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41.
In this paper, we propose a novel tracking algorithm, boosted color distribution (BCD), for tracking color objects. There exist three contributions in this paper. First, we propose a novel online gentle boost (OGB) algorithm for online learning. The essential idea of OGB is composed of two aspects: online updating candidate weak classifiers, and then choosing and combining them in a boosting way. Second, we design a novel weak classifier, log color feature distribution ratio, which focuses on the difference of color distributions rather than individual samples and provides a simple yet effective manner of mining color features for object tracking. Third, by combining our OGB algorithm and our log color features, we develop a fast yet effective color-based object tracking algorithm. Numerous experiments demonstrate that our tracking algorithm is better than or not worse than some state-of-the-art tracking algorithms on some public sequences.Overall, this paper presents a novel BCD algorithm for color object tracking that achieves good results at a fast speed.  相似文献   
42.
In this paper, a sufficient linear matrix inequality (LMI) condition is presented for robust stability analysis of continuous-time linear time-invariant (LTI) systems in polytopic domains. The underlying idea behind the proposed approach is to introduce a family of complex functions which map the closed right-hand side of the complex plane into the inside of the closed unit circle centered at the origin. Then, the mapping properties are used to assure that all the eigenvalues of a system are located in the open left-hand side of the complex plane. Examples show the validity of the proposed condition.  相似文献   
43.
本系统利用工业级摄像头及开发包的机器视觉功能与计算软件编程控制技术相结合,通过与输入控制系统中的标准膜片模板外观品质进行对比,实现高速高效、准确识别检测光学薄膜器件中滤光片的外观缺陷。可在生产线上根据外观品质标准模板中设定的类别进行自动分类装盒。  相似文献   
44.
介绍了蠕虫病毒及蜜罐的相关知识,阐述了蜜罐的几种分类,并提出了一个基于混合式蜜罐系统蠕虫对抗模型,最后通过实验,证明此模型在与蠕虫病毒的对抗中具有非常高的效率。  相似文献   
45.
It is difficult to render caustic patterns at interactive frame rates. This paper introduces new rendering techniques that relax current constraints, allowing scenes with moving, non-rigid scene objects, rigid caustic objects, and rotating directional light sources to be rendered in real-time with GPU hardware acceleration. Because our algorithm estimates the intensity and the direction of caustic light, rendering of non-Lambertian surfaces is supported. Previous caustics algorithms have separated the problem into pre-rendering and rendering phases, storing intermediate results in data structures such as photon maps or radiance transfer functions. Our central idea is to use specially parameterized spot lights, called caustic spot lights (CSLs), as the intermediate representation of a two-phase algorithm. CSLs are flexible enough that a small number can approximate the light leaving a caustic object, yet simple enough that they can be efficiently evaluated by a pixel shader program during accelerated rendering.We extend our approach to support changing lighting direction by further dividing the pre-rendering phase into per-scene and per-frame components: the per-frame phase computes frame-specific CSLs by interpolating between CSLs that were pre-computed with differing light directions.  相似文献   
46.
Bonding is an essential step to form microchannels or microchambers in lab-on-a-chip applications. In this paper, we present a novel plastic thermal bonding technique to seal and form large area microchambers (planar characteristic width and length on the order of 1 mm and characteristic thickness on the order of 10–100 μm) without collapse by introducing a holed pressure equalizing plate (HPEP) that includes holes of the same size and shape as the microchambers. To demonstrate the proposed technique, two types of large area microchambers [(1) 20 × 10 mm and 40 μm thick and (2) 12 × 2.5 mm and 120 μm thick] with microchannels were designed and replicated on plastic substrates by means of hot embossing and injection molding processes with prepared two nickel mold inserts. The replicated large area microchambers as well as the microchannels in the plastic lab-on-a-chip were successfully sealed (i.e., no leakage) and formed without any collapse by the proposed thermal bonding technique with the help of the HPEP.  相似文献   
47.
The delay‐dependent stability problem of linear continuous/discrete systems with time‐varying delay is investigated based on a piecewise analysis method (PAM). In the method, the variation interval of the time delay is firstly divided into several subintervals. By checking the variation of the Lyapunov functional in every subinterval, some new delay‐dependent stability criteria are derived. Several numerical examples show that our method can lead to much less conservative results than those in the existing references. Moreover, when the number of the divided subintervals increases, the corresponding criteria can provide an improvement on the results. Copyright © 2008 John Wiley & Sons, Ltd.  相似文献   
48.
在信息化社会里,设计专业与社会需求之间有着非常紧密的联系,为了使学生在大量信息面前,对所学习的专业知识与技能,展开独立的思考,多向思维、多种角度去认识同一事物,并能根据自己的需要进行分类和整理,培养学生捕捉信息的敏锐感受和理解的能力,要求教师积极主动调整知识结构、增加新的教育方法来改善我们的设计教育,使每一个学生的潜能都能得到充分发展,并获得更直接、更实际的专业知识。  相似文献   
49.
品牌设计师通过知觉联想可以将文字语言转化为直接、可见的视觉图形传达给社会大众,这种语言上的转换是设计师发掘人们想象不到或想象不全面的一种表现方式,是艺术创造。同时,在没有限制,具有广泛可能性的创意、设计中,要把企业理念和目标等文字语言浓缩、整合出适合创意、设计的关键语,这一个个关键语就是品牌标志设计的依据和标准。有了这样的设计标准就会提高设计效率和准确性,减少在标志设计过程中的矛盾与摩擦,起到指引方向和检验最终方案的作用。  相似文献   
50.
Diffractive-phase-element design that implements several optical functions   总被引:1,自引:0,他引:1  
Gu BY  Yang GZ  Dong BZ  Chang MP  Ersoy OK 《Applied optics》1995,34(14):2564-2570
A scheme for the design of diffractive phase elements (DPE's) that integrates several optical functions is presented in a consistent sense based on the general theory of amplitude-phase retrieval and the Yang-Gu algorithm [Appl. Opt. 33, 209 (1994)]. We extend the original Yang-Gu algorithm to treat a system illuminated by a beam of incident light whose components are at different wavelengths, and a set of equations for determining the phase distribution of the DPE is derived. The profile of a surface-relief DPE can be designed with an iterative algorithm. Numerical simulations are carried out for the design of one-dimensional DPE's capable of both demultiplexing different wavelength components and focusing each partial wave at predetermined positions. The influence of the extension of sampling points in the DPE's from ideal geometric points to physical spots on design results is also investigated. The numerical simulation results show that the new algorithm can be used successfully to design the desired DPE's. It is therefore expected to be useful in the design of DPE's for micro-optical systems.  相似文献   
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