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171.
The evolution of computer science and technology has brought new opportunities for multidisciplinary designers and engineers to collaborate with each other in a concurrent and coordinated manner. The development of computational agents with unified data structures and software protocols contributes to the establishment of a new way of working in collaborative design, which is increasingly becoming an international practice. In this paper, based on the analysis of the dynamic nature of collaborative design process, a new framework for collaborative design is described. This framework adopts an agent-based approach and relocates designers, managers, systems, and the supporting agents in a unified knowledge representation scheme for product design. In order to model the constantly evolving design process and the rationales resulted from design collaboration, a Collaborative Product Data Model (CPDM) and a constraint-based Collaborative Design Process Model (CDPM) are proposed to facilitate the management and coordination of the collaborative design process as well as design knowledge management. A prototype system of the proposed framework is implemented and its feasibility is evaluated using a real design scenario whose objective is designing a set of dining table and chairs. 相似文献
172.
The study and development of transportation systems have been a focus of attention in recent years, with many research efforts directed in particular at modelling traffic behaviour from both macroscopic and microscopic points of views. Although many statistical regression models of road traffic relationships have been formulated, they have proven to be unsuitable due to multiple and ill-defined traffic characteristics. Alternative methods such as neural networks have thus been sought but, despite some promising results, their design remains problematic and implementation is equally difficult. Another salient issue is that the opaqueness of trained networks prevents understanding the underlying models. Hybrid neuro-fuzzy rule-based systems, which combine the complementary capabilities of both neural networks and fuzzy logic, constitute a more promising technique for modelling traffic flow. This paper describes the application of a specific class of neuro-fuzzy system known as the Pseudo Outer-Product Fuzzy-Neural Network using Truth-Value-Restriction method (POPFNN-TVR) for modelling traffic behaviour. This approach has been shown to perform better on such problems than similar architectures. The results obtained highlight the capability of POPFNN-TVR in fuzzy knowledge extraction for modelling inter-lane relationships in a highway traffic stream, as well as in generalizing from sample data, as compared to traditional feed-forward neural networks using back-propagation learning. The model thus obtained automatically can be understood, analysed, and readily applied for transportation planning. 相似文献
173.
The three-compartment model (3CM) was validated previously for prediction of endurance times by modifying its fatigue and recovery rates. However, endurance times do not typically represent work demands, and it is unknown if the current version of the 3CM is applicable for ergonomics analysis of all occupational tasks. The purpose of this study was to add biological fidelity to the 3CM, and validate the model against a series of submaximal force plateaus. The fatigue and recovery rates were modified to represent graded physiological motor unit characteristics (termed 3CMGMU). In nine experiments of submaximal efforts, the 3CMGMU produced a root-mean squared difference (RMSD) of 4.1 ± 0.5% MVC over experiments with an average strength loss (i.e. fatigue) of 31.0 ± 1.1% MVC. The 3CMGMU model performed poorly for endurance tasks. The 3CMGMU model is an improvement for evaluating submaximal force patterns consisting of intermittent muscle contractions of the hand and forearm.
Practitioner Summary: We modified an existing fatigue model using known physiological properties in order to predict fatigue during nine different submaximal force profiles; consistent with efforts seen in industrial work. We expect this model to be included in digital human modelling software, for the assessment of repetitive work and muscle fatigue in repetitive tasks.
Social Media Summary: The proposed model has applications for estimating task fatigue in proactive ergonomic analyses of complex force patterns using digital human models. 相似文献
174.
175.
Reprocessing the MODIS Leaf Area Index products for land surface and climate modelling 总被引:3,自引:0,他引:3
Land surface and climate modelling requires continuous and consistent Leaf Area Index (LAI). High spatiotemporal resolution and long-time record data are more in demand nowadays and will continue to be in the future. MODIS LAI products meet these requirements to some degree. However, due to the presence of cloud and seasonal snow cover, the instrument problems and the uncertainties of retrieval algorithm, the current MODIS LAI products are spatially and temporally discontinuous and inconsistent, which limits their application in land surface and climate modelling. To improve the MODIS LAI products on a global scale, we considered the characteristics of the MODIS LAI data and made the best use of quality control (QC) information, and developed an integrated two-step method to derive the improved MODIS LAI products effectively and efficiently on a global scale. First, we used the modified temporal spatial filter (mTSF) method taking advantage of background values and QC information at each pixel to do a simple data assimilation for relatively low quality data. Then we applied the post processing-TIMESAT (A software package to analyze time-series of satellite sensor data) Savitzky-Golay (SG) filter to get the final result. We implemented the method to 10 years of the MODIS Collection 5 LAI data. In comparison with the LAI reference maps and the MODIS LAI data, our results showed that the improved MODIS LAI data are closer to the LAI reference maps in magnitude and also more continuous and consistent in both time-series and spatial domains. In addition, simple statistics were used to evaluate the differences between the MODIS LAI and the improved MODIS LAI. 相似文献
176.
A visual appearance of natural materials significantly depends on acquisition circumstances, particularly illumination conditions and viewpoint position, whose variations cause difficulties in the analysis of real scenes. We address this issue with novel texture features, based on fast estimates of Markovian statistics, that are simultaneously rotation and illumination invariant. The proposed features are invariant to in-plane material rotation and illumination spectrum (colour invariance), they are robust to local intensity changes (cast shadows) and illumination direction. No knowledge of illumination conditions is required and recognition is possible from a single training image per material. The material recognition is tested on the currently most realistic visual representation - Bidirectional Texture Function (BTF), using CUReT and ALOT texture datasets with more than 250 natural materials. Our proposed features significantly outperform leading alternatives including Local Binary Patterns (LBP, LBP-HF) and texton MR8 methods. 相似文献
177.
In this paper we give a formal definition of the requirements translation language Behavior Trees. This language has been used with success in industry to systematically translate large, complex, and often erroneous requirements documents into a structured model of the system. It contains a mixture of state-based manipulations, synchronisation, message passing, and parallel, conditional, and iterative control structures. The formal semantics of a Behavior Tree is given via a translation to a version of Hoare’s process algebra CSP, extended with state-based constructs such as guards and updates, and a message passing facility similar to that used in publish/subscribe protocols. We first provide the extension of CSP and its operational semantics, which preserves the meaning of the original CSP operators, and then the Behavior Tree notation and its translation into the extended version of CSP. 相似文献
178.
Pilar NietoAuthor Vitae 《Data & Knowledge Engineering》2011,70(2):182-207
Association redefinition is a UML construct that permits us to define an association end more specifically in a particular context. Concretely, it allows specifying some additional participation and cardinality constraints on the association. Association refinements, which have been studied and used by many authors in conceptual modelling languages prior to UML, are closely related to association redefinitions. They also permit to refine the ends of an association adding participation and cardinality constraints. In this paper, we analyze and compare the semantics of both concepts and propose to extend the semantics of association redefinitions in UML to cover all the constraints that may be expressed by association refinements in other conceptual modelling languages. Additionally, we present how to integrate previous results on validation of association refinements to UML and how to generate code for a relational technology platform. Finally, we provide a prototype tool to verify the feasibility of the approach. 相似文献
179.
Viara PopovaAuthor Vitae 《Data & Knowledge Engineering》2011,70(4):335-364
Every organisation exists or is created for the achievement of one or more goals. To ensure continued success, the organisation should monitor its performance with respect to the formulated goals. In practice the performance of an organisation is often evaluated by estimating its performance indicators. In most existing approaches for organisation modelling the relation between performance indicators and goals remains implicit. This paper proposes a formal framework for modelling goals based on performance indicators and defines mechanisms for establishing goal satisfaction, which enable evaluation of organisational performance. Methodological and analysis issues related to goals are also discussed in the paper. The described framework is a part of a general framework for organisation modelling and analysis. 相似文献
180.
Characterisation of a desktop LCD projector 总被引:3,自引:0,他引:3
A typical desktop LCD projector was characterised. Having determined the optimum settings of the brightness and contrast controls, measurements were made with a spectroradiometer to establish the additivity of the primaries, inter-channel dependence, colour gamut, tone scale, contrast, spatial non-uniformity, temporal stability and viewing angle variation. Four mathematical models were compared for their accuracy in predicting the colours generated by the display for arbitrary signal inputs. A new model was developed for the S-shaped electro-optical transfer function of the LCD device, and was extended to predict the anomalous colour tracking of the primaries. 相似文献