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81.
In this paper we present new edge detection algorithms which are motivated by recent developments on edge-adapted reconstruction techniques [F. Aràndiga, A. Cohen, R. Donat, N. Dyn, B. Matei, Approximation of piecewise smooth functions and images by edge-adapted (ENO-EA) nonlinear multiresolution techniques, Appl. Comput. Harmon. Anal. 24 (2) (2008) 225–250]. They are based on comparing local quantities rather than on filtering and thresholding. This comparison process is invariant under certain transformations that model light changes in the image, hence we obtain edge detection algorithms which are insensitive to changes in illumination.  相似文献   
82.
We propose and study quantitative measures of smoothness f ? A(f) which are adapted to anisotropic features such as edges in images or shocks in PDE’s. These quantities govern the rate of approximation by adaptive finite elements, when no constraint is imposed on the aspect ratio of the triangles, the simplest example being \(A_{p}(f)=\|\sqrt{|\mathrm{det}(d^{2}f)|}\|_{L^{\tau}}\) which appears when approximating in the L p norm by piecewise linear elements when \(\frac{1}{\tau}=\frac{1}{p}+1\). The quantities A(f) are not semi-norms, and therefore cannot be used to define linear function spaces. We show that these quantities can be well defined by mollification when f has jump discontinuities along piecewise smooth curves. This motivates for using them in image processing as an alternative to the frequently used total variation semi-norm which does not account for the smoothness of the edges.  相似文献   
83.
We consider the following basic search path problem: a customer residing at a node of a network needs to obtain service from one of the facilities; facility locations are known and fixed. Facilities may become inoperational with certain probability; the state of the facility only becomes known when the facility is visited. Customer travel stops when the first operational facility is found. The objective is to minimize the expected total travel distance.  相似文献   
84.
This paper deals with compact label-based representations for trees. Consider an n-node undirected connected graph G with a predefined numbering on the ports of each node. The all-ports tree labeling ℒ all gives each node v of G a label containing the port numbers of all the tree edges incident to v. The upward tree labeling ℒ up labels each node v by the number of the port leading from v to its parent in the tree. Our measure of interest is the worst case and total length of the labels used by the scheme, denoted M up (T) and S up (T) for ℒ up and M all (T) and S all (T) for ℒ all . The problem studied in this paper is the following: Given a graph G and a predefined port labeling for it, with the ports of each node v numbered by 0,…,deg (v)−1, select a rooted spanning tree for G minimizing (one of) these measures. We show that the problem is polynomial for M up (T), S up (T) and S all (T) but NP-hard for M all (T) (even for 3-regular planar graphs). We show that for every graph G and port labeling there exists a spanning tree T for which S up (T)=O(nlog log n). We give a tight bound of O(n) in the cases of complete graphs with arbitrary labeling and arbitrary graphs with symmetric port labeling. We conclude by discussing some applications for our tree representation schemes. A preliminary version of this paper has appeared in the proceedings of the 7th International Workshop on Distributed Computing (IWDC), Kharagpur, India, December 27–30, 2005, as part of Cohen, R. et al.: Labeling schemes for tree representation. In: Proceedings of 7th International Workshop on Distributed Computing (IWDC), Lecture Notes of Computer Science, vol. 3741, pp. 13–24 (2005). R. Cohen supported by the Pacific Theaters Foundation. P. Fraigniaud and D. Ilcinkas supported by the project “PairAPair” of the ACI Masses de Données, the project “Fragile” of the ACI Sécurité et Informatique, and by the project “Grand Large” of INRIA. A. Korman supported in part by an Aly Kaufman fellowship. D. Peleg supported in part by a grant from the Israel Science Foundation.  相似文献   
85.
In this paper, we present a new method for segmenting closed contours and surfaces. Our work builds on a variant of the minimal path approach. First, an initial point on the desired contour is chosen by the user. Next, new keypoints are detected automatically using a front propagation approach. We assume that the desired object has a closed boundary. This a-priori knowledge on the topology is used to devise a relevant criterion for stopping the keypoint detection and front propagation. The final domain visited by the front will yield a band surrounding the object of interest. Linking pairs of neighboring keypoints with minimal paths allows us to extract a closed contour from a 2D image. This approach can also be used for finding an open curve giving extra information as stopping criteria. Detection of a variety of objects on real images is demonstrated. Using a similar idea, we can extract networks of minimal paths from a 3D image called Geodesic Meshing. The proposed method is applied to 3D data with promising results.
Laurent D. CohenEmail:
  相似文献   
86.
Rapid building detection using machine learning   总被引:1,自引:0,他引:1  
This work describes algorithms for performing discrete object detection, specifically in the case of buildings, where usually only low quality RGB-only geospatial reflective imagery is available. We utilize new candidate search and feature extraction techniques to reduce the problem to a machine learning (ML) classification task. Here we can harness the complex patterns of contrast features contained in training data to establish a model of buildings. We avoid costly sliding windows to generate candidates; instead we innovatively stitch together well known image processing techniques to produce candidates for building detection that cover 80–85 % of buildings. Reducing the number of possible candidates is important due to the scale of the problem. Each candidate is subjected to classification which, although linear, costs time and prohibits large scale evaluation. We propose a candidate alignment algorithm to boost classification performance to 80–90 % precision with a linear time algorithm and show it has negligible cost. Also, we propose a new concept called a Permutable Haar Mesh (PHM) which we use to form and traverse a search space to recover candidate buildings which were lost in the initial preprocessing phase. All code and datasets from this paper are made available online (http://kdl.cs.umb.edu/w/datasets/ and https://github.com/caitlinkuhlman/ObjectDetectionCLUtility).  相似文献   
87.
We consider a variant of the graph searching games that models the routing reconfiguration problem in WDM networks. In the digraph processing game, a team of agents aims at processing, or clearing, the vertices of a digraph D. We are interested in two different measures: (1) the total number of agents used, and (2) the total number of vertices occupied by an agent during the processing of D. These measures, respectively, correspond to the maximum number of simultaneous connections interrupted and to the total number of interruptions during a routing reconfiguration in a WDM network.Previous works have studied the problem of independently minimizing each of these parameters. In particular, the corresponding minimization problems are APX-hard, and the first one is known not to be in APX. In this paper, we give several complexity results and study tradeoffs between these conflicting objectives. In particular, we show that minimizing one of these parameters while the other is constrained is NP-complete. Then, we prove that there exist some digraphs for which minimizing one of these objectives arbitrarily impairs the quality of the solution for the other one. We show that such bad tradeoffs may happen even for a basic class of digraphs. On the other hand, we exhibit classes of graphs for which good tradeoffs can be achieved. We finally detail the relationship between this game and the routing reconfiguration problem. In particular, we prove that any instance of the processing game, i.e. any digraph, corresponds to an instance of the routing reconfiguration problem.  相似文献   
88.
Multiple Comparisons in Induction Algorithms   总被引:1,自引:0,他引:1  
Jensen  David D.  Cohen  Paul R. 《Machine Learning》2000,38(3):309-338
A single mechanism is responsible for three pathologies of induction algorithms: attribute selection errors, overfitting, and oversearching. In each pathology, induction algorithms compare multiple items based on scores from an evaluation function and select the item with the maximum score. We call this a multiple comparison procedure (MCP). We analyze the statistical properties of MCPs and show how failure to adjust for these properties leads to the pathologies. We also discuss approaches that can control pathological behavior, including Bonferroni adjustment, randomization testing, and cross-validation.  相似文献   
89.
Similarity-guided streamline placement with error evaluation   总被引:3,自引:0,他引:3  
Most streamline generation algorithms either provide a particular density of streamlines across the domain or explicitly detect features, such as critical points, and follow customized rules to emphasize those features. However, the former generally includes many redundant streamlines, and the latter requires Boolean decisions on which points are features (and may thus suffer from robustness problems for real-world data). We take a new approach to adaptive streamline placement for steady vector fields in 2D and 3D. We define a metric for local similarity among streamlines and use this metric to grow streamlines from a dense set of candidate seed points. The metric considers not only Euclidean distance, but also a simple statistical measure of shape and directional similarity. Without explicit feature detection, our method produces streamlines that naturally accentuate regions of geometric interest. In conjunction with this method, we also propose a quantitative error metric for evaluating a streamline representation based on how well it preserves the information from the original vector field. This error metric reconstructs a vector field from points on the streamline representation and computes a difference of the reconstruction from the original vector field.  相似文献   
90.
Given a k-uniform hypergraph, the Maximum k -Set Packing problem is to find the maximum disjoint set of edges. We prove that this problem cannot be efficiently approximated to within a factor of unless P = NP. This improves the previous hardness of approximation factor of by Trevisan. This result extends to the problem of k-Dimensional-Matching.  相似文献   
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