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91.
Grid applications call for high performance networking support. One attractive solution is to deploy Grids over optical networks. However, resource management in optical domains is traditionally very rigid and cannot successfully meet the requirements of Grid applications, such as flexible provisioning and configuration. In this paper, we present a customizable resource management solution for optical networks where users can create lightpaths on demand and manage their own network resources. Thanks to a Grid-centric system architecture, lightpath resources can be shared among users and easily integrated with data and computation Grids.  相似文献   
92.
Renderings of animation sequences with physics‐based Monte Carlo light transport simulations are exceedingly costly to generate frame‐by‐frame, yet much of this computation is highly redundant due to the strong coherence in space, time and among samples. A promising approach pursued in prior work entails subsampling the sequence in space, time, and number of samples, followed by image‐based spatio‐temporal upsampling and denoising. These methods can provide significant performance gains, though major issues remain: firstly, in a multiple scattering simulation, the final pixel color is the composite of many different light transport phenomena, and this conflicting information causes artifacts in image‐based methods. Secondly, motion vectors are needed to establish correspondence between the pixels in different frames, but it is unclear how to obtain them for most kinds of light paths (e.g. an object seen through a curved glass panel). To reduce these ambiguities, we propose a general decomposition framework, where the final pixel color is separated into components corresponding to disjoint subsets of the space of light paths. Each component is accompanied by motion vectors and other auxiliary features such as reflectance and surface normals. The motion vectors of specular paths are computed using a temporal extension of manifold exploration and the remaining components use a specialized variant of optical flow. Our experiments show that this decomposition leads to significant improvements in three image‐based applications: denoising, spatial upsampling, and temporal interpolation.  相似文献   
93.
Aggregate scattering operators (ASOs) describe the overall scattering behavior of an asset (i.e., an object or volume, or collection thereof) accounting for all orders of its internal scattering. We propose a practical way to precompute and compactly store ASOs and demonstrate their ability to accelerate path tracing. Our approach is modular avoiding costly and inflexible scene‐dependent precomputation. This is achieved by decoupling light transport within and outside of each asset, and precomputing on a per‐asset level. We store the internal transport in a reduced‐dimensional subspace tailored to the structure of the asset geometry, its scattering behavior, and typical illumination conditions, allowing the ASOs to maintain good accuracy with modest memory requirements. The precomputed ASO can be reused across all instances of the asset and across multiple scenes. We augment ASOs with functionality enabling multi‐bounce importance sampling, fast short‐circuiting of complex light paths, and compact caching, while retaining rapid progressive preview rendering. We demonstrate the benefits of our ASOs by efficiently path tracing scenes containing many instances of objects with complex inter‐reflections or multiple scattering.  相似文献   
94.
The paper provides comparison of three different approaches to on-line tuning of generalized adaptive notch filters (GANFs) — the algorithms used for identification/tracking of quasi-periodically varying dynamic systems. Tuning is needed to adjust adaptation gains, which control tracking performance of GANF algorithms, to the unknown and/or time time-varying rate of system nonstationarity. Two out of three compared approaches are classical solutions — the first one incorporates sequential optimization of adaptation gains while the second one is based on the concept of parallel estimation. The main contribution of the paper is that it suggests the third way — it shows that the best results can be achieved when both approaches mentioned above are combined in a judicious way. Such joint sequential/parallel optimization preserves advantages of both treatments: adaptiveness (sequential approach) and robustness to abrupt changes (parallel approach). Additionally the paper shows how, using the concept of surrogate outputs, one can extend the proposed single-frequency algorithm to the multiple frequencies case, without falling into the complexity trap known as the “curse of dimensionality”.  相似文献   
95.
Recently researchers have started employing Monte Carlo‐like line sample estimators in rendering, demonstrating dramatic reductions in variance (visible noise) for effects such as soft shadows, defocus blur, and participating media. Unfortunately, there is currently no formal theoretical framework to predict and analyze Monte Carlo variance using line and segment samples which have inherently anisotropic Fourier power spectra. In this work, we propose a theoretical formulation for lines and finite‐length segment samples in the frequency domain that allows analyzing their anisotropic power spectra using previous isotropic variance and convergence tools. Our analysis shows that judiciously oriented line samples not only reduce the dimensionality but also pre‐filter C0 discontinuities, resulting in further improvement in variance and convergence rates. Our theoretical insights also explain how finite‐length segment samples impact variance and convergence rates only by pre‐filtering discontinuities. We further extend our analysis to consider (uncorrelated) multi‐directional line (segment) sampling, showing that such schemes can increase variance compared to unidirectional sampling. We validate our theoretical results with a set of experiments including direct lighting, ambient occlusion, and volumetric caustics using points, lines, and segment samples.  相似文献   
96.
Partial order techniques enable reducing the size of the state space used for model checking, thus alleviating the “state space explosion” problem. These reductions are based on selecting a subset of the enabled operations from each program state. So far, these methods have been studied, implemented, and demonstrated for assertional languages that model the executions of a program as computation sequences, in particular the linear temporal logic. The present paper shows, for the first time, how this approach can be applied to languages that model the behavior of a program as a tree. We study here partial order reductions for branching temporal logics, e.g., the logics CTL and CTL* (with the next time operator removed) and process algebra logics such as Hennesy–Milner logic (withτactions). Conditions on the selection of subset of successors from each state during the state-space construction, which guarantee reduction that preserves CTL* properties, are given. The experimental results provided show that the reduction is substantial.  相似文献   
97.
For various IT systems security is considered a key quality factor. In particular, it might be crucial for video surveillance systems, as their goal is to provide continuous protection of critical infrastructure and other facilities. Risk assessment is an important activity in security management; it aims at identifying assets, threats and vulnerabilities, analysis of implemented countermeasures and their effectiveness in mitigating risks. This paper discusses an application of a new risk assessment method, in which risk calculation is based on Fuzzy Cognitive Maps (FCMs) to a complex automated video surveillance system. FCMs are used to capture dependencies between assets and FCM based reasoning is applied to aggregate risks assigned to lower-level assets (e.g. cameras, hardware, software modules, communications, people) to such high level assets as services, maintained data and processes. Lessons learned indicate, that the proposed method is an efficient and low-cost approach, giving instantaneous feedback and enabling reasoning on effectiveness of security system.  相似文献   
98.
The paper deals with controlled mechanical systems in which the number of control inputs is equal to the number of desired system outputs, and is smaller than the number of degrees of freedom of the system. The determination of control input strategy that force the underactuated system to complete the partly specified motion is a challenging problem. In the present formulation, the outputs (performance goals), expressed in terms of system states, are treated as constraints on the system—called control or program constraints as distinct from contact constraints in the classical sense, and a mathematical resemblance of the inverse control problem to the constrained system dynamics is exploited. However, while the reactions of contact constraints act in the directions orthogonal to the respective constraint manifold, the available control reactions may have arbitrary directions with respect to the program constraint manifold, and in the extreme may be tangent. A specific methodology must then be developed to find the solution of such singular problems, related to a class of control tracking problems such as position control of elastic joint robots, control of cranes, and aircraft control in prescribed trajectory flight. The governing equations of the problem arise as a set of differential-algebraic equations (DAEs), and an effective method for solving the DAEs, based on backward Euler method, is proposed. The open-loop control formulation obtained this way is then extended by a closed-loop control law to provide stable tracking of the required reference trajectories in the presence of perturbations. Some examples of applications of the theory and results of numerical simulations are reported.  相似文献   
99.
We present a technique to efficiently importance sample distant, all‐frequency illumination in indoor scenes. Standard environment sampling is inefficient in such cases since the distant lighting is typically only visible through small openings (e.g. windows). This visibility is often addressed by manually placing a portal around each window to direct samples towards the openings; however, uniformly sampling the portal (its area or solid angle) disregards the possibly high frequency environment map. We propose a new portal importance sampling technique which takes into account both the environment map and its visibility through the portal, drawing samples proportional to the product of the two. To make this practical, we propose a novel, portal‐rectified reparametrization of the environment map with the key property that the visible region induced by a rectangular portal projects to an axis‐aligned rectangle. This allows us to sample according to the desired product distribution at an arbitrary shading location using a single (precomputed) summed‐area table per portal. Our technique is unbiased, relevant to many renderers, and can also be applied to rectangular light sources with directional emission profiles, enabling efficient rendering of non‐diffuse light sources with soft shadows.  相似文献   
100.
The article concludes a series of results on cut-rule axiomatizabilityof the Lambek calculus. It is proved that the non-associativeproduct-free Lambek calculus with the empty string (NL0) isnot finitely axiomatizable if the only rule of inference admittedis Lambek's cut rule. The proof makes use of the (infinitely)cut-rule axiomatized calculus NC designed by the author exactlyfor that purpose.  相似文献   
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