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171.
Guido Böttcher Dennis Allerkamp Daniel Glöckner Franz-Erich Wolter 《The Visual computer》2008,24(10):911-922
Real-time cloth simulation involves many computational challenges to be solved, particularly in the context of haptic applications,
where high frame rates are necessary for obtaining a satisfying experience. In this paper, we present an interactive cloth
simulation system that offers a compromise between a realistic physics-based simulation of fabrics and a haptic application
meeting high requirements in terms of computation speed. Our system allows the user to interact with the fabric using two
fingers. The required performance of the system is achieved by introducing an intermediate layer responsible for the simulation
of the small part of the surface being in contact with the fingers. Additionally we separate the possible contact situations
into different cases, each being individually handled by a specialised contact algorithm.
相似文献
Franz-Erich WolterEmail: |
172.
Barbara Yersin Jonathan Maïm Fiorenzo Morini Daniel Thalmann 《The Visual computer》2008,24(10):859-870
Real-time crowd motion planning requires fast, realistic methods for path planning as well as obstacle avoidance. In a previous
work (Morini et al. in Cyberworlds International Conference, pp. 144–151, 2007), we introduced a hybrid architecture to handle real-time motion planning of thousands of pedestrians. In this article, we
present an extended version of our architecture, introducing two new features: an improved short-term collision avoidance
algorithm, and simple efficient group behavior for crowds. Our approach allows the use of several motion planning algorithms
of different precision for regions of varied interest. Pedestrian motion continuity is ensured when switching between such
algorithms. To assess our architecture, several performance tests have been conducted, as well as a subjective test demonstrating
the impact of using groups. Our results show that the architecture can plan motion in real time for several thousands of characters.
相似文献
Daniel ThalmannEmail: |
173.
In this paper we discuss models and methods for solving the rooted distance constrained minimum spanning tree problem which is defined as follows: given a graph G=(V,E) with node set V={0,1,…,n} and edge set E, two integer weights, a cost ce and a delay we associated with each edge e of E, and a natural (time limit) number H, we wish to find a spanning tree T of the graph with minimum total cost and such that the unique path from a specified root node, node 0, to any other node has total delay not greater than H. This problem generalizes the well known hop-constrained spanning tree problem and arises in the design of centralized networks with quality of service constraints and also in package shipment with service guarantee constraints. We present three theoretically equivalent modeling approaches, a column generation scheme, a Lagrangian relaxation combined with subgradient optimization procedure, both based on a path formulation of the problem, and a shortest path (compact) reformulation of the problem which views the underlying subproblem as defined in a layered extended graph. We present results for complete graph instances with up to 40 nodes. Our results indicate that the layered graph path reformulation model is still quite good when the arc weights are reasonably small. Lagrangian relaxation combined with subgradient optimization procedure appears to work much better than column generation and seems to be a quite reasonable approach to the problem for large weight, and even small weight, instances. 相似文献
174.
We consider a single machine scheduling problem with simple linear deterioration. Job processing times are assumed to be a simple linear function of a job-dependent growth rate and the job's starting time. We seek an optimal schedule, so as to minimize the total absolute deviation of completion times (TADC). We prove several interesting properties of an optimal schedule, and introduce two efficient heuristics which are tested against a lower bound. 相似文献
175.
This paper reports on a case study of a teacher from a technical education institution who explored the educational affordances of PDA technology over a period of six months. Based on this teacher’s perspectives, the study was designed to inform our own understanding of educational affordances of this new and emerging technology. Understanding of educational affordances is important in the context of planning a suitable intervention to support pedagogically effective integration of PDA technology. The study explicated a set of five affordances of PDA technology: as a multimedia-access tool, connectivity tool, capture tool, representational tool and analytical tool. We call on further research to expand this set into a more comprehensive collage of educational affordances of PDA technology. 相似文献
176.
Inductive transfer with context-sensitive neural networks 总被引:1,自引:1,他引:0
Context-sensitive Multiple Task Learning, or csMTL, is presented as a method of inductive transfer which uses a single output neural network and additional contextual inputs
for learning multiple tasks. Motivated by problems with the application of MTL networks to machine lifelong learning systems,
csMTL encoding of multiple task examples was developed and found to improve predictive performance. As evidence, the csMTL method is tested on seven task domains and shown to produce hypotheses for primary tasks that are often better than standard
MTL hypotheses when learning in the presence of related and unrelated tasks. We argue that the reason for this performance
improvement is a reduction in the number of effective free parameters in the csMTL network brought about by the shared output node and weight update constraints due to the context inputs. An examination
of IDT and SVM models developed from csMTL encoded data provides initial evidence that this improvement is not shared across all machine learning models. 相似文献
177.
Eric C.C. Tsang Chen Degang Daniel S. Yeung 《Computers & Mathematics with Applications》2008,56(1):279-289
The covering generalized rough sets are an improvement of traditional rough set model to deal with more complex practical problems which the traditional one cannot handle. It is well known that any generalization of traditional rough set theory should first have practical applied background and two important theoretical issues must be addressed. The first one is to present reasonable definitions of set approximations, and the second one is to develop reasonable algorithms for attributes reduct. The existing covering generalized rough sets, however, mainly pay attention to constructing approximation operators. The ideas of constructing lower approximations are similar but the ideas of constructing upper approximations are different and they all seem to be unreasonable. Furthermore, less effort has been put on the discussion of the applied background and the attributes reduct of covering generalized rough sets. In this paper we concentrate our discussion on the above two issues. We first discuss the applied background of covering generalized rough sets by proposing three kinds of datasets which the traditional rough sets cannot handle and improve the definition of upper approximation for covering generalized rough sets to make it more reasonable than the existing ones. Then we study the attributes reduct with covering generalized rough sets and present an algorithm by using discernibility matrix to compute all the attributes reducts with covering generalized rough sets. With these discussions we can set up a basic foundation of the covering generalized rough set theory and broaden its applications. 相似文献
178.
This research introduces a new optimality criterion for motion planning of wheeled mobile robots based on a cost index that assesses the nearness to singularity of forward and
inverse kinematic models. Slip motions, infinite estimation error and impossible control actions are avoided escaping from singularities. In addition, high amplification of wheel velocity errors and high wheel velocity values are
also avoided by moving far from the singularity. The proposed cost index can be used directly to complement path-planning and motion-planning techniques (e.g. tree graphs, roadmaps, etc.) in order to select the optimal collision-free path or trajectory among several possible solutions. To illustrate the applications of the proposed
approach, an industrial forklift, equivalent to a tricycle-like mobile robot, is considered in a simulated environment. In particular, several results are
validated for the proposed optimality criterion, which are extensively compared to those obtained with other classical optimality criteria, such as shortest-path, time-optimal and minimum-energy. 相似文献
179.
Dipl.-Wirt.-Inform. Daniel Beverungen Dr. Ralf Knackstedt Dipl.-Wirt.-Inform. Oliver Müller 《WIRTSCHAFTSINFORMATIK》2008,50(3):220-234
Offering product-service bundles (consisting of products and services) is becoming more important for companies. Modifying the organizational structure of the cooperation as well as adapting to changing customer demands requires versatile information systems. Implementing Service Oriented Architectures (SOA) is one attempt to provide this flexibility. Currently, there is little methodical guidance for the identification, specification and implementation of services as building blocks of Service Oriented Architectures. Accounting for this need, a conceptual approach is designed, which adapts approaches of customer integration, and combines a business and IT analysis. The applicability of the method is demonstrated by designing a Service Oriented Architecture for the recycling of electronic equipment. Implementing services for other product-service bundles will support additional integration scenarios. By standardizing services, a sound integration of products and services can be backed by providing a reference architecture. 相似文献
180.
Kirsten Bobzin Erich Lugscheider Felix Ernst Reimo Nickel Nazlim Bagcivan Daniel Parkot Arne Schlegel Stefania Ferrara Tatyana Kashko Noémi Leick 《Microsystem Technologies》2008,14(12):1887-1894
Nowadays, micro components have to fulfill rising optical requirements for different scientific and industrial fields like
astronomy, medicine or multimedia. For this purpose, advanced miniaturized chip-cameras are produced for the microsystems
engineering market. The assembly and joining technologies play a very important role in the production of these micro components.
Several challenges are associated with the joining of chip-cameras. In this study, the application of the soldering technology
has been considered in order to face these challenges. Two joining technologies have been investigated: active soldering and
transient liquid phase (TLP) bonding. Both soldering processes have shown a big potential for hybrid microsystems joining
in previous studies. For both processes, soldering alloys and parameters have been conceived in order to fulfill the joining
requirements of the micro camera components. For instance, the joining temperature represents a major challenge because the
chip-camera consists of a plastic material, polymethyl methacrylate (PMMA). Therefore, particular attention has been directed
to the soldering as well as to the coating temperature. The experimental investigations concerning the solders application
through physical vapor deposition (PVD) have been supported by finite element method (FEM) simulations. The analysis of the
temperature distribution in the micro components during the coating process was the focus of the calculations. Possible undesirable
local overheated areas of the chip-camera components can be detected through simulation.
相似文献
Tatyana KashkoEmail: |