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91.
祝浩钧  苏福永  康振  房琳芳  温治 《中国冶金》2022,32(11):128-134
针对内燃式热风炉在燃烧期烟气中CO含量超标问题开展研究工作,提出一种改进型的矩形燃烧器结构,在煤气通道中加入挡板来改变高炉煤气的流动方向。以某公司3号高炉热风炉为研究对象,建立了内燃式热风炉矩形燃烧器和燃烧室的三维模型。利用CFD模拟技术对矩形燃烧器的原始结构和改进后的结构进行燃烧模拟,在矩形燃烧器中加入的煤气挡板分别采用45°、60°、75° 3种倾斜角度放置,分析在不同倾斜角度下的温度场和CO浓度场。与原始结构的结果进行对比,结果表明,优化结构之后燃烧室出口截面的温度场中高温区范围有所扩大,两端眼角处的CO平均体积分数有一定程度减少。当煤气挡板的倾斜角度为60°时出口截面平均温度上升最大,平均温度从1 669 K上升到1 676 K,出口烟气中的CO平均体积分数下降最多,CO平均体积分数从0.007 028%下降到0.005 678%。  相似文献   
92.
Distortion as a result of the quenching process is predominantly due to the thermal gradient and phase transformations within the component. Compared with traditional liquid quenching, the thermal boundary conditions during gas quenching are relatively simple to control. By adjusting the gas-quenching furnace pressure, the flow speed, or the spray nozzle configuration, the heat-transfer coefficients can be designed in terms of both the component geometry and the quenching time. The purpose of this research is to apply the optimization methodology to design the gas-quenching process. The design objective is to minimize the distortion caused by quenching. Constraints on the average surface hardness, and its distribution and residual stress are imposed. The heat-transfer coefficients are used as design variables. DEFORM-HT is used to predict material response during quenching. The response surface method is used to obtain the analytical models of the objective function and constraints in terms of the design variables. Once the response surfaces of the objective and constraints are obtained, they are used to search for the optimum heat-transfer coefficients. This process is then used instead of the finite-element analysis. A one-gear blank case study is used to demonstrate the optimization scheme.  相似文献   
93.
摘要:在国内某转炉钢厂采用“留渣 双渣”工艺技术进行脱磷工艺试验。结果表明:随着转炉前期脱磷率不断升高,终点脱磷率不断提高。铁水硅含量对前期脱磷率的影响最大。根据铁水成分,在冶炼前期适当降低供氧强度、降低气固氧比、加入适量石灰及烧结矿,均有利于前期脱磷率的提高。在一倒时每吨钢液加入4~8kg石灰,不影响出钢温度,可提高一倒-终点阶段脱磷率,同时可提高终点脱磷率。从终点的控制效果可知,终点炉渣碱度应保持不小于3.0,炉渣中FeO质量分数在16%~20%,并适当降低终点出钢温度在1610~1630℃,有利于终点脱磷率的提高。通过加强熔池搅拌,促进钢渣反应趋于平衡,有利于终点磷分配比提高,从而可进一步提高终点脱磷率。  相似文献   
94.
水性聚氨酯材料配方设计技巧   总被引:1,自引:1,他引:1  
介绍了优选法的0.618法和分数法,对其进行改进创新和原理证明,并应用于生产涂料配方设计中。  相似文献   
95.
Hyper-heuristics are emerging methodologies that perform a search over the space of heuristics in an attempt to solve difficult computational optimization problems. We present a learning selection choice function based hyper-heuristic to solve multi-objective optimization problems. This high level approach controls and combines the strengths of three well-known multi-objective evolutionary algorithms (i.e. NSGAII, SPEA2 and MOGA), utilizing them as the low level heuristics. The performance of the proposed learning hyper-heuristic is investigated on the Walking Fish Group test suite which is a common benchmark for multi-objective optimization. Additionally, the proposed hyper-heuristic is applied to the vehicle crashworthiness design problem as a real-world multi-objective problem. The experimental results demonstrate the effectiveness of the hyper-heuristic approach when compared to the performance of each low level heuristic run on its own, as well as being compared to other approaches including an adaptive multi-method search, namely AMALGAM.  相似文献   
96.
In this paper, a hybrid method for optimization is proposed, which combines the two local search operators in chemical reaction optimization with global search ability of for global optimum. This hybrid technique incorporates concepts from chemical reaction optimization and particle swarm optimization, it creates new molecules (particles) either operations as found in chemical reaction optimization or mechanisms of particle swarm optimization. Moreover, some technical bound constraint handling has combined when the particle update in particle swarm optimization. The effects of model parameters like InterRate, γ, Inertia weight and others parameters on performance are investigated in this paper. The experimental results tested on a set of twenty-three benchmark functions show that a hybrid algorithm based on particle swarm and chemical reaction optimization can outperform chemical reaction optimization algorithm in most of the experiments. Experimental results also indicate average improvement and deviate over chemical reaction optimization in the most of experiments.  相似文献   
97.
This work presents a comparative analysis of specific, rather than general, mathematical programming implementation techniques of the quadratic optimization problem (QP) based on Support Vector Machines (SVM) learning process. Considering the Karush–Kuhn–Tucker (KKT) optimality conditions, we present a strategy of implementation of the SVM-QP following three classical approaches: (i) active set, also divided in primal and dual spaces, methods, (ii) interior point methods and (iii) linearization strategies. We also present the general extension to treat large-scale applications consisting in a general decomposition of the QP problem into smaller ones, conserving the exact solution approach. In the same manner, we propose a set of heuristics to take into account for a better than a random selection process for the initialization of the decomposition strategy. We compare the performances of the optimization strategies using some well-known benchmark databases.  相似文献   
98.
Optimization techniques known as metaheuristics have been applied successfully to solve different problems, in which their development is characterized by the appropriate selection of parameters (values) for its execution. Where the adjustment of a parameter is required, this parameter will be tested until viable results are obtained. Normally, such adjustments are made by the developer deploying the metaheuristic. The quality of the results of a test instance [The term instance is used to refer to the assignment of values to the input variables of a problem.] will not be transferred to the instances that were not tested yet and its feedback may require a slow process of “trial and error” where the algorithm has to be adjusted for a specific application. Within this context of metaheuristics the Reactive Search emerged defending the integration of machine learning within heuristic searches for solving complex optimization problems. Based in the integration that the Reactive Search proposes between machine learning and metaheuristics, emerged the idea of putting Reinforcement Learning, more specifically the Q-learning algorithm with a reactive behavior, to select which local search is the most appropriate in a given time of a search, to succeed another local search that can not improve the current solution in the VNS metaheuristic. In this work we propose a reactive implementation using Reinforcement Learning for the self-tuning of the implemented algorithm, applied to the Symmetric Travelling Salesman Problem.  相似文献   
99.
This paper describes a novel algorithm for numerical optimization, called Simple Adaptive Climbing (SAC). SAC is a simple efficient single-point approach that does not require a careful fine-tunning of its two parameters. SAC algorithm shares many similarities with local optimization heuristics, such as random walk, gradient descent, and hill-climbing. SAC has a restarting mechanism, and a powerful adaptive mutation process that resembles the one used in Differential Evolution. The algorithms SAC is capable of performing global unconstrained optimization efficiently in high dimensional test functions. This paper shows results on 15 well-known unconstrained problems. Test results confirm that SAC is competitive against state-of-the-art approaches such as micro-Particle Swarm Optimization, CMA-ES or Simple Adaptive Differential Evolution.  相似文献   
100.
To enable the immediate and efficient dispatch of relief to victims of disaster, this study proposes a greedy-search-based, multi-objective, genetic algorithm capable of regulating the distribution of available resources and automatically generating a variety of feasible emergency logistics schedules for decision-makers. The proposed algorithm dynamically adjusts distribution schedules from various supply points according to the requirements at demand points in order to minimize unsatisfied demand for resources, time to delivery, and transportation costs. The proposed algorithm was applied to the case of the Chi–Chi earthquake in Taiwan to verify its performance. Simulation results demonstrate that under conditions of a limited/unlimited number of available vehicles, the proposed algorithm outperforms the MOGA and standard greedy algorithm in ‘time to delivery’ by an average of 63.57% and 46.15%, respectively, based on 10,000 iterations.  相似文献   
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