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31.
便携式和可穿戴设备的低密度脑电图更便于实际使用,但会受到多种不可预知的噪声影响,给去噪带来极大的困难。脑活动成分较为相似,在特征空间分布较为紧密,而噪声成分与脑电成分不同,差异性大,在特征空间分布较为分散。本文提出了一种低密度脑电自适应去噪方法,采用小波分解和盲源分离方法提取潜在成分,并基于脑电和噪声成分在特征空间的分布特性,采用单类支持向量机识别并去除远离成分分布中心的异常成分。仿真数据的定量分析结果表明,提出的方法在肌电、眼电和工频等噪声抑制方面均优于现有方法;通过对真实脑电数据的成分簇可视化分析,直观展示了低密度脑电噪声有效去除的原因。结合盲源分离和异常检测的思路进行低密度脑电去噪,不需要设定特定噪声相关的特征参数,能够自适应地去除多种类型噪声同时有效保留脑活动成分,具有优良的性能和实用性。 相似文献
32.
针对传统综采工作面支架拆除工艺在安全、施工速度、材料耗费等方面的不足,以张集煤矿1214(3)工作面支架拆除工程为例,介绍了一种改进的综采工作面支架安全快速拆除新工艺。该新工艺顶部采用锚梁网支护,帮部只采用锚杆支护,简化了通道支护工艺;采用多台支架作为掩护架,提高了支架拆除的安全性;通道顶板随着掩护支架的前移自行垮落,不需维护。实践证明,该综采工作面支架拆除新工艺安全、快速,取得了明显的经济和技术效益。 相似文献
33.
Joshua R. Ben-Arie Geoffrey J. Hay Ryan P. Powers Guillermo Castilla Benoît St-Onge 《Computers & Geosciences》2009,35(9):1940-1949
LiDAR canopy height models (CHMs) can exhibit unnatural looking holes or pits, i.e., pixels with a much lower digital number than their immediate neighbors. These artifacts may be caused by a combination of factors, from data acquisition to post-processing, that not only result in a noisy appearance to the CHM but may also limit semi-automated tree-crown delineation and lead to errors in biomass estimates. We present a highly effective semi-automated pit filling algorithm that interactively detects data pits based on a simple user-defined threshold, and then fills them with a value derived from their neighborhood. We briefly describe this algorithm and its graphical user interface, and show its result in a LiDAR CHM populated with data pits. This method can be rapidly applied to any CHM with minimal user interaction. Visualization confirms that our method effectively and quickly removes data pits. 相似文献
34.
35.
基于内容的体育视频分类是高效管理大量体育视频数据的关键步骤之一,为提高体育视频分类方法的正确率及泛化能力,提出一种基于类型标志镜头与视觉词袋模型相结合的体育视频分类方法.首先给出类型标志镜头的定义,并通过类型标志镜头构建该镜头视频帧训练库;然后构建基于视频帧训练库的金字塔视觉词袋模型,将视频帧标志为归一化的词频向量,使用SVM对视频帧进行分类;再通过分析视频帧分类错误的原因及表现形式提出基于时序连续性孤立帧去除算法,以消除视频帧的错误归类.由于体育视频按组合类型可分为单一体育视频与混合体育视频,因此分别提出了单一体育视频及混合体育视频2种分类算法.实验结果表明,文中算法具有实现简单、处理速度快和准确度高的优点. 相似文献
36.
This work extends the circle fitting method of Rangarajan and Kanatani (2009) to accommodate ellipse fitting. Our method, which we call HyperLS, relies on algebraic distance minimization with a carefully chosen scale normalization. The normalization is derived using a rigorous error analysis of least squares (LS) estimators so that statistical bias is eliminated up to second order noise terms. Numerical evidence suggests that the proposed HyperLS estimator is far superior to the standard LS and is slightly better than the Taubin estimator. Although suboptimal in comparison to maximum likelihood (ML), our HyperLS does not require iterations. Hence, it does not suffer from convergence issues due to poor initialization, which is inherent in ML estimators. In this sense, the proposed HyperLS is a perfect candidate for initializing the ML iterations. 相似文献
37.
常规火焰原子吸收光谱法测定水中的痕量砷 总被引:1,自引:0,他引:1
利用砷、镉在 2 2 8.8nm波长处重叠谱线的光谱干扰效应 ,研究了砷、镉共存体系的干扰特点 ,采用均匀设计 ,数学方法和计算机技术进行数据处理 ,实现了用常规火焰原子吸收光谱法同时测定痕量砷和镉 ,其中测定砷的灵敏度可达 10ng/ml,利用该方法分析了水中的痕量砷 ,其结果令人满意。 相似文献
38.
Curvilinear features extracted from a 2D user‐sketched feature map have been used successfully to constraint a patch‐based texture synthesis of real landscapes. This map‐based user interface does not give fine control over the height profile of the generated terrain. We propose a new texture‐based terrain synthesis framework controllable by a terrain sketching interface. We enhance the realism of the generated landscapes by using a novel patch merging method that reduces boundary artefacts caused by overlapping terrain patches. A more constrained synthesis process is used to produce landscapes that better match user requirements. The high computational cost of texture synthesis is reduced with a parallel implementation on graphics hardware. Our GPU‐accelerated solution provides a significant speedup depending on the size of the example terrain. We show experimentally that our framework is more successful in generating realistic landscapes than current example‐based terrain synthesis methods. We conclude that texture‐based terrain synthesis combined with sketching provides an excellent solution to the user control and realism challenges of virtual landscape generation. 相似文献
39.
文中针对原水水质特点,利用常规+活性炭吸附工艺对原水进行处理,着重分析了活性炭对有机物的去除效果。 相似文献
40.
A novel approach to update summarization using evolutionary manifold-ranking and spectral clustering 总被引:1,自引:0,他引:1
Update summarization is a new challenge in automatic text summarization. Different from the traditional static summarization, it deals with the dynamically evolving document collections of a single topic changing over time, which aims to incrementally deliver salient and novel information to a user who has already read the previous documents. How to have a content selection and linguistic quality control in a temporal context are the two new challenges brought by update summarization. In this paper, we address a novel content selection framework based on evolutionary manifold-ranking and normalized spectral clustering. The proposed evolutionary manifold-ranking aims to capture the temporal characteristics and relay propagation of information in dynamic data stream and user need. This approach tries to keep the summary content to be important, novel and relevant to the topic. Incorporation with normalized spectral clustering is to make summary content have a high coverage for each sub-topic. Ordering sub-topics and selecting sentences are dependent on the rank score from evolutionary manifold-ranking and the proposed redundancy removal strategy with exponent decay. The evaluation results on the update summarization task of Text Analysis Conference (TAC) 2008 demonstrate that our proposed approach is competitive. In the 71 run systems, we receive three top 1 under PYRAMID metrics, ranking 13th in ROUGE-2, 15th in ROUGE-SU4 and 21st in BE. 相似文献