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41.
Knowledge acquisition has been a critical bottleneck in building knowledge-based systems. In past decades, several methods and systems have been proposed to cope with this problem. Most of these methods and systems were proposed to deal with the acquisition of domain knowledge from single expert. However, as multiple experts may have different experiences and knowledge on the same application domain, it is necessary to elicit and integrate knowledge from multiple experts in building an effective expert system. Moreover, the recent literature has depicted that “time” is an important parameter that might significantly affect the accuracy of inference results of an expert system; therefore, while discussing the elicitation of domain expertise from multiple experts, it becomes an challenging and important issue to take the “time” factor into consideration. To cope with these problems, in this study, we propose a Delphi-based approach to eliciting knowledge from multiple experts. An application on the diagnosis of Severe Acute Respiratory Syndrome has depicted the superiority of the novel approach. 相似文献
42.
A formative assessment-based mobile learning approach to improving the learning attitudes and achievements of students 总被引:1,自引:0,他引:1
The advancement of mobile and wireless communication technologies has encouraged an increasing number of studies concerning mobile learning, in which students are able to learn via mobile devices without being limited by space and time; in particular, the students can be situated in a real-world scenario associated with the learning content. Although such an approach seems interesting to the students, researchers have emphasized the need for well-designed learning support in order to improve the students’ learning achievements. Therefore, it has become an important issue to develop methodologies or tools to assist the students to learn in a mobile learning environment. Based on this perspective, this study proposes a formative assessment-based approach for improving the learning achievements of students in a mobile learning environment. A mobile learning environment has been developed based on this approach, and an experiment on a local culture course has been conducted in southern Taiwan to evaluate its effectiveness. The experimental results show that the proposed approach not only promotes the students’ learning interest and attitude, but also improves their learning achievement. 相似文献
43.
On the development of a computer-assisted testing system with genetic test sheet-generating approach
Gwo-Jen Hwang Lin B.M.T. Hsien-Hao Tseng Tsung-Liang Lin 《IEEE transactions on systems, man and cybernetics. Part C, Applications and reviews》2005,35(4):590-594
Since the last decade, computer-assisted testing has proven to be an efficient and effective way to evaluating students' learning status such that proper tutoring strategies can be adopted to improve their learning performance. A good test will not only help the instructor evaluate the learning status of the students, but also facilitate the diagnosis of the problems embedded in the students' learning process. One of the most important and challenging issues in conducting a good test is the construction of test sheets that can meet various assessment requirements. A previous study has indicated that selecting test items to best fit multiple assessment requirements can be formulated as a mixed integer programming model. The problem is known to be NP-hard in the literature and, hence, computational challenges hinder the development of efficient solution methods. As a sequel, we instead seek quality approximate solutions in a reasonable time. Two approximation methods based upon a genetic approach are developed. Statistics from a series of computational experiments indicate that our approach is able to efficiently generate near-optimal combinations of test items that satisfy the specified requirements or constraints. 相似文献
44.
Previous studies have reported the importance and benefits of situating students in a real-world learning environment with access to digital-world resources. At the same time, researchers have indicated the need to develop learning guidance mechanisms or tools for assisting students to learn in such a complex learning scenario. In this study, a grid-based knowledge acquisition approach is proposed and a Mindtool is developed to help students organize and share knowledge for differentiating a set of learning targets based on what they have observed in the field. An experiment has been conducted in an elementary school Natural Science course for differentiating different species of butterflies. Forty-one fifth-grade students have been assigned to a control group and an experimental group to compare the effect of the conventional approach and that of the proposed approach. The experimental results show that the proposed approach not only improves students’ learning achievements, but also significantly enhances their ability of identifying species in the field. 相似文献
45.
Gwo-Jen Hwang Chieh-Yuan Chen Pei-Shan Tsai Chin-Chung Tsai 《Expert systems with applications》2011,38(7):8664-8672
Although previous research has demonstrated the benefits of applying the Internet facilities to the learning process, difficulty in using this strategy has also been identified. One of the major difficulties is owing to the lack of an online instructional environment that can advise the students in using the Internet facilities to solve problems. In this paper, an innovative approach is proposed, and it develops the knowledge base of an expert system by analyzing the online problem-solving behaviors of the teachers. Consequently, the expert system works as an instructor to assist the students in improving their web-based problem-solving ability. To demonstrate the innovative approach, two experts are asked to evaluate the performance of the expert system. Experimental results show that, the novel approach is able to provide accurate and constructive suggestions to students in improving their problem-solving ability. 相似文献
46.
Many English learning websites have been developed worldwide, but little research has been conducted concerning the development of comprehensive evaluation criteria. The main purpose of this study is thus to construct a multi-dimensional set of criteria to help learners and teachers evaluate the quality of English learning websites. These evaluation guidelines are based on web usability, learning materials, functionality of assisting language learning, technology integration, and learner preferences. In order to achieve this goal, the researchers used a rigorous four-phase procedure and utilized both qualitative and quantitative research methods with university students and professors in Design-based Research to construct and refine the evaluation criteria in 2008–2009. Fifty-eight evaluation criteria were refined and finalized. In addition, to cope with the difficulties in applying the derived criteria and explaining what the results indicate, this study presents a practical application by evaluating an English learning website. 相似文献
47.
Peng-Yeng Yin Kuo-Hsien Chuang Gwo-Jen Hwang 《Universal Access in the Information Society》2016,15(3):315-328
In a context-aware ubiquitous learning environment, learning systems are aware of students’ locations and learning status in the real world via the use of sensing technologies which provide personalized guidance or support. In such a learning environment that guides students to observe and learn from real-world targets, various physical world constraints need to be taken into account when planning learning paths for individuals. In this study, an optimization problem is formulated by taking the relevance of real-world learning targets and the environmental constraints into account when determining personalized learning paths in the real world to maximize students’ learning efficacy. Moreover, a hyper-heuristic approach is proposed to efficiently find quality learning paths for individual students. To evaluate the performance of the proposed approach, the teachers’ feedback was collected and analyzed based on the learning activities conducted in an elementary school natural science course; in addition, the performances of the proposed algorithm and other approaches were compared based on a set of test data. 相似文献
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49.
Gwo-Jen Hwang 《国际智能系统杂志》1995,10(6):541-560
Expert systems have been successfully applied to a wide variety of application domains. to achieve better performance, researchers have tried to employ fuzzy logic to the development of expert systems. However, as fuzzy rules and membership functions are difficult to define, most of the existing tools and environments for expert systems do not support fuzzy representation and reasoning. Thus, it is time-consuming to develop fuzzy expert systems. In this article we propose a new approach to elicit expertise and to generate knowledge bases for fuzzy expert systems. A knowledge acquisition system based upon the approach is also presented, which can help knowledge engineers to create, adjust, debug, and execute fuzzy expert systems. Some control techniques are employed in the knowledge acquisition system so that the concepts of fuzzy logic could be directly applied to conventional expert system shells; moreover, a graphic user interface is provided to facilitate the adjustment of membership functions and the display of outputs. the knowledge acquisition system has been integrated with a popular expert system shell, CLIPS, to offer a complete development environment for knowledge engineers. With the help of this environment, the development of fuzzy expert systems becomes much more convenient and efficient. © 1995 John Wiley & Sons, Inc. 相似文献
50.
Ubiquitous learning (u-learning), in conjunction with supports from the digital world, is recognized as an effective approach for situating students in real-world learning environments. Earlier studies concerning u-learning have mainly focused on investigating the learning attitudes and learning achievements of students, while the causations such as learning style and teaching style were usually ignored. This study aims to investigate the effects of teaching styles and learning styles on reflection levels of students within the context of u-learning. In particular, we investigated the teaching styles at the dimensions of brainstorming and instruction and recall and the learning styles at the dimensions of active and reflective learning. The experiment was conducted with 39 fifth grader students at an elementary school in southern Taiwan. A u-learning environment was established at a butterfly ecology garden to conduct experiments for natural science courses. The experimental results of one-way ANCOVA show that those students who received a matching teaching–learning style presented a significant improvement in their reflection level. That is, matching the learning styles of students with the appropriate teaching styles can significantly improve students’ reflection levels in a u-learning environment. 相似文献