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Abstract In the majority of British primary schools, children use the computer in groups of two or three. This is partly due to the lack of resources, that is, most classrooms still only have one or two computers to share between around 30 children. Groupwork on computers is also justified for pedagogic reasons. Previous research comparing children working in groups or alone has revealed an advantage for children working in groups although the work undertaken has generally been problem solving tasks. This investigation examined the performance of pairs and individual 6-year old children on a drill and practice program using a pre-test, intervention, post-test design. In comparison to the problem solving evidence, individuals were found to have a significant advantage over pairs during the computer-based task. 相似文献
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Since Samuel's work on checkers over thirty years ago, much effort has been devoted to learning evaluation functions. However, all such methods are sensitive to the feature set chosen to represent the examples. If the features do not capture aspects of the examples significant for problem solving, the learned evaluation function may be inaccurate or inconsistent. Typically, good feature sets are carefully handcrafted and a great deal of time and effort goes into refining and tuning them. This paper presents an automatic knowledge-based method for generating features for evaluation functions. The feature set is developed iteratively: features are generated, then evaluated, and this information is used to develop new features in turn. Both the contribution of a feature and its computational expense are considered in determining whether and how to develop it further.
This method has been applied to two problem-solving domains: the Othello board game and the domain of telecommunications network management. Empirical results show that the method is able to generate many known features and several novel features and to improve concept accuracy in both domains. 相似文献
This method has been applied to two problem-solving domains: the Othello board game and the domain of telecommunications network management. Empirical results show that the method is able to generate many known features and several novel features and to improve concept accuracy in both domains. 相似文献
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In group assessment, the focus is on finding high‐authority experts to improve the reliability of assessment results. In this study, we propose an authority updating algorithm while considering the power and judgement reliability of an expert on the basis of social networks and post‐evaluations. A network power index is established and used to reflect the power of an expert while considering social networks. The measurement of the judgement reliability of an expert considers the post‐evaluation of the objects selected by experts, thereby more scientifically reflecting the reliability of experts. The analysis shows the following: although the social‐network structure influences the authority of experts, the influence weakens when the assessment group is a highly or even fully connected group; the network effect may increase the authority of some experts and reduce that of others, and it will weaken as the network connectivity increases; moreover, the judgement reliability and authority of an expert while considering post‐evaluation can encourage him/her to make fair assessments and strive to reduce his/her motivation and cognitive biases. 相似文献
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以推动人类文明进步发展的观念为先导,以详实的地质学、岩石学、石文化史料为切入点,介绍了我国观赏石文化的起源、发展及现状;阐述了赏石审美的本质、形式、石体标准、传统性、现代性等理论要点及其以小见大、以丑为美的审美理念。对赏石修身养性、以石陶情及赏石文化与道教情结的学术价值进行了评述;对从古至今的中华文化名人为赏石理论的创立、鉴赏、收藏和发展作出的不可磨灭的历史贡献进行了评价。 相似文献
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E brahim Mahdipour Amir Masoud Rahmani Saeed Setayeshi 《International journal of systems science》2014,45(3):373-383
Importance sampling is a technique that is commonly used to speed up Monte Carlo simulation of rare events. However, little is known regarding the design of efficient importance sampling algorithms in the context of queueing networks. The standard approach, which simulates the system using an a priori fixed change of measure suggested by large deviation analysis, has been shown to fail in even the simplest network settings. Estimating probabilities associated with rare events has been a topic of great importance in queueing theory, and in applied probability at large. In this article, we analyse the performance of an importance sampling estimator for a rare event probability in a Jackson network. This article carries out strict deadlines to a two-node Jackson network with feedback whose arrival and service rates are modulated by an exogenous finite state Markov process. We have estimated the probability of network blocking for various sets of parameters, and also the probability of missing the deadline of customers for different loads and deadlines. We have finally shown that the probability of total population overflow may be affected by various deadline values, service rates and arrival rates. 相似文献
28.
近年来,高职院校都比较注重特色专业的建设。其中,特色专业建设的监控体系也受到了高职院校的重视,并取得了一定的效果,同时,也给其他院校提供了有价值的参考和借鉴。但由于在认识水平、管理水平和教学水平等方面仍有一些问题,导致在监控过程和措施实施方面还存在许多疏漏,有待完善。 相似文献
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基于淘宝的卖家信用动态评价模型改进研究 总被引:1,自引:0,他引:1
刘大为 《杭州电子科技大学学报》2010,(2)
在C2C电子商务中,卖家的信用评价成为买方规避不确定性与交易风险的重要指标。目前国内以淘宝为代表的C2C电子商务采用的信用评价方法是简单的互评机制。这种方法在实际应用中忽略了信用的生命周期、信用的评价权重、顾客满意度评价尺度差异等重要因素,得出的卖方信用水平与其实际值偏离较大。论文在已有信用评价方法中引入信用的评价权重、顾客满意度评价尺度差异、初始评价值等因素,对已有的信用评价方法与模型做出改进。改进后的动态信用评价模型较好地解决了目前存在的信用评价失真问题,具有一定的现实意义。 相似文献