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51.
52.
Jean-Paul Brichta Aden N. Seaman Joseph H. Sanderson 《Computer Physics Communications》2009,180(2):197-200
A simplex algorithm used to solve molecular structure from asymptotic momentum values is reported. The geometry of molecular ions in linear and bent configurations is reconstructed. A polyatomic molecular ion with trigonal planar symmetry is used to demonstrate the scalability of the algorithm. 相似文献
53.
Sylvie Troncale Author Vitae Jean-Paul Comet Author VitaeAuthor Vitae 《Pattern recognition》2009,42(4):562-566
The formalism of hybrid functional petri nets (HFPN) has proved its convenience for simulating biological systems. The drawback of the noticeable expressiveness of HFPN is the difficulty to perform formal verifications of dynamical properties. In this article, we propose a model-checking procedure for timed hybrid petri nets (THPN), a sub-class of HFPN. This procedure is based on the translation of the THPN model and of the studied property into real-time automata. It is applied to model enzymatic competitions existing in amphibian metamorphosis. 相似文献
54.
能够提供更强计算能力的多核处理器将在安全关键系统中得到广泛应用.但是,由于现代处理器所使用的流水线、乱序执行、动态分支预测、Cache等性能提高机制以及多核之间的资源共享,使得系统的最坏执行时间分析变得非常困难.为此,国际学术界提出时间可预测系统设计的思想,以降低系统的最坏执行时间分析难度.已有研究主要关注硬件层次及其编译方法的调整和优化,而较少关注软件层次,即时间可预测多线程代码的构造方法以及到多核硬件平台的映射.本文提出一种基于同步语言模型驱动的时间可预测多线程代码生成方法,并对代码生成器的语义保持进行证明;提出一种基于AADL(Architecture Analysis and Design Language)的时间可预测多核体系结构模型,作为本文研究的目标平台;最后,给出多线程代码到多核体系结构模型的映射方法,并给出系统性质的分析框架. 相似文献
55.
Most algorithms in probabilistic sampling-based path planning compute collision-free paths made of straight line segments lying in the configuration space. Due to the randomness of sampling, the paths make detours that need to be optimized. The contribution of this paper is to propose a basic gradient-based algorithm that transforms a polygonal collision-free path into a shorter one. While requiring only collision checking, and not any time-consuming obstacle distance computation nor geometry simplification, we constrain only part of the configuration variables that may cause a collision, and not entire configurations. Thus, parasite motions that are not useful for the problem resolution are reduced without any assumption. Experimental results include navigation and manipulation tasks, eg a manipulator arm-filling boxes and a PR2 robot working in a kitchen environment. Comparisons with a random shortcut optimizer and a partial shortcut have also been studied. 相似文献
56.
Simulated environments with animated agents: effects on visual attention,emotion, performance,and perception
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E. Romero‐Hall G. S. Watson A. Adcock J. Bliss K. Adams Tufts 《Journal of Computer Assisted Learning》2016,32(4):360-373
This research assessed how emotive animated agents in a simulation‐based training affect the performance outcomes and perceptions of the individuals interacting in real time with the training application. A total of 56 participants consented to complete the study. The material for this investigation included a nursing simulation in which participants interacted with three animated agents. The results of this investigation indicated that both experienced and novice participants focused more visual attention time on the body of the animated agent than the other defined areas of interest in the simulated environment. The results also indicated that novice participants conveyed more neutral facial expressions during the interaction with the animated agents than experience participants. The results of the simulation performance scores indicated that novice participants achieved higher simulation performance scores on the simulation task than experienced participants. Lastly, the results of the agent persona instrument showed that experienced and novice participants perceived the animated agents as facilitators of learning, credible, human‐like and engaging. 相似文献
57.
Israel Becerra Rafael Murrieta-Cid Raul Monroy Seth Hutchinson Jean-Paul Laumond 《Autonomous Robots》2016,40(2):395-423
In this paper, we address the problem of determining whether a mobile robot, called the pursuer, is able to maintain strong mutual visibility (a visibility notion between regions over a convex partition of the environment) of an antagonist agent, called the evader. We frame the problem as a non cooperative game. We consider the case in which the pursuer and the evader move at bounded speed, traveling in a known polygonal environment with or without holes, and in which there are no restrictions as to the distance that might separate the agents. Unlike our previous efforts (Murrieta-Cid et al. in Int J Robot Res 26:233–253, 2007), we give special attention to the combinatorial problem that arises when searching for a solution through visiting several locations in an environment with obstacles. In this paper we take a step further, namely, we assume an antagonistic evader who moves continuously and unpredictably, but with a constraint over its set of admissible motion policies, as the evader moves in the shortest-path roadmap, also called the reduced visibility graph (RVG). The pursuer does not know which among the possible paths over the RVG the evader will choose, but the pursuer is free to move within all the environment. We provide a constructive method to solve the decision problem of determining whether or not the pursuer is able to maintain strong mutual visibility of the evader. This method is based on an algorithm that computes the safe areas (areas that keep evader surveillance) at all times. We prove decidability of this problem, and provide a complexity measure to this evader surveillance game; both contributions hold for any general polygonal environment that might or not contain holes. All our algorithms have been implemented and we show simulation results. 相似文献
58.
A compressible model able to manage incompressible two-phase flows as well as compressible motions is proposed. After a presentation of the multiphase compressible concept, the new model and related numerical methods are detailed on fixed structured grids. The presented model is a 1-fluid model with a reformulated mass conservation equation which takes into account the effects of compressibility. The coupling between pressure and flow velocity is ensured by introducing mass conservation terms in the momentum and energy equations. The numerical model is then validated with four test cases involving the compression of an air bubble by water, the liquid injection in a closed cavity filled with air, a bubble subjected to an ultrasound field and finally the oscillations of a deformed air bubble in melted steel. The numerical results are compared with analytical results and convergence orders in space are provided. 相似文献
59.
Designing for attention with sound: challenges and extensions to ecological interface design 总被引:2,自引:0,他引:2
OBJECTIVE: We explore whether ecological interface design (EID) principles can be applied to the design of an auditory display for anesthesia monitoring. BACKGROUND: EID examples focus almost exclusively on visual displays. In the anesthesia work environment, however, auditory displays may provide better individual and team awareness of patient state. METHOD: Using a work domain analysis of physiological monitoring in anesthesia, we identify information to display. Using the skills, rules, and knowledge distinction we identify cognitive control needed. Using semantic mapping we map physiological variables and constraints to auditory dimensions. RESULTS: EID principles do not address when information should be displayed and to whom. An attentional mapping stage helps to specify answers to these questions so that a workable auditory display for anesthesia monitoring is achieved. CONCLUSION: EID principles of representing work domain functional structure and minimizing resource-demanding cognitive control are necessary but insufficient to specify requirements for an effective auditory display. Also needed are analyses of control tasks, strategies, and the social organization of work. Such analyses are an integral part of the broader cognitive work analysis framework from which EID emerged. APPLICATION: Actual or potential uses of this research include the design of displays that support continuous peripheral awareness in collaborative multimodal work environments. 相似文献
60.
Anne Berry Jean-Paul Bordat Alain Sigayret 《Annals of Mathematics and Artificial Intelligence》2007,49(1-4):117-136
Generating concepts defined by a binary relation between a set of properties and a set of objects is one of the important current problems encountered in Data Mining and Knowledge Discovery in Databases. We present
a new algorithmic process which computes all the concepts, without requiring an exponential-size data structure, and with
a good worst-time complexity analysis, which makes it competitive with the best existing algorithms for this problem. Our
algorithm can be used to compute the edges of the lattice as well at no extra cost.
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