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51.
Catherine J Watson 《Nutrient Cycling in Agroecosystems》1987,14(3):193-204
The15N isotope was used to study the mode of action of individual nitrogen sources in a 30% urea:30% ammonium nitrate: 10% ammonium sulphate:30% filler (w/w) granular fertilizer for perennial ryegrass in a greenhouse pot experiment. The fertilizer consisted of two types of granules, one containing 80% urea and 20% filler and the second containing 48% ammonium nitrate (AN), 16% ammonium sulphate (AS) and 36% filler. In addition the effect of dolomite compared with silica as the filler was investigated on nitrogen recovery from the 30:30:10:30 formulation.Dolomite adversely affected the recovery of nitrate N from the system and evidence suggested that MgCO3 was the active component. Granules containing dolomite resulted in a lower dry-matter yield than those containing silica, however the difference was not significant as nitrate contributed only 20% of the N in the formulation. AN gave the greatest DM yield and urea the lowest with AS being intermediate. The15N budget in shoots, roots and soil indicated that only 65% of the N from urea was recovered at the end of the experiment compared with 86% for AN and 91% for AS. The dry-matter yield of the 30:30:10:30 formulation using silica as the filler was intermediate between urea and AN; however, the apparent N recovery was significantly higher than expected from the sum of the individual components. The use of15N labelling indicated that using separate granules for ammonium N and urea the recovery of urea was improved by 11% in the triple N mixture when both AN and AS were present in the second granule compared to the recovery on its own. The enhanced recovery of urea appeared to be a function of AN and AS acting together as neither source in double combination with urea had any effect on urea N recovery.Urea enhanced the recovery of nitrate N by 10% but decreased the recovery of AS by 6% (in the 30:30:10:30 formulation) in comparison with the single sources on their own. The results indicate that interactions can occur between N sources even when they are physically separated by being in different granules. 相似文献
52.
《International journal of human-computer studies》2014,72(12):783-795
This paper investigates how social distance can serve as a lens through which we can understand human–robot relationships and develop guidelines for robot design. In two studies, we examine the effects of distance based on physical proximity (proxemic distance), organizational status (power distance), and task structure (task distance) on people׳s experiences with and perceptions of a humanlike robot. In Study 1, participants (n=32) played a card-matching game with a humanlike robot. We manipulated the power distance (supervisor vs. subordinate) and proxemic distance (close vs. distant) between participants and the robot. Participants who interacted with the supervisor robot reported a more positive user experience when the robot was close than when the robot was distant, while interactions with the subordinate robot resulted in a more positive experience when the robot was distant than when the robot was close. In Study 2, participants (n=32) played the game in two different task distances (cooperation vs. competition) and proxemic distances (close vs. distant). Participants who cooperated with the robot reported a more positive experience when the robot was distant than when it was close. In contrast, competing with the robot resulted in a more positive experience when it was close than when the robot was distant. The findings from the two studies highlight the importance of consistency between the status and proxemic behaviors of the robot and of task interdependency in fostering cooperation between the robot and its users. This work also demonstrates how social distance may guide efforts toward a better understanding of human–robot interaction and the development of effective design guidelines. 相似文献
53.
Response of generalist and specialist insects to qualitative allelochemical variation 总被引:7,自引:0,他引:7
We examined the effects of a set of four biosynthetically related iridoid glycosides, aucubin, catalpol, loganin, and asperuloside, on larvae of a generalist,Lymantria dispar (Lymantriidae), the gypsy moth, and an adapted specialist, the buckeye,Junonia coenia (Nymphalidae). In general,L. dispar grew and survived significantly less well on artificial diets containing iridoid glycoside, compared to a control diet without iridoid glycosides. In choice tests, previous exposure to a diet containing iridoid glycosides caused larvae subsequently to prefer iridoid glycoside-containing diets even though they were detrimental to growth and survival. In contrast,J coenia larvae grew and survived better on diets with aucubin and catalpol, the two iridoid glycosides found in the host plantPlantago lanceolata (Plantaginaceae), than on diets with no iridoid glycoside or with loganin and asperuloside. The results of choice tests of diets with and without iridoid glycosides and between diets with different iridoid glycosides reflected these differences as well. These results are discussed in terms of (1) differences between generalists and specialists in their response to qualitative variation in plant allelochemical content, (2) the induction of feeding preferences, and (3) the evolution of qualitative allelochemical variation as a plant defense. 相似文献
54.
对目前虚拟漫游系统的瓶颈进行分析,提出并实现了一个基于Flash 3D的、优化了的在线虚拟旅游系统。系统对三维场景文件包括模型文件、材质文件及其构建步骤进行优化,并在实现了对多种媒体元素支持的基础上,设计了独创的热点系统,实现对三维场景按需进行加载和展示,以及游客在场景中的互动漫游。系统测试结果表明,该设计方案优化效果显著,系统性能得到了极大的提升。 相似文献
55.
Fitts法则是人机交互领域预测人机工效的一个有效模型,在许多交互方式中都得到了验证,是传统人机工效研究的理论基础。然而在视线交互中,由于眼动肌肉神经控制机制与肢体运动不同,Fitts法则并不适用。近两年的相关研究提出了一个新的专门针对视线点击任务的难度指数IDeye,它比经典的Fitts指数更能准确预测视线交互的工效。然而,在新模型的有效性验证实验中并没有考虑两种典型的扫视运动(向心和离心运动)的差异。为此,在前期研究的基础上设计组织实验,验证了视线交互中离心和向心这两种眼球运动所带来的人机工效和稳定性的差异,并证实新的IDeye模型仍然能有效预测单纯的离心或向心扫视条件下的人机工效,是对视线交互工效研究的重要补充。 相似文献
56.
Web交互模型的形式化验证是对Web事件属性进行校验的十分可信的方法。通过一系列的系统模型建立、系统行为分析以及对于模型中关心属性的相关验证,能够让交互模型在设计阶段就能使形式化模型暴露出其所存在的缺陷,而不至于让缺陷保留到编码阶段或者更后面才能被真正地暴露出来,这样使系统模型的生存能力更加强大,同时避免了因后期缺陷暴露而出现的大代价修复。通过对Web系统的交互应用服务的过程模型化的体系进行研究,通过模型本身具有的属性进行相关正确性的校验,主要通过使用数学推理实现系统逻辑上的服务交互进程,从而进行过程的推演,并对系统服务的正确性进行过程的形式化验证,从而使系统服务模块的属性正确性可以通过逻辑上的演进来发现服务问题的存在,而不再是系统通过编码实现后才发现。对Web交互模型的形式化验证是基于IMWSC模型语义形成的IMWSC模型的验证机制。 相似文献
57.
E. D. Goddard 《Journal of the American Oil Chemists' Society》1994,71(1):1-16
The field of polymer/surfactant interaction is reviewed in this work. Results from two investigative methods,viz., dialysis and surface tension, are discussed, illustrating the main behavioral patterns and outlining the principles of the
interactions. Next, aspects of the interaction phenomena that appear to have relevance to detergent formulation are presented.
These include solution rheology, solubility control and surface conditioning. Lastly, the importance of surface activity of
the polymer itself is stressed, culminating in a discussion of the properties of hydrophobically modified water-soluble polymers
(“polymeric surfactants”), both alone and in the presence of conventional surfactants.
Based on the Samuel Rosen Memorial Award lecture, given at the AOCS Annual Meeting, Anaheim, CA, April 1993. 相似文献
58.
张建淳 《数码设计:surface》2014,(6):111-113
认知心理学介入到交互设计领域受到越来越多学者的关注,但是关于无意识的隐性记忆的介入却甚少被提及。,文章从隐性记忆的特征、隐性记忆介入交互设计的价值以及隐性记忆引导交互设计的应用三方面进行研究和探索,通过对目标群体用户隐性记忆的普遍性研究,找到更高效的设计来提高用户体验。 相似文献
59.
孙晓天 《数码设计:surface》2014,(11):102-104
2013年被称为可穿戴设计元年,在发展过程中,其始终未能成为生活中的必需品,是因为忽略了最重要的两个方面:一是找到最恰当的人机交互关系;二是满足用户真正的需求。而满足了这两方面就可以帮助建立更亲密的,回归原本的,人与人之间的沟通,"以人为本"的理念更促进了可穿戴设计内部操作关系与外在表现形式的研究和探索。而数据背后的分析服务不仅能增强用户对于可穿戴设计更完整更智能的体验,更有利于可穿戴设计企业更长久更完善的商业发展。 相似文献
60.