The procedure for the classical chemical refining of vegetable oils consists of degumming, alkali neutralization, bleaching, and deodorization. Conventional refining of rice bran oil using alkali gives oil of acceptable quality, but the refining losses are very high. A critical work has been carried out to study the application of membrane technology in the pretreatment of crude rice bran oil. Oils intended for physical refining should have a low phosphorus content, and this is not readily achievable by the conventional acid/water degumming process. The application of membrane technology for the pretreatment of rice bran oil has been investigated. The process has already been successfully applied to other vegetable oils. Ceramic membranes, which are important from the commercial point of view, were examined for this purpose. The results showed that the membrane‐filtered oils met the requirements of physical refining, with a substantial reduction in color. It was observed that most of the waxy material was also rejected. Experiments were carried out to establish the relationship between permeate flux and rejection with membrane pore size, trans‐membrane pressure and micellar solute concentration. 相似文献
In this paper, a tailored blended image adaptive watermarking scheme has been presented, which is based on DWT and SVD. Through this paper an attempt has been made to solve the problem of false positive while maintaining the robustness and imperceptibility with the help of principal component and perceptual tuning of the image. Perceptual tuning is a non-blind technique and based on the objective quality of image. The embedding strength is made dependent on watermark features as well as of host in wavelet domain by using tuning parameter which is user specific. The idea of embedding the principal component of intermediate frequency sub-bands of watermark image into singular values of perceptually tuned intermediate frequency sub-bands of host image have been exploited. The proposed algorithm is providing the adaptive behavior towards the image content for perceptual transparency and at the same time avoiding the possibility of false watermark extraction well supported by a private key, which is necessary at the time of extraction. Thus the proposed watermarking algorithm is a kind of non-blind, image adaptive and suitable for rightful ownership. Various comparative results make the algorithm superior in terms of intentional and non-intentional attacks. Also the algorithm is strong against the print and scan attack. 相似文献
The present work intends to investigate dynamic behaviour of draft gear using finite element method. The longitudinal force that the draft gear absorbs usually leads to the failure of its components, especially, the load bearing draft pads. Dynamic behaviour of an individual draft pad and a draft gear is determined and characterized with exciting frequencies and corresponding mode shapes. The effect of compressive prestress load on the dynamic behaviour of an individual draft pad is also determined as the draft pads in assembled state are under constant axial compressive force in the draft gear. The vibration characteristics of individual draft pad are compared with draft pads that are part of draft gear. The modal analysis gives us a basis for subjecting a draft pad to higher frequency loading for determining its fatigue behaviour.
Friction stir welding (FSW), which has several advantages over the conventional welding processes, is a solid-state welding
process where no gross melting of the material being welded takes place. Despite significant advances over the last decade,
the fundamental knowledge of thermomechanical processes during FSW is still not completely understood. To gain physical insight
into the FSW process and the evaluation of the critical parameters, the development of models and simulation techniques is
a necessity. In this article, the available literature on modeling of FSW has been reviewed followed by details of an attempt
to understand the interaction between process parameters from a simulation study, performed using commercially available nonlinear
finite element (FE) code DEFORM. The distributions of temperature, residual stress, strain, and strain rates were analyzed
across various regions of the weld apart from material flow as a means of evaluating process efficiency and the quality of
the weld. The distribution of process parameters is of importance in the prediction of the occurrence of welding defects,
and to locate areas of concern for the metallurgist. The suitability of this modeling tool to simulate the FSW process has
been discussed. The lack of the detailed material constitutive information and other thermal and physical properties at conditions
such as very high strain rates and elevated temperatures seems to be the limiting factor while modeling the FSW process. 相似文献
In this paper, a novel pyramid coding based rate control scheme is proposed for video streaming applications constrained by a constant channel bandwidth. To achieve the target bit rate with the best quality, the initial quantization parameter (QP) is determined by the average spatio-temporal complexity of the sequence, its resolution and the target bit rate. Simple linear estimation models are then used to predict the number of bits that would be necessary to encode a frame for a given complexity and QP. The experimental results demonstrate that the proposed rate control scheme significantly outperforms the existing rate control scheme in the Joint Model (JM) reference software in terms of Peak Signal to Noise Ratio (PSNR) and consistent perceptual visual quality while achieving the target bit rate. Finally, the proposed scheme is validated through experimental evaluation over a miniature test-bed.
In the request-based scheme, a patching channel is initiated on arrival of a request in an interarrival time of two adjacent multicast channels. If two requests are received in a short duration in an interarrival time, two patching channels are needed to service them. Both these channels deliver almost the same data, thus, wasting the bandwidth. This problem may be addressed in two ways: using higher level patching technique, or forcing the first request to wait for the second one. Using higher level patching technique makes the system more complex and thus usually not preferred. In the second case, the bandwidth usage certainly reduces, but the length of the waiting time by the first request for the second request is the main issue. In this paper, this issue is addressed by dividing the video duration into uniform time slots such that there is at least one request in a time slot for initiating the patching channel. The proposed scheme is named as Video Data Delivery using Slotted Patching. In this scheme, the patching channels download much less video data than the request-based scheme and thus require less bandwidth. This scheme may not provide immediate services to all users unlike the request-based scheme, but the user's waiting can be made arbitrarily small without using much resources unlike the request-based scheme. 相似文献