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81.
A dynamic, strong winner-take-all model is presented. It is based on a limited integrator that is fed by potential differences between feedback from a single interneuron and the input value. The model does not require a special nonlinear function in the forward path. In equilibrium state, a single winner neuron transmits its input value to the output without change. For a two-neuron system the behaviour is shown graphically. Equilibrium states are determined for different types of input vectors.  相似文献   
82.
83.
We describe a Prolog-based approach to the development of language processors (such as preprocessors, frontends, evaluators, tools for software modification and analysis). The design of the corresponding environment Laptob for prological language processing is outlined. Language processor definitions in Laptob are basically Prolog programs. The programs might contain grammars, that is, we consider logic grammars. The programs can be typed, and they can be higher-order. The adaptation and composition of the logic programs themselves is supported by meta-programming. The environment offers tool support for efficient scanning, testing, and application development based on a make-system. We report on recent and ongoing applications of the Prolog-based approach.  相似文献   
84.
85.
The model complexity reduction problem of large chemical reaction networks under isobaric and isothermal conditions is considered. With a given detailed kinetic mechanism and measured data of the key species over a finite time horizon, the complexity reduction is formulated in the form of a mixed-integer quadratic optimization problem where the objective function is derived from the parametric sensitivity matrix. The proposed method sequentially eliminates reactions from the mechanism and simultaneously tunes the remaining parameters until the pre-specified tolerance limit in the species concentration space is reached. The computational efficiency and numerical stability of the optimization are improved by a pre-reduction step followed by suitable scaling and initial conditioning of the Hessian involved. The proposed complexity reduction method is illustrated using three well-known case studies taken from reaction kinetics literature.  相似文献   
86.
Ralf  Ulrich   《Neurocomputing》2007,70(16-18):2758
Neural networks are intended to be used in future nanoelectronic technology since these architectures seem to be robust to malfunctioning elements and noise in its inputs and parameters. In this work, the robustness of radial basis function networks is analyzed in order to operate in noisy and unreliable environment. Furthermore, upper bounds on the mean square error under noise contaminated parameters and inputs are determined if the network parameters are constrained. To achieve robuster neural network architectures fundamental methods are introduced to identify sensitive parameters and neurons.  相似文献   
87.
Web services as a technology to enable distributed business processes gain in importance. However, the support of Quality of Service (QoS) is crucial in this context. Thus, we present an integrated web service architecture with comprehensive QoS support. The architecture we introduce in this paper supports the assessment of web services to assure that only web services will be used in critical business processes that satisfy the requirements defined by the user. The selection and execution of a certain web service depends on its QoS-properties that must be guaranteed in Service Level Agreements (SLAs). The compliance with SLAs is monitored by the system as well. Furthermore we introduce a prototypical implementation of our web service architecture.  相似文献   
88.
Peer-to-Peer (P2P) techniques for multimedia streaming have been shown to be a good enhancement to the traditional client/server methods when trying to reduce costs and increase robustness. Due to the fact that P2P systems are highly dynamic, the main challenge that has to be addressed remains supporting the general resilience of the system. Various challenges arise when building a resilient P2P streaming system, such as network failures and system dynamics. In this paper, we first classify the different challenges that face P2P streaming and then present and analyze the possible countermeasures. We classify resilience mechanisms as either core mechanisms, which are part of the system, or as cross-layer mechanisms that use information from different communication layers, which might inflict additional costs. We analyze and present resilience mechanisms from an engineering point of view, such that a system engineer can use our analysis as a guide to build a resilient P2P streaming system with different mechanisms and for various application scenarios.  相似文献   
89.
Electrokinetic effects play an important role in microfluidics and nanofluidics. Although the related phenomena are often utilized to control fluid flow and sample transport in lab-on-a-chip devices, their dependency on the surface charges on the channel walls often remain enigmatic. This is mainly due to the lack of adequate experimental methods to analyse the electrical charging of solid/liquid interfaces of interest. To address this need, an experimental set-up—designated as microslit electrokinetic set-up (MES)—has been recently developed and applied for the investigation of charge formation processes at planar solid/liquid interfaces. The device permits to perform streaming potential and streaming current measurements across a rectangular streaming channel formed by two parallel sample carriers (20×10×3 mm3) at variable distance allowing for the determination of the surface conductivity. Utilizing the MES, charge characteristics can be determined for a wide variety of materials prepared as thin films on top of planar glass substrates. Streaming potential and streaming current data permit to investigate the mechanisms of charge formation while surface conductivity data provide information about mobile charge carriers located in different zones at the interface. The applicability of this advanced experimental approach is demonstrated with examples obtained for surfaces with different levels of complexity:
  1. Preferential ion adsorption onto unpolar fluoropolymer (Teflon® AF) films was characterized in simple electrolyte solutions; the results were quantitatively evaluated with respect to interfacial ion concentrations.
  2. Interrelation of charge density and conformation of grafted poly(L-glutamic acid layers) were unravelled from the determination of pH-depended variations of surface conductivity and layer thickness.
  3. The impact of spatial confinements of surface functional groups on their acid–base behaviour was studied with self-assembled monomolecular films of alkanethiols chemisorbed on gold.
  4. Charging of and ion mobility within poly(acrylic acid) (PAA) brushes prepared by a Langmuir–Blodgett technique were analysed at varied pH and ionic strength.
  5. Interfacial modes of adsorbed proteins were distinguished at two polymer surfaces with varied hydrophobicity/charge density.
  相似文献   
90.
Video visualization is a computation process that extracts meaningful information from original video data sets and conveys the extracted information to users in appropriate visual representations. This paper presents a broad treatment of the subject, following a typical research pipeline involving concept formulation, system development, a path-finding user study, and a field trial with real application data. In particular, we have conducted a fundamental study on the visualization of motion events in videos. We have, for the first time, deployed flow visualization techniques in video visualization. We have compared the effectiveness of different abstract visual representations of videos. We have conducted a user study to examine whether users are able to learn to recognize visual signatures of motions, and to assist in the evaluation of different visualization techniques. We have applied our understanding and the developed techniques to a set of application video clips. Our study has demonstrated that video visualization is both technically feasible and cost-effective. It has provided the first set of evidence confirming that ordinary users can be accustomed to the visual features depicted in video visualizations, and can learn to recognize visual signatures of a variety of motion events.  相似文献   
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