resuming it seamlessly across devices by leveraging implicit gaze input. In particular, we propose two novel and intuitive techniques, smart watching and smart posting, for detecting which display and target region the user is looking at, and transferring and integrating content across devices respectively. In addition, we designed and implemented a cross-device reading system SmoothReading that captures content from secondary devices and generates annotations based on eye tracking, to be displayed on the primary device. We conducted a study that showed that the system supported information seeking and task resumption, and improved users’ overall reading experience.  相似文献   
57.
    
Code review is intended to find bugs in early development phases, improving code quality for later integration and testing. However, due to the lack of experience with algorithm design, or software development, individual novice programmers face challenges while reviewing code. In this paper, we utilize collaborative eye tracking to record the gaze data from multiple reviewers, and share the gaze visualization among them during the code review process. The visualizations, such as borders highlighting current reviewed code lines, transition lines connecting related reviewed code lines, reveal the visual attention about program functions that can facilitate understanding and bug tracing. This can help novice reviewers to make sense to confirm the potential bugs or avoid repeated reviewing of code, and potentially even help to improve reviewing skills. We built a prototype system, and conducted a user study with paired reviewers. The results showed that the shared real-time visualization allowed the reviewers to find bugs more efficiently.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号