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101.
102.
Expertise in a certain stimulus domain enhances perceptual capabilities. In the present article, the authors investigate whether expertise improves perceptual processing to an extent that allows complex visual stimuli to bias behavior unconsciously. Expert chess players judged whether a target chess configuration entailed a checking configuration. These displays were preceded by masked prime configurations that either represented a checking or a nonchecking configuration. Chess experts, but not novice chess players, revealed a subliminal response priming effect, that is, faster responding when prime and target displays were congruent (both checking or both nonchecking) rather than incongruent. Priming generalized to displays that were not used as targets, ruling out simple repetition priming effects. Thus, chess experts were able to judge unconsciously presented chess configurations as checking or nonchecking. A 2nd experiment demonstrated that experts' priming does not occur for simpler but uncommon chess configurations. The authors conclude that long-term practice prompts the acquisition of visual memories of chess configurations with integrated form-location conjunctions. These perceptual chunks enable complex visual processing outside of conscious awareness. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
103.
Cognitive science currently offers models of cognition that depart substantively from those of information processing models and classical artificial intelligence, while it embraces methods of inquiry that include case-based, ethnographic, and philosophical methods. To illustrate, five overlapping approaches that constitute departures from classical representational cognitive science are briefly discussed in this paper: dynamical cognition, situated cognition, embodied cognition, extended mind theory, and integrative cognition. Critical responses to these efforts from members of the self-proclaimed cognitive science orthodoxy are also summarized. The paper then discusses ethical and epistemological implications arising from the “new” cognitive science and from critical responses to it and considers the broader importance of this literature for theoretical and philosophical psychology. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
104.
Although young infants have repeatedly demonstrated successful numerosity discrimination across large sets when the number of items in the sets changes twofold (E. M. Brannon, S. Abbott, & D. J. Lutz, 2004; J. N. Wood & E. S. Spelke, 2005; F. Xu & E. S. Spelke, 2000), they consistently fail to discriminate a twofold change in number when one set is large and the other is small (  相似文献   
105.
Wendell Richard Garner was born on January 21, 1921, in Buffalo, New York, and died quietly on August 14, 2008, in Redding, Connecticut. He was an experimental psychologist who changed the way researchers study human perception and cognition. He provided new knowledge about how people process information and structure and about how to ask scientific questions. Three classes of his contributions are particularly noteworthy. His concept of converging operations, that outcomes of different studies converge on a common concept, paved the way to powerful analytic techniques, such as additive factors modeling. His information and structure ideas shaped research in perception and cognition and pattern recognition. His perceptual independence notions set the stage for hundreds of studies of dimensional independence and interaction, of perceptual integrality and separability, and of dimensional attention that are still actively pursued. Life for Tex was not all science and administration. He collaborated on Earnshaw Cook's Percentage Baseball (1964) and briefly consulted with the Baltimore Orioles baseball club. I asked why he did not similarly analyze football for the Baltimore Colts. He said it might spoil his love for that game. After his death, nonsolicited kudos circulating on the Internet included such comments as "I wish I had known him" and "I didn't know him, but I did know his elegant and insightful work." (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
106.
In 2 experiments, participants learned bone anatomy by using a handheld controller to rotate an on-screen 3-dimensional bone model. The on-screen bone either included orientation references, which consisted of visible lines marking its axes (orientation reference condition), or did not include such references (no–orientation reference condition). The learning task involved rotating the on-screen bone to match target orientations. Learning outcomes were assessed by asking participants to identify anatomical features from different orientations. On the learning task, the orientation reference group performed more accurately, directly, and quickly than did the control group, and high-spatial-ability individuals outperformed low-spatial-ability individuals. Assessments of anatomy learning indicated that under more challenging conditions, orientation references elevated learning by low-spatial-ability individuals to a level near that of high-spatial-ability individuals. The authors propose that orientation references assist this learning process by defining the object’s main axes or providing distinguishable features. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
107.
Sound sources are perceived by integrating information from multiple acoustical features. The factors influencing the integration of information are largely unknown. We measured how the perceptual weighting of different features varies with the accuracy of information and with a listener’s ability to exploit it. Participants judged the hardness of two objects whose interaction generates an impact sound: a hammer and a sounding object. In a first discrimination experiment, trained listeners focused on the most accurate information, although with greater difficulty when perceiving the hammer. We inferred a limited exploitability for the most accurate hammer-hardness information. In a second rating experiment, listeners focused on the most accurate information only when estimating sounding-object hardness. In a third rating experiment, we synthesized sounds by independently manipulating source properties that covaried in Experiments 1 and 2: sounding-object hardness and impact properties. Sounding-object hardness perception relied on the most accurate acoustical information, whereas impact-properties influenced more strongly hammer hardness perception. Overall, perceptual weight increased with the accuracy of acoustical information, although information that was not easily exploited was perceptually secondary, even if accurate. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
108.
Four experiments investigated the influence of a sudden social request on the kinematics of a preplanned action. In Experiment 1, participants were requested to grasp an object and then locate it within a container (unperturbed trials). On 20% of trials, a human agent seated nearby the participant unexpectedly stretched out her arm and unfolded her hand as if to ask for the object (perturbed trials). In the remaining 3 experiments, similar procedures were adopted except that (a) the human was replaced by a robotic agent, (b) the gesture performed by the human agent did not imply a social request, and (c) the gaze of the human agent was not available. Only when the perturbation was characterized by a social request involving a human agent were there kinematic changes to the action directed toward the target. Conversely, no effects on kinematics were evident when the perturbation was caused by the robotic agent or by a human agent performing a nonsocial gesture. These findings are discussed in the light of current theories proposed to explain the effects of social context on the control of action. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
109.
The authors administered social cognition tasks to younger and older adults to investigate age-related differences in social and emotional processing. Although slower, older adults were as accurate as younger adults in identifying the emotional valence (i.e., positive, negative, or neutral) of facial expressions. However, the age difference in reaction time was largest for negative faces. Older adults were significantly less accurate at identifying specific facial expressions of fear and sadness. No age differences specific to social function were found on tasks of self-reference, identifying emotional words, or theory of mind. Performance on the social tasks in older adults was independent of performance on general cognitive tasks (e.g., working memory) but was related to personality traits and emotional awareness. Older adults also showed more intercorrelations among the social tasks than did the younger adults. These findings suggest that age differences in social cognition are limited to the processing of facial emotion. Nevertheless, with age there appears to be increasing reliance on a common resource to perform social tasks, but one that is not shared with other cognitive domains. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
110.
关联理论是一门认知语用学理论,对翻译有很强的解释力。本文探讨了关联理论与翻译的关系,认为关联理论的翻译观是动态的、科学的翻译观,指出在翻译活动中寻找关联(包括文本关联和超越文本关联)的重要性。  相似文献   
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