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71.
介绍了数字式水面蒸发自动站的工作原理,通过与常规E601B型蒸发器同步比测实验,实现了蒸发观测在线监测.蒸发观测自动化、信息化,为防灾减灾决策提供及时、准确的科学依据. 相似文献
72.
73.
The position and orientation of moving platform mainly depends on global positioning system and inertial navigation system in the field of low-altitude surveying, mapping and remote sensing and land-based mobile mapping system. However, GPS signal is unavailable in the application of deep space exploration and indoor robot control. In such circumstances, image-based methods are very important for self-position and orientation of moving platform. Therefore, this paper firstly introduces state of the art development of the image-based self-position and orientation method (ISPOM) for moving platform from the following aspects: 1) A comparison among major image-based methods (i.e., visual odometry, structure from motion, simultaneous localization and mapping) for position and orientation; 2) types of moving platform; 3) integration schemes of image sensor with other sensors; 4) calculation methodology and quantity of image sensors. Then, the paper proposes a new scheme of ISPOM for mobile robot — depending merely on image sensors. It takes the advantages of both monocular vision and stereo vision, and estimates the relative position and orientation of moving platform with high precision and high frequency. In a word, ISPOM will gradually speed from research to application, as well as play a vital role in deep space exploration and indoor robot control. 相似文献
74.
引江济巢工程是巢湖水环境综合治理措施,其中引水线路的选择是整个工程规划的关键之一。工程引水线路方案有凤凰颈、白荡湖、菜子湖三条线路,线路的选择具有复杂性、模糊性和不确定性。基于模糊数学理论,采用模糊综合评价法对各引水线路进行评价,建立评价指标集、评价等级集和评价指标权重集,先后做一级、二级模糊综合评价,经模糊优选菜子湖线路要优于凤凰颈和白荡湖线路。经过实践应用,此法在引江济巢工程引水线路优选中有效地将规划设计人员的主观认识客观化,能够科学迅速地对规划设计方案做出合理的优选。 相似文献
75.
以引大灌区为对象研究了渠塘供水模式下灌区信息管理系统的设计。该设计以充分利用渠塘联控调水模式、最大限度提高灌区水资源的利用率为目标,由监测子系统提供塘群、渠系水情等实时信息,基于B/S结构的信息管理系统将完成动态配水、GIS查询等功能,实现对塘水、渠水的信息化管理和调度,突出渠塘供水模式的特色,充分发挥塘的二次调蓄功能。 相似文献
76.
S-粗集与数据挖掘单位圆特征 总被引:4,自引:2,他引:2
给出单向S-粗集(one direction singular rough sets)、单向S-粗集对偶(dual of one direction singular rough sets)的结构。单向S-粗集与单向S-粗集对偶是改进Z.Pawlak粗集得到的,单向S-粗集与单向S-粗集对偶具有动态特性。给出单向S-粗集、单向S-粗集对偶与Z.Pawlak粗集的关系。S-粗集具有三类形式:单向S-粗集、单向S-粗集对偶、双向S-粗集,利用单向S-粗集、单向S-粗集对偶,给出数据内挖掘、数据外挖掘概念,给出数据内挖掘的外同心圆定理、数据外挖掘的内同心圆定理,并给出其应用。S-粗集是粗集理论与应用研究的新分支。 相似文献
77.
In this paper, we investigate the applicability of graph cuts to the SFS (shape-from-shading) problem. We propose a new semi-global method for SFS using graph cuts. The new algorithm combines the local method proposed by Lee and Rosenfeld [C.H. Lee, A. Rosenfeld, Improved methods of estimating shape from shading using the light source coordinate system, Artif. Intell. 26 (1985) 125-143] and a global method using an energy minimization technique. By employing a new global energy minimization formulation, the convex/concave ambiguity problem of Lee and Rosenfeld's method can be resolved efficiently. A new combinatorial optimization technique, the graph cuts method, is used for the minimization of the proposed energy functional. Experimental results on a variety of synthetic and real-world images show that the proposed algorithm reconstructs the 3-D shape of objects very efficiently. 相似文献
78.
Todd Zickler Satya P. Mallick David J. Kriegman Peter N. Belhumeur 《International Journal of Computer Vision》2008,79(1):13-30
Complex reflectance phenomena such as specular reflections confound many vision problems since they produce image ‘features’
that do not correspond directly to intrinsic surface properties such as shape and spectral reflectance. A common approach
to mitigate these effects is to explore functions of an image that are invariant to these photometric events. In this paper
we describe a class of such invariants that result from exploiting color information in images of dichromatic surfaces. These
invariants are derived from illuminant-dependent ‘subspaces’ of RGB color space, and they enable the application of Lambertian-based
vision techniques to a broad class of specular, non-Lambertian scenes. Using implementations of recent algorithms taken from
the literature, we demonstrate the practical utility of these invariants for a wide variety of applications, including stereo,
shape from shading, photometric stereo, material-based segmentation, and motion estimation. 相似文献
79.
This paper addresses the question: at the level of cortical cells present in the primary area V1, is the information sufficient to extract the local perspective from the texture? Starting from a model of complex cells in visual area V1, we propose a biologically plausible algorithm for frequency analysis applied to the shape from texture problem. First, specific log-normal filters are designed in replacement of the classical Gabor filters because of their theoretical properties and of their biological plausibility. These filters are separable in frequency and orientation and they better sample the image spectrum which makes them appropriate for any pattern analysis technique. A method to estimate the local frequency in the image, which discards the need to choose the best local scale, is designed. Based on this frequency analysis model, a local decomposition of the image into patches leads to the estimation of the local frequency variation which is used to solve the problem of recovering the shape from the texture. From the analytical relation between the local frequency and the geometrical parameters, under perspective projection, it is possible to recover the orientation and the shape of the original image. The accuracy of the method is evaluated and discussed on different kind of textures, both regular and irregular, with planar and curved surfaces and also on natural scenes and psychophysical stimuli. It compares favorably to the best existing methods, with in addition, a low computational cost. The biological plausibility of the model is finally discussed. 相似文献
80.
Detailed Real-Time Urban 3D Reconstruction from Video 总被引:2,自引:0,他引:2
M. Pollefeys D. Nistér J.-M. Frahm A. Akbarzadeh P. Mordohai B. Clipp C. Engels D. Gallup S.-J. Kim P. Merrell C. Salmi S. Sinha B. Talton L. Wang Q. Yang H. Stewénius R. Yang G. Welch H. Towles 《International Journal of Computer Vision》2008,78(2-3):143-167
The paper presents a system for automatic, geo-registered, real-time 3D reconstruction from video of urban scenes. The system
collects video streams, as well as GPS and inertia measurements in order to place the reconstructed models in geo-registered
coordinates. It is designed using current state of the art real-time modules for all processing steps. It employs commodity
graphics hardware and standard CPU’s to achieve real-time performance. We present the main considerations in designing the
system and the steps of the processing pipeline. Our system extends existing algorithms to meet the robustness and variability
necessary to operate out of the lab. To account for the large dynamic range of outdoor videos the processing pipeline estimates
global camera gain changes in the feature tracking stage and efficiently compensates for these in stereo estimation without
impacting the real-time performance. The required accuracy for many applications is achieved with a two-step stereo reconstruction
process exploiting the redundancy across frames. We show results on real video sequences comprising hundreds of thousands
of frames. 相似文献