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991.
Many video service sites headed by YouTube know what content requires copyright protection. However, they lack a copyright
protection system that automatically distinguishes whether uploaded videos contain legal or illegal content. Existing protection
techniques use content-based retrieval methods that compare the features of video. However, if the video encoding has changed
in resolution, bit-rate or codec, these techniques do not perform well. Thus, this paper proposes a novel video matching algorithm
even if the type of encoding has changed. We also suggest an intelligent copyright protection system using the proposed algorithm.
This can serve to automatically prevent the uploading of illegal content. The proposed method has represented the accuracy
of 97% with searching algorithm in video-matching experiments and 98.62% with automation algorithm in copyright-protection
experiments. Therefore, this system could form a core technology that identifies illegal content and automatically excludes
access to illegal content by many video service sites. 相似文献
992.
993.
In this paper we have proposed a dynamic pricing scheme for the contributing peers in the Video on Demand (VoD) system. The
scheme provides an effective mechanism to maximize the profit through the residual resources of the contributing peers. A
utilization function is executed for each contributing peer to estimate the utility factor based on the parameters such as
initial setup cost, holding cost, chaining cost and salvage cost. In this paper, we urge an effective dynamic pricing algorithm
that efficiently utilizes a range of parameters with a varying degree of complexity. The key findings of the algorithm are
(i) each contributing peers are benefitted by the monetary based on its resource contributions to the VoD system and (ii)
a high degree of social optimum is established by proficiently aggregating the contributing peer’s resources with the overall
resources of the VoD system. We validate our claim by simulating the proposed dynamic pricing scheme with other standard pricing
schemes such as altruism, cost model and game theory perspective. The result of our dynamic pricing scheme shows the best
utility factor than other standard pricing schemes. 相似文献
994.
Most algorithms of smoothing schedule compute the required bit rate of video transmission to satisfy all the transmitted data.
In this paper, our proposed tolerable data dropping algorithm can adjust transmitting data to fit available bit rate. MPEG-4
with fine grained scalability (FGS) can support partial data dropping to adapt to available bandwidth network. The algorithm
is based on the minimum variance bandwidth allocation (MVBA) algorithm proposed by Salehi et al. to compute the bit rate such
that still ensuring that the buffer never underflows and overflows for MPEG-4 FGS streams under the limited bandwidth resource.
We prove that our proposed algorithm, named MVBADP, is smoother than the MVBA algorithm. The experimental results show the
peak rate, the number of rate changes, and the ratio of total dropping data, and the PSNR for four test sequences with different
content characteristics. They are varied by buffer sizes and tolerable dropping ratios. We found that the MVBADP algorithm
can reduce the peak rate and the number of changes when the transmitted data are dropped by tolerable dropping ratio, especially
on the video sequences with the high motion and complex texture characteristic and larger size change of the consecutive frame. 相似文献
995.
Andy Gill Tristan Bull Andrew Farmer Garrin Kimmell Ed Komp 《Higher-Order and Symbolic Computation》2012,25(2-4):255-274
In this article we overview the design and implementation of the second generation of Kansas Lava. Driven by the needs and experiences of implementing telemetry decoders and other circuits, we have made a number of improvements to both the external API and the internal representations used. We have retained our dual shallow/deep representation of signals in general, but now have a number of externally visible abstractions for combinatorial and sequential circuits, and enabled signals. We introduce these abstractions, as well as our abstractions for reading and writing memory. Internally, we found the need to represent unknown values inside our circuits, so we made aggressive use of associated type families to lift our values to allow unknowns, in a principled and regular way. We discuss this design decision, how it unfortunately complicates the internals of Kansas Lava, and how we mitigate this complexity. Finally, when connecting Kansas Lava to the real world, the standardized idiom of using named input and output ports is provided by Kansas Lava using a new monad, called Fabric. We present the design of this Fabric monad, and illustrate its use in a small but complete example. 相似文献
996.
997.
Wei-Lan Suo Bo Feng Zhi-Ping Fan 《Soft Computing - A Fusion of Foundations, Methodologies and Applications》2012,16(3):471-483
The decision making trial and evaluation laboratory (DEMATEL) method is a useful tool for analyzing correlations among factors
using crisp values. However, the crisp values are inadequate to model real-life situations due to the fuzziness and uncertainty
that are frequently involved in judgments of experts. The aim of this paper is to extend the DEMATEL method to an uncertain
linguistic environment. In this paper, the correlation information among factors provided by experts is in the form of uncertain
linguistic terms. A formula is first presented to transform correlation information from uncertain linguistic terms to trapezoidal
fuzzy numbers. Then, we aggregate the transformed correlation information of each expert into group information using the
operations of trapezoidal fuzzy numbers. The importance and classification of factors are determined via fuzzy matrix operations.
Furthermore, a causal diagram is constructed to vividly show the different roles of factors. Finally, an example is used to
illustrate the procedure of the proposed method. 相似文献
998.
In this paper, we propose a multi-agent learning system for the control of an intelligent robot, based on a model of the human
consciousnesses, including the ego. We pay attention to the intelligent learning processes of human beings. We try to give
a robot a high learning ability by modeling the roles of the human consciousnesses, including the ego. In most ordinary methods,
the instructions for learning are given from outside the system only. In the proposed method, the instructions are given not
only from outside, but also from inside (from other agents in the system). Therefore, the robot can learn efficiently because
it has more instructions than usual. The learning is also more flexible, since an agent learns by instructions from other
agents while the learning agent and one of the instructing agents exchange roles according to changes in the environment.
We experimentally verified that the proposed method is efficient by using an actual robot. 相似文献
999.
1000.
Tae Hyon Kim Kiyohiro Goto Hiroki Igarashi Kazuyuki Kon Noritaka Sato Fumitoshi Matsuno 《Artificial Life and Robotics》2012,16(4):514-518
Recently, many research projects and competitions have attempted to find an autonomous mobile robot that can drive in the
real world. In this article, we consider a path-planning method for an autonomous mobile robot that would be safe in a real
environment. In such a case, it is very important for the robot to be able to identify its own position and orientation in
real time. Therefore, we applied a localization method based on a particle filter. Moreover, in order to improve the safety
of such autonomous locomotion, we improved the path-planning algorithm and the generation of the trajectory so that it can
consider a region with a limited maximum velocity. In order to demonstrate the validity of the proposed method, we participated
in the Real World Robot Challenge 2010. The experimental results are given. 相似文献