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61.
A superhydrophobic micromesh covered with nanoprotrusions has been introduced and its applicability to a waterproof mobile phone speaker has been evaluated. The nanotextured superhydrophobic micromesh showed excellent water repellency, self-cleaning and waterproofing performances. In a waterproof speaker test using the fabricated nanotextured micromesh, the micromesh did not lose its waterproof function at 2 m water depth and did not form a remnant water film after being removed from the water. The packaged speaker showed almost the same sound quality before and after dipping at a 2 m water depth. These results demonstrate that the superhydrophobic nanotextured micromesh could be directly applicable for various products that need to resist water penetration, yet allow the transmission of gases and sound/light waves.  相似文献   
62.
63.
This paper is devoted to investigating inventory control problems under nonstationary and uncertain demand. A belief-rule-based inventory control (BRB-IC) method is developed, which can be applied in situations where demand and demand-forecast-error (DFE) do not follow certain stochastic distribution and forecasting demand is given in single-point or interval styles. The method can assist decision-making through a belief-rule structure that can be constructed, initialized and adjusted using both manager’s knowledge and operational data. An extended optimal base stock (EOBS) policy is proved for initializing the belief-rule-base (BRB), and a BRB-IC inference approach with interval inputs is proposed. A numerical example and a case study are examined to demonstrate potential applications of the BRB-IC method. These studies show that the belief-rule-based expert system is flexible and valid for inventory control. The case study also shows that the BRB-IC method can compensate DFE by training BRB using historical demand data for generating reliable ordering policy.  相似文献   
64.
65.
Large holes are unavoidably generated in depth image based rendering (DIBR) using a single color image and its associated depth map. Such holes are mainly caused by disocclusion, which occurs around the sharp depth discontinuities in the depth map. We propose a divide-and-conquer hole-filling method which refines the background depth pixels around the sharp depth discontinuities to address the disocclusion problem. Firstly, the disocclusion region is detected according to the degree of depth discontinuity, and the target area is marked as a binary mask. Then, the depth pixels located in the target area are modified by a linear interpolation process, whose pixel values decrease from the foreground depth value to the background depth value. Finally, in order to remove the isolated depth pixels, median filtering is adopted to refine the depth map. In these ways, disocclusion regions in the synthesized view are divided into several small holes after DIBR, and are easily filled by image inpainting. Experimental results demonstrate that the proposed method can effectively improve the quality of the synthesized view subjectively and objectively.  相似文献   
66.
In this work, we aim to discover real-world events from Flickr data by devising a three-stage event detection framework. In the first stage, a multimodal fusion (MF) model is designed to deal with the heterogeneous feature modalities possessed by the user-shared data, which is advantageous in computation complexity. In the second stage, a dual graph regularized non-negative matrix factorization (DGNMF) model is proposed to learn compact feature representations. DGNMF incorporates Laplacian regularization terms for the data graph and base graph into the objective, keeping the geometry structures underlying the data samples and dictionary bases simultaneously. In the third stage, hybrid clustering algorithms are applied seamlessly to discover event clusters. Extensive experiments conducted on the real-world dataset reveal the MF-DGNMF-based approaches outperform the baselines.  相似文献   
67.
Opportunistic routing is a candidate for multihop wireless routing where the network topology and radio channels vary rapidly. However, there are not many opportunistic routing algorithms that can be implemented in a real multihop wireless network while exploiting the node mobility. It motivates us to implement an opportunistic routing, random basketball routing (BR), in a real multi-robot network to see if it can enhance the capacity of the multihop network as mobility increases. For implementation purposes, we added some features, such as destination RSSI measuring, a loop-free procedure and distributed relay probability updating, to the original BR. We carried out the experiments on a real multi-robot network and compared BR with AODV combined with CSMA/CA (routing + MAC protocol). We considered both static and dynamic scenarios. Our experiments are encouraging in that BR outperforms AODV + CSMA/CA, particularly in dynamic cases; the throughput of BR is 6.6 times higher than that of AODV + CSMA/CA. BR with dynamic networks shows 1.4 times higher throughput performance than BR with static networks. We investigate the performance of BR in the large-scale network using NS-2 simulation. We verify the effect of node density, speed, destination beacon signal and loop-free procedure. According to the large-scale simulation, the end-to-end throughput grows with the node speed.  相似文献   
68.
We propose a new approximate numerical algorithm for the steady-state solution of general structured ergodic Markov models. The approximation uses a state-space encoding based on multiway decision diagrams and a transition rate encoding based on a new class of edge-valued decision diagrams. The new method retains the favorable properties of a previously proposed Kronecker-based approximation, while eliminating the need for a Kronecker-consistent model decomposition. Removing this restriction allows for a greater utilization of event locality, which facilitates the generation of both the state-space and the transition rate matrix, thus extends the applicability of this algorithm to larger and more complex models.  相似文献   
69.
基于Linux的实时音频与视频传输   总被引:1,自引:0,他引:1  
讨论了多媒体会议中音频与视频的传输特性、要求和协议标准。并给出了程序实现。  相似文献   
70.
文章阐述了防火墙的基本原理、特点和功能,并通过实例实现基于Linux系统环境下,使用防火墙的方法。  相似文献   
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