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921.
The National Land Cover Database (NLCD) 2001 Alaska land cover classification is the first 30-m resolution land cover product available covering the entire state of Alaska. The accuracy assessment of the NLCD 2001 Alaska land cover classification employed a geographically stratified three-stage sampling design to select the reference sample of pixels. Reference land cover class labels were determined via fixed wing aircraft, as the high resolution imagery used for determining the reference land cover classification in the conterminous U.S. was not available for most of Alaska. Overall thematic accuracy for the Alaska NLCD was 76.2% (s.e. 2.8%) at Level II (12 classes evaluated) and 83.9% (s.e. 2.1%) at Level I (6 classes evaluated) when agreement was defined as a match between the map class and either the primary or alternate reference class label. When agreement was defined as a match between the map class and primary reference label only, overall accuracy was 59.4% at Level II and 69.3% at Level I. The majority of classification errors occurred at Level I of the classification hierarchy (i.e., misclassifications were generally to a different Level I class, not to a Level II class within the same Level I class). Classification accuracy was higher for more abundant land cover classes and for pixels located in the interior of homogeneous land cover patches. 相似文献
922.
Hong-Quang NguyenAuthor Vitae David TaniarAuthor Vitae 《Journal of Systems and Software》2011,84(1):63-76
Schema integration aims to create a mediated schema as a unified representation of existing heterogeneous sources sharing a common application domain. These sources have been increasingly written in XML due to its versatility and expressive power. Unfortunately, these sources often use different elements and structures to express the same concepts and relations, thus causing substantial semantic and structural conflicts. Such a challenge impedes the creation of high-quality mediated schemas and has not been adequately addressed by existing integration methods. In this paper, we propose a novel method, named XINTOR, for automating the integration of heterogeneous schemas. Given a set of XML sources and a set of correspondences between the source schemas, our method aims to create a complete and minimal mediated schema: it completely captures all of the concepts and relations in the sources without duplication, provided that the concepts do not overlap. Our contributions are fourfold. First, we resolve structural conflicts inherent in the source schemas. Second, we introduce a new statistics-based measure, called path cohesion, for selecting concepts and relations to be a part of the mediated schema. The path cohesion is statistically computed based on multiple path quality dimensions such as average path length and path frequency. Third, we resolve semantic conflicts by augmenting the semantics of similar concepts with context-dependent information. Finally, we propose a novel double-layered mediated schema to retain a wider range of concepts and relations than existing mediated schemas, which are at best either complete or minimal, but not both. Performed on both real and synthetic datasets, our experimental results show that XINTOR outperforms existing methods with respect to (i) the mediated-schema quality using precision, recall, F-measure, and schema minimality; and (ii) the execution performance based on execution time and scale-up performance. 相似文献
923.
We introduce a fully automatic algorithm which optimizes the high‐level structure of a given quadrilateral mesh to achieve a coarser quadrangular base complex. Such a topological optimization is highly desirable, since state‐of‐the‐art quadrangulation techniques lead to meshes which have an appropriate singularity distribution and an anisotropic element alignment, but usually they are still far away from the high‐level structure which is typical for carefully designed meshes manually created by specialists and used e.g. in animation or simulation. In this paper we show that the quality of the high‐level structure is negatively affected by helical configurations within the quadrilateral mesh. Consequently we present an algorithm which detects helices and is able to remove most of them by applying a novel grid preserving simplification operator (GP‐operator) which is guaranteed to maintain an all‐quadrilateral mesh. Additionally it preserves the given singularity distribution and in particular does not introduce new singularities. For each helix we construct a directed graph in which cycles through the start vertex encode operations to remove the corresponding helix. Therefore a simple graph search algorithm can be performed iteratively to remove as many helices as possible and thus improve the high‐level structure in a greedy fashion. We demonstrate the usefulness of our automatic structure optimization technique by showing several examples with varying complexity. 相似文献
924.
David Martens Jan Vanthienen Wouter Verbeke Bart BaesensAuthor vitae 《Decision Support Systems》2011,51(4):782-793
This paper proposes a complete framework to assess the overall performance of classification models from a user perspective in terms of accuracy, comprehensibility, and justifiability. A review is provided of accuracy and comprehensibility measures, and a novel metric is introduced that allows one to measure the justifiability of classification models. Furthermore, taxonomy of domain constraints is introduced, and an overview of the existing approaches to impose constraints and include domain knowledge in data mining techniques is presented. Finally, justifiability metric is applied to a credit scoring and customer churn prediction case. 相似文献
925.
Residential segregation is an inherently spatial phenomenon as it measures the separation of different types of people within a region. Whether measured with an explicitly spatial index, or a classic aspatial index, a region’s underlying spatial properties could manifest themselves in the magnitude of measured segregation. In this paper we implement a Monte Carlo simulation approach to investigate the properties of four segregation indices in regions built with specific spatial properties. This approach allows us to control the experiment in ways that empirical data do not. In general we confirm the expected results for the indices under various spatial properties, but some unexpected results emerge. Both the Dissimilarity Index and Neighborhood Sorting Index are sensitive to region size, but their spatial counterparts, the Adjusted Dissimilarity Index and Generalized Neighborhood Sorting Index, are generally immune to this problem. The paper also lends weight to concerns about the downward pressure on measured segregation when multiple neighborhoods are grouped into a single census tract. Finally, we discuss concerns about the way space is incorporated into segregation indices since the expected value of the spatial indices tested is lower than their aspatial counterparts. 相似文献
926.
Players of epistemic games – computer games that simulate professional practica – have been shown to develop epistemic frames: a profession's particular way of seeing and solving problems. This study examined the interactions between players and mentors in one epistemic game, Urban Science. Using a new method called epistemic network analysis, we explored how players develop epistemic frames through playing the game. Our results show that players imitate and internalize the professional way of thinking that the mentors model, suggesting that mentors can effectively model epistemic frames, and that epistemic network analysis is a useful way to chart the development of learning through mentoring relationships. 相似文献
927.
928.
We prove several decidability and undecidability results for ν-PN, an extension of P/T nets with pure name creation and name management. We give a simple proof of undecidability of reachability, by reducing reachability in nets with inhibitor arcs to it. Thus, the expressive power of ν-PN strictly surpasses that of P/T nets. We encode ν-PN into Petri Data Nets, so that coverability, termination and boundedness are decidable. Moreover, we obtain Ackermann-hardness results for all our decidable decision problems. Then we consider two properties, width-boundedness and depth-boundedness, that factorize boundedness. Width-boundedness has already been proven to be decidable. Here we prove that its complexity is also non-primitive recursive. Then we prove undecidability of depth-boundedness. Finally, we prove that the corresponding “place version” of all the boundedness problems is undecidable for ν-PN. These results carry over to Petri Data Nets. 相似文献
929.
Jesus Nuevo Luis M. Bergasa David F. Llorca Manuel Ocaña 《Image and vision computing》2011,29(4):209-218
This paper describes an active model with a robust texture model built on-line. The model uses one camera and it is able to operate without active illumination. The texture model is defined by a series of clusters, which are built in a video sequence using previously encountered samples. This model is used to search for the corresponding element in the following frames. An on-line clustering method, named leaderP is described and evaluated on an application of face tracking. A 20-point shape model is used. This model is built offline, and a robust fitting function is used to restrict the position of the points. Our proposal is to serve as one of the stages in a driver monitoring system. To test it, a new set of sequences of drivers recorded outdoors and in a realistic simulator has been compiled. Experimental results for typical outdoor driving scenarios, with frequent head movement, turns and occlusions are presented. Our approach is tested and compared with the Simultaneous Modeling and Tracking (SMAT) [1], and the recently presented Stacked Trimmed Active Shape Model (STASM) [2], and shows better results than SMAT and similar fitting error levels to STASM, with much faster execution times and improved robustness. 相似文献
930.
Bio-chemical networks are often modeled as systems of ordinary differential equations (ODEs). Such systems will not admit closed form solutions and hence numerical simulations will have to be used to perform analyses. However, the number of simulations required to carry out tasks such as parameter estimation can become very large. To get around this, we propose a discrete probabilistic approximation of the ODEs dynamics. We do so by discretizing the value and the time domain and assuming a distribution of initial states w.r.t. the discretization. Then we sample a representative set of initial states according to the assumed initial distribution and generate a corresponding set of trajectories through numerical simulations. Finally, using the structure of the signaling pathway we encode these trajectories compactly as a dynamic Bayesian network.This approximation of the signaling pathway dynamics has several advantages. First, the discretized nature of the approximation helps to bridge the gap between the accuracy of the results obtained by ODE simulation and the limited precision of experimental data used for model construction and verification. Second and more importantly, many interesting pathway properties can be analyzed efficiently through standard Bayesian inference techniques instead of resorting to a large number of ODE simulations. We have tested our method on ODE models of the EGF-NGF signaling pathway [1] and the segmentation clock pathway [2]. The results are very promising in terms of accuracy and efficiency. 相似文献