首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   2560篇
  免费   30篇
  国内免费   5篇
电工技术   46篇
综合类   2篇
化学工业   299篇
金属工艺   46篇
机械仪表   52篇
建筑科学   113篇
矿业工程   6篇
能源动力   58篇
轻工业   201篇
水利工程   33篇
石油天然气   9篇
无线电   192篇
一般工业技术   334篇
冶金工业   830篇
原子能技术   31篇
自动化技术   343篇
  2021年   28篇
  2020年   18篇
  2019年   21篇
  2018年   22篇
  2017年   23篇
  2016年   29篇
  2015年   27篇
  2014年   47篇
  2013年   149篇
  2012年   64篇
  2011年   98篇
  2010年   69篇
  2009年   70篇
  2008年   83篇
  2007年   91篇
  2006年   85篇
  2005年   80篇
  2004年   68篇
  2003年   50篇
  2002年   72篇
  2001年   42篇
  2000年   42篇
  1999年   57篇
  1998年   186篇
  1997年   147篇
  1996年   107篇
  1995年   75篇
  1994年   56篇
  1993年   51篇
  1992年   42篇
  1991年   32篇
  1990年   33篇
  1989年   50篇
  1988年   37篇
  1987年   27篇
  1986年   27篇
  1985年   40篇
  1984年   19篇
  1983年   23篇
  1982年   25篇
  1981年   34篇
  1980年   20篇
  1979年   23篇
  1978年   14篇
  1977年   41篇
  1976年   37篇
  1974年   9篇
  1973年   20篇
  1972年   15篇
  1971年   10篇
排序方式: 共有2595条查询结果,搜索用时 156 毫秒
51.
52.
A simplex algorithm used to solve molecular structure from asymptotic momentum values is reported. The geometry of CO23+ molecular ions in linear and bent configurations is reconstructed. A polyatomic molecular ion with trigonal planar symmetry is used to demonstrate the scalability of the algorithm.  相似文献   
53.
The formalism of hybrid functional petri nets (HFPN) has proved its convenience for simulating biological systems. The drawback of the noticeable expressiveness of HFPN is the difficulty to perform formal verifications of dynamical properties. In this article, we propose a model-checking procedure for timed hybrid petri nets (THPN), a sub-class of HFPN. This procedure is based on the translation of the THPN model and of the studied property into real-time automata. It is applied to model enzymatic competitions existing in amphibian metamorphosis.  相似文献   
54.
能够提供更强计算能力的多核处理器将在安全关键系统中得到广泛应用.但是,由于现代处理器所使用的流水线、乱序执行、动态分支预测、Cache等性能提高机制以及多核之间的资源共享,使得系统的最坏执行时间分析变得非常困难.为此,国际学术界提出时间可预测系统设计的思想,以降低系统的最坏执行时间分析难度.已有研究主要关注硬件层次及其编译方法的调整和优化,而较少关注软件层次,即时间可预测多线程代码的构造方法以及到多核硬件平台的映射.本文提出一种基于同步语言模型驱动的时间可预测多线程代码生成方法,并对代码生成器的语义保持进行证明;提出一种基于AADL(Architecture Analysis and Design Language)的时间可预测多核体系结构模型,作为本文研究的目标平台;最后,给出多线程代码到多核体系结构模型的映射方法,并给出系统性质的分析框架.  相似文献   
55.
Most algorithms in probabilistic sampling-based path planning compute collision-free paths made of straight line segments lying in the configuration space. Due to the randomness of sampling, the paths make detours that need to be optimized. The contribution of this paper is to propose a basic gradient-based algorithm that transforms a polygonal collision-free path into a shorter one. While requiring only collision checking, and not any time-consuming obstacle distance computation nor geometry simplification, we constrain only part of the configuration variables that may cause a collision, and not entire configurations. Thus, parasite motions that are not useful for the problem resolution are reduced without any assumption. Experimental results include navigation and manipulation tasks, eg a manipulator arm-filling boxes and a PR2 robot working in a kitchen environment. Comparisons with a random shortcut optimizer and a partial shortcut have also been studied.  相似文献   
56.
This research assessed how emotive animated agents in a simulation‐based training affect the performance outcomes and perceptions of the individuals interacting in real time with the training application. A total of 56 participants consented to complete the study. The material for this investigation included a nursing simulation in which participants interacted with three animated agents. The results of this investigation indicated that both experienced and novice participants focused more visual attention time on the body of the animated agent than the other defined areas of interest in the simulated environment. The results also indicated that novice participants conveyed more neutral facial expressions during the interaction with the animated agents than experience participants. The results of the simulation performance scores indicated that novice participants achieved higher simulation performance scores on the simulation task than experienced participants. Lastly, the results of the agent persona instrument showed that experienced and novice participants perceived the animated agents as facilitators of learning, credible, human‐like and engaging.  相似文献   
57.
In this paper, we address the problem of determining whether a mobile robot, called the pursuer, is able to maintain strong mutual visibility (a visibility notion between regions over a convex partition of the environment) of an antagonist agent, called the evader. We frame the problem as a non cooperative game. We consider the case in which the pursuer and the evader move at bounded speed, traveling in a known polygonal environment with or without holes, and in which there are no restrictions as to the distance that might separate the agents. Unlike our previous efforts (Murrieta-Cid et al. in Int J Robot Res 26:233–253, 2007), we give special attention to the combinatorial problem that arises when searching for a solution through visiting several locations in an environment with obstacles. In this paper we take a step further, namely, we assume an antagonistic evader who moves continuously and unpredictably, but with a constraint over its set of admissible motion policies, as the evader moves in the shortest-path roadmap, also called the reduced visibility graph (RVG). The pursuer does not know which among the possible paths over the RVG the evader will choose, but the pursuer is free to move within all the environment. We provide a constructive method to solve the decision problem of determining whether or not the pursuer is able to maintain strong mutual visibility of the evader. This method is based on an algorithm that computes the safe areas (areas that keep evader surveillance) at all times. We prove decidability of this problem, and provide a complexity measure to this evader surveillance game; both contributions hold for any general polygonal environment that might or not contain holes. All our algorithms have been implemented and we show simulation results.  相似文献   
58.
A compressible model able to manage incompressible two-phase flows as well as compressible motions is proposed. After a presentation of the multiphase compressible concept, the new model and related numerical methods are detailed on fixed structured grids. The presented model is a 1-fluid model with a reformulated mass conservation equation which takes into account the effects of compressibility. The coupling between pressure and flow velocity is ensured by introducing mass conservation terms in the momentum and energy equations. The numerical model is then validated with four test cases involving the compression of an air bubble by water, the liquid injection in a closed cavity filled with air, a bubble subjected to an ultrasound field and finally the oscillations of a deformed air bubble in melted steel. The numerical results are compared with analytical results and convergence orders in space are provided.  相似文献   
59.
OBJECTIVE: We explore whether ecological interface design (EID) principles can be applied to the design of an auditory display for anesthesia monitoring. BACKGROUND: EID examples focus almost exclusively on visual displays. In the anesthesia work environment, however, auditory displays may provide better individual and team awareness of patient state. METHOD: Using a work domain analysis of physiological monitoring in anesthesia, we identify information to display. Using the skills, rules, and knowledge distinction we identify cognitive control needed. Using semantic mapping we map physiological variables and constraints to auditory dimensions. RESULTS: EID principles do not address when information should be displayed and to whom. An attentional mapping stage helps to specify answers to these questions so that a workable auditory display for anesthesia monitoring is achieved. CONCLUSION: EID principles of representing work domain functional structure and minimizing resource-demanding cognitive control are necessary but insufficient to specify requirements for an effective auditory display. Also needed are analyses of control tasks, strategies, and the social organization of work. Such analyses are an integral part of the broader cognitive work analysis framework from which EID emerged. APPLICATION: Actual or potential uses of this research include the design of displays that support continuous peripheral awareness in collaborative multimodal work environments.  相似文献   
60.
Generating concepts defined by a binary relation between a set of properties and a set of objects is one of the important current problems encountered in Data Mining and Knowledge Discovery in Databases. We present a new algorithmic process which computes all the concepts, without requiring an exponential-size data structure, and with a good worst-time complexity analysis, which makes it competitive with the best existing algorithms for this problem. Our algorithm can be used to compute the edges of the lattice as well at no extra cost.   相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号