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11.
The broadband integrated services digital networks (B-ISDN) based on asynchronous transfer mode (ATM) technology can support a wide range of applications such as voice, video, still images, and data. Compression techniques increase the effective bandwidth utilization, but the bursty and asynchronous nature of the traffic can still lead to congestion in the network, and degradation of image quality and quality of service (QOS). Some of the features to provide better coding schemes for ATM networks are layered coding, resynchronization, buffering, interleaved schemes, constrained bit rate due to buffers, encapsulation with the RTP or AAL1 for clock recovery, lapped transforms, motion compensation, and optimal bit allocation for coders based on wavelet transforms. We review various techniques forimage and video coding such as transforms, motion compensation, vector quantization, and subband coding. We outline the impact of the cell loss ratio (CLR), delay and cell delay variation (CDV) on video coding: blocking effects, loss of frame synchronization, motion vectors, and vector quantization codewords. The open problems include tuning coding parameters to the available QOS provided by the network.  相似文献   
12.
The transport of video images is likely to be a major application of high-speed networks of the future. These applications are capable of utilizing the high bandwidths that will become available with the advent of B-ISDN. In this paper, we propose a new methodology (called TES) for modeling the frame bitrate stream generated by compressed video sources. The main characteristic of this method is that it can model an arbitrary marginal distribution and approximate the autocorrelation structure of the random bitrate process generated by compressed frames. We present a modeling example utilizing this method, based on data from a video coding algorithm employing a layering technique. Using the source model, we develop a simulation model of a multiplexer of video sources. We show that this model can be used to address a number of design issues that arise in this class of problem. In particular, we show that for a layered video coding algorithm, it is possible to have a gain in the number of sources multiplexed at the cost of some loss of low priority packets.  相似文献   
13.
Recent advances in experimental technique make SuperDense Teleportation (SDT) possible only now, ten years after my first proposal at an ISI Torino summer conference on Quantum Computing. The effect uses remote state preparation to send more state-specifying parameters per bit than ordinary quantum teleportation (QT) can transmit. The SDT uses a maximally entangled state to teleport the relative phases of an n-dimensional state with equal amplitudes on every standard basis vector. For n greater than or equal to 3, the SDT sends more of these state-specifying parameters than QT. In the limit of large n the ratio is 2 to 1, hence the nomenclature by analogy with Super Dense Coding. Alice’s measurements and Bob’s transformations are far simpler than their corresponding operations in QT. The roles of Charles who chooses the state and Diana who deploys it are different than in QT. My discussion includes a brief review of the progress and possibilities of realization for several different experimental approaches around the world. This paper is the write-up of my remarks at the Festschrift conference for Anton Zeilinger, for many years a close collaborator in the Hampshire College NSF grant continuing our work with Mike Horne and Danny Greenberger started under Cliff Shull at MIT in the late 20th century.  相似文献   
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提出了基于差分相干解调法的DS/BDPSK水声通信技术,在接收端采用差分相干解调的方法,解决了在水声通信中载波估计较难的问题,可克服传输过程中由于载波漂移产生的频率和相位误差.通过计算机仿真研究、湖试试验,验证了该系统在复杂的水声信道中具有较强的抗多径能力、抗多普勒能力,能实现低误码率通信,具有较好的有效性和鲁棒性.  相似文献   
16.
分布式视频编码对编码器的功耗、复杂度、存储能力和传输能力都有较高的要求,而分布式信源编码理论正好适应了这一需求。为了使人们对这一技术有所了解,首先阐述了分布式视频编码的基本原理与其应用研究现状。并针对多视点分布式视频编码的Wyner—Ziv编解码器设计、虚拟“相关信道”建模、辅助边信息生成等几项关键技术存在的问题及最新研究进展进行分析和实验,最后总结了分布式信源编码理论在多视点视频编码的发展与研究方向。  相似文献   
17.
Congestion is one of the most important challenges in optical networks. In a Passive Optical Network (PON), the Optical Line Terminal (OLT) is a bottleneck and congestion prone. In this paper, a framework is proposed with Forward Error Correction (FEC) at the IP layer combined with Weighted Round Robin (WRR) at the scheduling level to overcome packet-loss due to congestion in the OLT in order to achieve efficient video multicasting over PON. In the FEC scheme, Reed-Solomon (RS(n,k)) with erasure coding is used, where (nk) erroneous symbols per n symbol blocks can be corrected. In our framework, an Internet Protocol TeleVision (IPTV) service provider uses the mentioned RS coding and generates redundant packets from regular IPTV packets in such a way that an Optical Network Unit (ONU) can recover lost packets from received packets, thus resulting in a better video quality. Simulation results show that using the proposed framework, an ONU can recover many lost packets and achieve better video quality under different traffic loads for its users. For instance, the proposed method can reduce packet loss rate by almost 55% and 10% under traffic load 0.9, respectively, compared with the Round Robin (RR) and WRR methods under symmetric traffic load. When High Receivers Queue (HRQ) traffic (i.e., traffic received by many users) is twice Low Receivers Queue (LRQ) traffic (i.e., traffic received by a small number of users), this reduction is almost 86% and 30% under traffic load 0.9. Finally, when LRQ traffic is twice HRQ traffic, the reduction in packet loss rate is almost 70% and 91% at traffic load 0.5.  相似文献   
18.
针对国内小卫星常用的统一遥测模式,讨论了在遥测速率受限的条件下,分包遥测格式设计应满足的基本条件;定义了分包遥测数据格式设计过程中的包编码损失率,并以此作为包数据格式编码效率的评价函数;分析了分包遥测数据格式设计过程中包长度、包采样周期等参数变化对评价函数的影响,进而给出了分包遥测数据格式设计中的应满足的条件和遵循的原则。  相似文献   
19.
随着虚拟现实技术不断发展,360度视频编码开始成为研究热点。应用于虚拟现实的360度视频与传统的视频相比分辨率更高,编码数据量更大,在实际应用中面临传输带宽有限的瓶颈,编码效率问题有待解决。归纳分析了国际标准组织联合视频研究组(joint video exploration team, JVET)正在制定的360度视频编码投影变换技术及其编码优化方法,综合对比了各变换技术的编码性能。根据当前最新研究成果,对下一步研究需要解决的问题进行了探讨总结,给出未来的研究方向和思路。  相似文献   
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