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991.
This paper addresses the position regulation problem of robot manipulators under control input constraints. It is proven that the robot system under a saturated linear PID control is semiglobally asymptotically stable, if the torque bounds are larger than gravitational torques, and if the proportional gain is large enough and the integral gain is small enough.The stability analysis makes use of singular perturbation tools and the results are illustrated via numerical simulations.  相似文献   
992.
The focal point of this paper is the synthesis of controllers under risk-specifications. In recent years there has been a growing interest in the development of techniques for controller design where, instead of requiring that the performance specifications are met for every possible value of admissible uncertainty, it is required that the risk of performance violation is below a small well-defined risk level. In contrast to previous work, where the search for the controller gains is done using randomized algorithms, the results in this paper show that for a class of uncertain linear time invariant systems, the search for the “risk-adjusted” controller can be done efficiently using deterministic algorithms. More precisely, for the case when the characteristic polynomial of the closed loop system depends affinely on the uncertainty, we provide a convex parametrization of “risk-adjusted” stabilizing controllers.  相似文献   
993.
Isophote of a surface consists of a loci of surface points whose normal vectors form a constant angle with a given fixed vector. It also serves as a silhouette curve when the constant angle is given as π/2. We present efficient and robust algorithms to compute isophotes of a surface of revolution and a canal surface. For the two kinds of surfaces, each point on the isophote is derived by a closed-form solution. To find each connected component in the isophote, we utilize the feature of surface normals. Both surfaces are decomposed into a set of circles, where the surface normal vectors at points on each circle construct a cone. The vectors which form a constant angle with given fixed vector construct another cone. We compute the parametric range of the connected component of the isophote by computing the parametric values of the surface which derive the tangential intersection of these two cones.  相似文献   
994.
Formulations for parametric circles and spheres in terms of rational Gaussian (RaG) curves and surfaces are introduced. With the proposed formulations, a full circle is generated by interpolating a closed RaG curve to the vertices of an equilateral triangle, and a full sphere is generated by interpolating a closed RaG surface to the vertices of an octahedron with equilateral triangular faces. Generation of circles and spheres in this manner is very intuitive and easy to remember as the weights are all 1 and the nodes are all unique and uniformly spaced.  相似文献   
995.
This paper presents a nonlinear kinematic tolerance analysis algorithm for planar mechanical systems comprised of higher kinematic pairs. The part profiles consist of line and circle segments. Each part translates along a planar axis or rotates around an orthogonal axis. The part shapes and motion axes are parameterized by a vector of tolerance parameters with range limits. A system is analyzed in two steps. The first step constructs generalized configuration spaces, called contact zones, that bound the worst-case kinematic variation of the pairs over the tolerance parameter range. The zones specify the variation of the pairs at every contact configuration and reveal failure modes, such as jamming, due to changes in kinematic function. The second step bounds the worst-case system variation at selected configurations by composing the zones. Case studies show that the algorithm is effective, fast, and more accurate than a prior algorithm that constructs and composes linear approximations of contact zones.  相似文献   
996.
Genetic algorithms in computer aided design   总被引:5,自引:0,他引:5  
Design is a complex engineering activity, in which computers are more and more involved. The design task can often be seen as an optimization problem in which the parameters or the structure describing the best quality design are sought.Genetic algorithms constitute a class of search algorithms especially suited to solving complex optimization problems. In addition to parameter optimization, genetic algorithms are also suggested for solving problems in creative design, such as combining components in a novel, creative way.Genetic algorithms transpose the notions of evolution in Nature to computers and imitate natural evolution. Basically, they find solution(s) to a problem by maintaining a population of possible solutions according to the ‘survival of the fittest’ principle. We present here the main features of genetic algorithms and several ways in which they can solve difficult design problems. We briefly introduce the basic notions of genetic algorithms, namely, representation, genetic operators, fitness evaluation, and selection. We discuss several advanced genetic algorithms that have proved to be efficient in solving difficult design problems. We then give an overview of applications of genetic algorithms to different domains of engineering design.  相似文献   
997.
It is difficult to support collaborative design with a conventional ship CAD system that manages design information using files. The file storage, however, can be replaced with a commercial database management system. This paper describes OpenDIS, which is an interface between the geometric modeling kernel and the DBMS. The main purpose of OpenDIS is to implement a CAD system that has the STEP database as the native storage. A prototype CAD system has been implemented using the OpenCascade geometric modeling kernel and ObjectStore, a commercial object-oriented DBMS. The STEP methodology is used for the database schema. This CAD system has been applied to the hull design process of a ship in order to verify the usefulness of the interface.  相似文献   
998.
This paper presents an innovative approach called box method for feature extraction for the recognition of handwritten characters. In this method, the binary image of the character is partitioned into a fixed number of subimages called boxes. The features consist of vector distance (γ) from each box to a fixed point. To find γ the vector distances of all the pixels, lying in a particular box, from the fixed point are calculated and added up and normalized by the number of pixels within that box. Here, both neural networks and fuzzy logic techniques are used for recognition and recognition rates are found to be around 97 percent using neural networks and 98 percent using fuzzy logic. The methods are independent of font, size and with minor changes in preprocessing, it can be adopted for any language.  相似文献   
999.
Linear discriminant analysis (LDA) is a data discrimination technique that seeks transformation to maximize the ratio of the between-class scatter and the within-class scatter. While it has been successfully applied to several applications, it has two limitations, both concerning the underfitting problem. First, it fails to discriminate data with complex distributions since all data in each class are assumed to be distributed in the Gaussian manner. Second, it can lose class-wise information, since it produces only one transformation over the entire range of classes. We propose three extensions of LDA to overcome the above problems. The first extension overcomes the first problem by modelling the within-class scatter using a PCA mixture model that can represent more complex distribution. The second extension overcomes the second problem by taking different transformation for each class in order to provide class-wise features. The third extension combines these two modifications by representing each class in terms of the PCA mixture model and taking different transformation for each mixture component. It is shown that all our proposed extensions of LDA outperform LDA concerning classification errors for synthetic data classification, hand-written digit recognition, and alphabet recognition.  相似文献   
1000.
This study compares the performances of different methods for the differentiation and localization of commonly encountered features in indoor environments. Differentiation of such features is of interest for intelligent systems in a variety of applications such as system control based on acoustic signal detection and identification, map building, navigation, obstacle avoidance, and target tracking. Different representations of amplitude and time-of-flight measurement patterns experimentally acquired from a real sonar system are processed. The approaches compared in this study include the target differentiation algorithm, Dempster-Shafer evidential reasoning, different kinds of voting schemes, statistical pattern recognition techniques (k-nearest neighbor classifier, kernel estimator, parameterized density estimator, linear discriminant analysis, and fuzzy c-means clustering algorithm), and artificial neural networks. The neural networks are trained with different input signal representations obtained using pre-processing techniques such as discrete ordinary and fractional Fourier, Hartley and wavelet transforms, and Kohonen's self-organizing feature map. The use of neural networks trained with the back-propagation algorithm, usually with fractional Fourier transform or wavelet pre-processing results in near perfect differentiation, around 85% correct range estimation and around 95% correct azimuth estimation, which would be satisfactory in a wide range of applications.  相似文献   
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