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排序方式: 共有1613条查询结果,搜索用时 15 毫秒
91.
In this paper a review of type-2 fuzzy logic applications in pattern recognition, classification and clustering problems is presented. Recently, type-2 fuzzy logic has gained popularity in a wide range of applications due to its ability to handle higher degrees of uncertainty. In particular, there have been recent applications of type-2 fuzzy logic in the fields of pattern recognition, classification and clustering, where it has helped improving results over type-1 fuzzy logic. In this paper a concise and representative review of the most successful applications of type-2 fuzzy logic in these fields is presented. 相似文献
92.
The numerical solution of time-dependent ordinary and partial differential equations presents a number of well known difficulties—including,
possibly, severe restrictions on time-step sizes for stability in explicit procedures, as well as need for solution of challenging,
generally nonlinear systems of equations in implicit schemes. In this note we introduce a novel class of explicit methods based on use of one-dimensional Padé approximation. These schemes, which are as simple and inexpensive per time-step as other explicit algorithms, possess, in many cases, properties
of stability similar to those offered by implicit approaches. We demonstrate the character of our schemes through application
to notoriously stiff systems of ODEs and PDEs. In a number of important cases, use of these algorithms has resulted in orders-of-magnitude
reductions in computing times over those required by leading approaches. 相似文献
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Managing the geometry of a 3D scene efficiently is a key aspect of an interactive 3D application. This aspect is more important if we target at portable devices, which have limited hardware capabilities. Developing new means for improving the interaction with 3D content in mobile devices is key. The aim of this work is to present a technique which can manage the level-of-detail of 3D meshes in portable devices. This solution has been devised considering the restrictions that this kind of devices poses. The results section shows how the integration has been successful while obtaining good performance. 相似文献
95.
Oscar Diaz Author Vitae Felipe M. Villoria Author Vitae 《Journal of Systems and Software》2010,83(10):1970-1982
Blogs can be used as a conduit for customer opinions and, in so doing, building communities around products. We attempt to realise this vision by building blogs out of product catalogues. Unfortunately, the immaturity of blog engines makes this endeavour risky. This paper presents a model-driven approach to face this drawback. This implies the introduction of (meta)models: the catalogue model, based on the standard Open Catalog Format, and blog models, that elaborate on the use of blogs as conduits for virtual communities. Blog models end up being realised through blog engines. Specifically, we focus on two types of engines: a hosted blog platform and a standalone blog platform, both in Blojsom. However, the lack of standards in a broad and constantly evolving blog-engine space, hinders both the portability and the maintainability of the solution. Hence, we resort to the notion of “abstract platform” as a way to depart from the peculiarities of specific blog engines. Additionally, the paper measures the reuse gains brought by MDE in comparison with the manual coding of blogs. 相似文献
96.
In this article is presented a robust adaptive control scheme for mechanical manipulators with finite error convergence time. The design combines, on the one hand, a composite adaptive controller that implements a feedback linearization control law that compensates the modelled dynamics, and, on the other hand, a terminal sliding mode control law that overcomes the uncertainties usually present in the real systems. Then, to avoid the chattering phenomenon inherent to the sliding schemes, the control law is also smoothed out. It is proved that the resulting closed loop system is stable and that the trajectory-tracking error converges to zero in finite time. Moreover, an upper bound of this error convergence time is calculated. Finally, the design is evaluated by means of simulations. 相似文献
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Antonio J. Ruiz-Ruiz Oscar Canovas Pedro E. Lopez-de-Teruel 《Mobile Networks and Applications》2013,18(3):310-325
This paper introduces a multisensor architecture to fuse data acquired from different sensors available in commodity smartphones in order to build accurate location-based services, and pursuing a good balance between accuracy and performance. Using scale invariant features from the images captured using the smartphone camera, we perform a matching process against previously obtained images to determine the current location of the device. Several refinements are introduced to improve the performance and the scalability of our proposal. Location fingerprinting, based on IEEE 802.11, will be used to determine a cluster of physical points, or zone, where the device seems to be according to the received signal strength. In this way, we will reduce the number of images to analyze to those contained in the tentative zone. Additionally, accelerometers will also be considered in order to improve the system performance, by means of a motion estimator. This set of techniques enables a wide range of location-based applications. 相似文献