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71.
Metrics for shot boundary detection in digital video sequences   总被引:5,自引:0,他引:5  
The detection of shot boundaries in video sequences is an important task for generating indexed video databases. This paper provides a comprehensive quantitative comparison of the metrics that have been applied to shot boundary detection. In addition, several standardized statistical tests that have not been applied to this problem, as well as three new metrics, are considered. A mathematical framework for quantitatively comparing metrics is supplied. Experimental results based on a video database containing 39,000 frames are included.  相似文献   
72.
韦强  李晓辉 《微机发展》2000,10(6):57-59
在传统的视频编码中,为了保证图像质量,采用标准视频编码器模块实现。但这种方式存在大量的计算量,编码时间长。为有效解决这一问题,本文提出了一种改进视频编码实现的自适应控制方法,并结合快速DCT算法及近似计算进一步提高编码速度。在保证图像质量的前提下,实现视频图像的快速编码。  相似文献   
73.
该文阐述了在Linux下,利用V4L以及ALSA,在普通PC上组建视频音频采集系统以及远程传输的方法。  相似文献   
74.
The problem of channel sharing by rate adaptive streams belonging to various classes is considered. Rate adaptation provides the opportunity for accepting more connections by adapting the bandwidth of connections that are already in the system. However, bandwidth adaptation must be employed in a careful manner in order to ensure that (a) bandwidth is allocated to various classes in a fair manner (system perspective) and (b) bandwidth adaptation does not affect adversely the perceived user quality of the connection (user quality). The system perspective aspect has been studied earlier. This paper focuses on the equally important user perspective. It is proposed to quantify user Quality of Service (QoS) through measures capturing short and long-term bandwidth fluctuations that can be implemented with the mechanisms of traffic regulators, widely used in networking for the purpose of controlling the traffic entering or exiting a network node. Furthermore, it is indicated how to integrate the user perspective metrics with the optimal algorithms for system performance metrics developed earlier by the authors. Simulation results illustrate the effectiveness of the proposed framework.
Leonidas GeorgiadisEmail:

Nikos G. Argiriou   received the Diploma degree in Electrical Engineering from the Department of Electrical Engineering, Telecommunication Division, Aristotle University of Thessaloniki, Greece, in 1996. He worked as a researcher, on secure medical image transmission over networks, at the Image Processing Lab at the same university during 1996–1997. During 1998–2000 he was a researcher for the European Project Esprit Catserver concerning the use of advanced Quality of Service techniques in CATV networks. He received his Ph.D. degree at Aristotle University of Thessaloniki in 2007. His current research interests are in the development and implementation of QoS techniques for wired and wireless networks. Leonidas Georgiadis   received the Diploma degree in Electrical Engineering from Aristotle University, Thessaloniki, Greece, in 1979, and his M.S. and Ph.D degrees both in Electrical Engineering from the University of Connecticut, in 1981 and 1986, respectively. From 1986 to 1987 he was Research Assistant Professor at the University of Virginia, Charlottesville. In 1987 he joined IBM T. J. Watson Research Center, Yorktown Heights as a Research Staff Member. Since October 1995, he has been with the Telecommunications Department of Aristotle University, Thessaloniki, Greece. His interests are in the area of wireless networks, high speed networks, routing, scheduling, congestion control, modeling and performance analysis.  相似文献   
75.
In the paper, we try to find a method that can service more users in a video-on-demand (VoD) system, based on MPEG-4 object streams. The characteristics of object segmentation made on MPEG-4 videos can be utilized to reduce re-transmission of the same objects, and then the saved bandwidth can be used to service more users. However, some thresholds must be analyzed first to maintain the acceptable quality of services (QoS) requested by users, when reducing unnecessary object transmission on one side. Thus, according to the defined thresholds, we propose a dynamically adjusting algorithm to coordinate the object streams between the server and clients. The server not only allocates network bandwidth, but also adjusts ever-allocated QoS appropriately using a degrading and upgrading strategy, based on the current network status. Lastly, through the simulation, we found that our method has better performance than the other three methods owing to its flexibility to the network status.
Yin-Fu HuangEmail:
  相似文献   
76.
Efficient video encryption scheme based on advanced video coding   总被引:1,自引:0,他引:1  
A video encryption scheme combining with advanced video coding (AVC) is presented and analyzed in this paper, which is different from the ones used in MPEG1/2 video encryption. In the proposed scheme, the intra-prediction mode and motion vector difference are encrypted with the length-kept encryption algorithm (LKE) in order to keep the format compliance, and the residue data of the macroblocks are encrypted with the residue data encryption algorithm (RDE) in order to keep low cost. Additionally, a key distribution scheme is proposed to keep the robustness to transmission errors, which assigns sub-keys to different frames or slices independently. The encryption scheme’s security, time efficiency and error robustness are analyzed in detail. Experimental results show that the encryption scheme keeps file format unchanged, is secure against replacement attacks, is efficient in computing, and is robust to some transmission errors. These properties make it a suitable choice for real-time applications, such as secure IPTV, secure videoconference or mobile/wireless multimedia, etc.
Shiguo LianEmail:
  相似文献   
77.
This paper addresses the problem of estimating the 3D trajectory and associated uncertainty of an underwater autonomous vehicle from a set of images of the seabed taken by an onboard camera. The presented algorithms resort to the use of video mosaics and build upon previous work on image registration and visual pose estimation. The pose estimation is accomplished in two steps. Firstly, a video mosaic is created automatically, covering a region of interest of the seabed. Then, after associating a 3D referential for the mosaic, the estimation of the camera position from a new view of the scene becomes possible.

The main contribution of this paper lies on the assessment of the performance of the 3D pose algorithms. In order to do this, an image sequence with available ground-truth is used for precise error measuring. A first-order error propagation analysis is presented, relating the uncertainty in the location of the match points with the uncertainty in the pose parameters. The importance of predicting the estimate uncertainty is emphasized by the fact that it can be used for comparing algorithms and for the on-line monitoring of the vehicle trajectory reconstruction quality.

Several iterative and non-iterative pose estimation methods are discussed, differing both on the criteria being minimized and on the required information about the camera intrinsic parameters. This information ranges from the full knowledge of the parameters, to the case where they are estimated using self-calibration from an image sequence under pure rotation. The implemented pose algorithms are compared for the accuracy and estimate covariance.  相似文献   

78.
视频结构化浏览和查询系统:Videowser   总被引:3,自引:2,他引:1  
显然目前存在一些基于镜头的视频分析方法能够为用户操纵视频提供一些方便,但由于在一个长视频中其镜头数太多,单元太小,而且单个视频镜头往往也无法表达出潜在的视频语义,所有这些都说明了必要的一个更高的层次上去组织视频。本文提出的视频目录层次结构把视频中镜头在其自身时间及内容的约束下形成若干镜群,再对镜群中的镜头进行聚类获得若干视觉相似镜头的集束-镜组,据此设计和实现的Videowser可让用户通过视频的目录层次结构进行非线性的浏览及观看;用户除了进行非线性的浏览外,还可根据自己的需要直接进行基于视频内容和语义的综合查询。  相似文献   
79.
虚拟空间会议系统中视频合成技术的研究与实现   总被引:4,自引:1,他引:3  
虚拟空间会议系统能够把所有与会者合成同一个虚拟会场中,从而构造一个能提供无缝的会场环境,眼神接触、凝视感知等普通多媒体会议系统不具备的虚拟协同工作环境。VST系统是我们刚刚完成的一个虚拟空间会议系统。视频合成技术是其实现的关键技术之一。本文介绍了VST系统中视频合成技术的研究与实现。  相似文献   
80.
一个有效的基于运动的视频检索系统   总被引:2,自引:0,他引:2  
在视频摄取的过程中,摄象机的运动在某种程度上反映了当前视频的部分语义特征,所以通过对摄象机运动的提取能够更好地实现对视频的浏览以及基于内容的检索。针对以上应用,本文提出了一种用运动矢量的分布来提取摄相机运动的方法,测试后表明,该方法能有效地分析出多种相机运动并具有较好的鲁棒性。同时我们以此为基础实现了一个基于相机运动的视频检索系统。  相似文献   
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