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81.
A noteworthy thing in desktop PCs is that they can provide a great opportunity to increase the performance of processing multimedia data by exploiting task- and data-parallelism with multi-core CPU and many-core GPU. This paper presents a high performance parallel implementation of 2D DCT on this heterogeneous computing environment. For this purpose, Intel TBB (threading building blocks) and OpenCL (Open Compute Language) are utilized for task- and data-parallelism, respectively. The simulation result shows that the parallel DCT implementations far the serial ones in processing speed. Especially, OpenCL implementation shows a linear speedup, a typical SIMD characteristic as the increase of 2D data sets.  相似文献   
82.
In this paper, we propose a novel tracking algorithm, boosted color distribution (BCD), for tracking color objects. There exist three contributions in this paper. First, we propose a novel online gentle boost (OGB) algorithm for online learning. The essential idea of OGB is composed of two aspects: online updating candidate weak classifiers, and then choosing and combining them in a boosting way. Second, we design a novel weak classifier, log color feature distribution ratio, which focuses on the difference of color distributions rather than individual samples and provides a simple yet effective manner of mining color features for object tracking. Third, by combining our OGB algorithm and our log color features, we develop a fast yet effective color-based object tracking algorithm. Numerous experiments demonstrate that our tracking algorithm is better than or not worse than some state-of-the-art tracking algorithms on some public sequences.Overall, this paper presents a novel BCD algorithm for color object tracking that achieves good results at a fast speed.  相似文献   
83.
In this paper, a sufficient linear matrix inequality (LMI) condition is presented for robust stability analysis of continuous-time linear time-invariant (LTI) systems in polytopic domains. The underlying idea behind the proposed approach is to introduce a family of complex functions which map the closed right-hand side of the complex plane into the inside of the closed unit circle centered at the origin. Then, the mapping properties are used to assure that all the eigenvalues of a system are located in the open left-hand side of the complex plane. Examples show the validity of the proposed condition.  相似文献   
84.
针对片状颗粒厚度检测的实际需求,结合机器视觉、图像处理和嵌入式技术,设计与实现了一套基于高性能ARM11的微片状颗粒厚度检测系统。该系统以QT和S3C6410为软硬件平台,提出了利用轮廓提取和最小矩形边界框相结合的方法计算片状颗粒厚度。结果表明,该检测系统具有处理速度快,测量精度高和成本低廉等优点,满足了对颗粒厚度测量的需求。  相似文献   
85.
本系统利用工业级摄像头及开发包的机器视觉功能与计算软件编程控制技术相结合,通过与输入控制系统中的标准膜片模板外观品质进行对比,实现高速高效、准确识别检测光学薄膜器件中滤光片的外观缺陷。可在生产线上根据外观品质标准模板中设定的类别进行自动分类装盒。  相似文献   
86.
介绍了蠕虫病毒及蜜罐的相关知识,阐述了蜜罐的几种分类,并提出了一个基于混合式蜜罐系统蠕虫对抗模型,最后通过实验,证明此模型在与蠕虫病毒的对抗中具有非常高的效率。  相似文献   
87.
Image mosaic construction is about stitching together a number of images about the same scene to construct a single image with a larger field of view. The majority of the previous work was rooted at the use of a single image-to-image mapping termed planar homography for representing the imaged scene. However, the mapping is applicable only to cases where the imaged scene is either a single planar surface, or very distant from the cameras, or imaged under a pure rotation of the camera, and that greatly limits the range of applications of the mosaicking methods. This paper presents a novel mosaicking solution for scenes that are polyhedral (thus consisting of multiple surfaces) and that are pictured possibly in closed range of the camera. The solution has two major advantages. First, it requires only a few correspondences over the entire scene, not correspondences over every surface patch in it to work. Second, it conquers a seemingly impossible task—warping image data of surfaces that are visible in only one of the input images, which we refer to as the singly visible surfaces, to another viewpoint to constitute the mosaic there. We also provide a detail analysis of what determines whether a singly visible surface could be mosaicked or not. Experimental results on real image data are presented to illustrate the performance of the method.  相似文献   
88.
It is difficult to render caustic patterns at interactive frame rates. This paper introduces new rendering techniques that relax current constraints, allowing scenes with moving, non-rigid scene objects, rigid caustic objects, and rotating directional light sources to be rendered in real-time with GPU hardware acceleration. Because our algorithm estimates the intensity and the direction of caustic light, rendering of non-Lambertian surfaces is supported. Previous caustics algorithms have separated the problem into pre-rendering and rendering phases, storing intermediate results in data structures such as photon maps or radiance transfer functions. Our central idea is to use specially parameterized spot lights, called caustic spot lights (CSLs), as the intermediate representation of a two-phase algorithm. CSLs are flexible enough that a small number can approximate the light leaving a caustic object, yet simple enough that they can be efficiently evaluated by a pixel shader program during accelerated rendering.We extend our approach to support changing lighting direction by further dividing the pre-rendering phase into per-scene and per-frame components: the per-frame phase computes frame-specific CSLs by interpolating between CSLs that were pre-computed with differing light directions.  相似文献   
89.
90.
Bonding is an essential step to form microchannels or microchambers in lab-on-a-chip applications. In this paper, we present a novel plastic thermal bonding technique to seal and form large area microchambers (planar characteristic width and length on the order of 1 mm and characteristic thickness on the order of 10–100 μm) without collapse by introducing a holed pressure equalizing plate (HPEP) that includes holes of the same size and shape as the microchambers. To demonstrate the proposed technique, two types of large area microchambers [(1) 20 × 10 mm and 40 μm thick and (2) 12 × 2.5 mm and 120 μm thick] with microchannels were designed and replicated on plastic substrates by means of hot embossing and injection molding processes with prepared two nickel mold inserts. The replicated large area microchambers as well as the microchannels in the plastic lab-on-a-chip were successfully sealed (i.e., no leakage) and formed without any collapse by the proposed thermal bonding technique with the help of the HPEP.  相似文献   
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