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101.
Kevin E. Spaulding Geoffrey J. Woolfe Rajan L. Joshi 《Color research and application》2003,28(4):251-266
Image sources, such as digital camera captures and photographic negatives, typically have more information than can be reproduced on a photographic print or a video display. The information that is lost during the tone/color rendering process relates to both the extended dynamic range and color gamut of the original scene. In conventional photographic systems, most of this additional information is archived on the photographic negative and can be accessed by adjusting the way the negative is printed. However, most digital imaging systems have traditionally archived only a rendered video RGB image. As a result, it is not possible to make the same sorts of image manipulations that historically have been possible with conventional photographic systems. This suggests that there would be an advantage to storing images using an extended dynamic range/color gamut color encoding. However, because of file compatibility issues, digital imaging systems that store images using color encoding other than a standard video RGB representation (e.g., sRGB) would be significantly disadvantaged in the marketplace. In this article, we describe a solution that has been developed to maintain compatibility with existing file formats and software applications, while simultaneously retaining the extended dynamic range and color gamut information associated with the original scenes. With this approach, the input raw digital camera image or film scan is first transformed to the scene‐referred ERIMM RGB color encoding. Next, a rendered sRGB image is formed in the usual way and stored in a conventional image file (e.g., a standard JPEG file). A residual image representing the difference between the original extended dynamic range image and the final rendered image is formed and stored in the image file using proprietary metadata tags. This provides a mechanism for archiving the extended dynamic range/color gamut information, which is normally discarded during the rendering process, without sacrificing interoperability. Appropriately enabled applications can decode the residual image metadata and use it to reconstruct the ERIMM RGB image, whereas applications that are not aware of the metadata will ignore it and only have access to the sRGB image. The residual image is formed such that it will have negligible pixel values for those portions of the image that lie within the sRGB gamut, and will therefore be highly compressible. Tests on a population of 950 real customer images have demonstrated that the extended dynamic range scene information can be stored with an average file size overhead of about 8% compared to the sRGB images alone. © 2003 Wiley Periodicals, Inc. Col Res Appl, 28, 251–266, 2003; Published online in Wiley InterScience (www.interscience.wiley.com). DOI 10.1002/col.10160 相似文献
102.
半导体晶圆制造车间层控制的内容及方法 总被引:2,自引:0,他引:2
半导体晶圆制造企业是资本密集、技术密集型产业,晶圆制造厂也是公认生产最为复杂的工厂之一。产品更新换代快、市场竞争激烈等特点使得投资者对设备产能和设备利用率高度重视。这已不仅仅是技术问题,而是生产制造过程管理的问题。本文介绍了半导体晶圆制造车间层控制的内容及方法。 相似文献
103.
Location and calculation-free node-scheduling schemes in large wireless sensor networks 总被引:1,自引:0,他引:1
In wireless sensor networks that consist of a large number of low-power, short-lived, unreliable sensors, one of the main design challenges is to obtain long system lifetime without sacrificing system original performance (sensing coverage and sensing reliability). To solve this problem, one of the potential approaches is to identify redundant nodes at the sensing interface and then assign them an off-duty operation mode that has lower energy consumption than the normal on-duty mode. In our previous work [J. Wireless Commun. Mobile Comput. 3 (2003) 271; Processing of ACM Wireless Sensor Network and Application Workshop 2002, September 2002], we proposed a node-scheduling scheme, which can provide a 100% sensing coverage preservation capability. This, however, requires each node to be aware of its own and its neighbors’ location information. Also, in that scheme, each node has to do accurate geometrical calculation to determine whether to take an off-duty status. In this paper, we propose and study several alternative node-scheduling schemes, which cannot completely preserve the original system coverage, but are nonetheless light-weighted and flexible compared with the previous one. Our simulation results compare these schemes with the previous one and demonstrate their effectiveness. 相似文献
104.
105.
Andrzej Ciepielewski 《International journal of parallel programming》1991,20(6):421-451
Implementation of or-parallel Prolog systems offers a number of interesting scheduling problems. The main issues are the interaction between memory models and scheduling, ordering of multiple solutions, and scheduling of speculative work. The problems occur partly because of the design choices (e.g. the choice of a memory model), and partly because of the desire to maintain observational equivalence between parallel and sequential implementations of Prolog, while achieving high efficiency. In the first part of this paper a common framework for discussing scheduling in or-parallel systems is introduced, and also a collection of issues that must be addressed in such systems is presented. In the second part of the paper we survey a number of solutions to these problems comparing their efficiency whenever possible. We close the survey with a short discussion of open problems.Current association: Carlstedt Elektronik AB 相似文献
106.
Parthasarathy P. Tirumalai Meng Lee Michael S. Schlansker 《The Journal of supercomputing》1991,5(2-3):119-136
Modulo scheduling theory can be applied successfully to overlap Fortran DO loops on pipelined computers issuing multiple operations per cycle both with and without special loop architectural support. This paper shows that a broader class of loops—REPEAT-UNTIL, WHILE, and loops with more than one exit, in which the trip count is not known beforehand—can also be overlapped efficiently on multiple-issue pipelined machines. The approach is described with respect to a specific machine model, but it can be extended to other models. Special features in the architecture, as well as compiler representations for accelerating these loop constructs, are discussed. Performance results are presented for a few select examples.An earlier version of this paper was presented at Supercomputing '90. 相似文献
107.
在分析一类离散事件动态系统的运行周期性及稳定性时,必须求解极大代数意义下矩阵的特征值。这一直被认为是十分困难的工作。直至目前为止,尚无一种能确定任一方阵全部特征值及特征向量的简易方法。本文对极大代数意义下任一方阵的幂矩阵的周期性特征进行了深入分析。本文的结果为寻求计算特征值及特征向量的新算法提供了十分有效的途径。 相似文献
108.
聚氨酯/聚(甲基丙烯酸甲酯-甲基丙烯酸丁酯)互穿聚合物网络聚合物的阻尼性能 总被引:7,自引:0,他引:7
采用本体聚合法合成出一系列阻尼性能良好的聚氨酯/聚(甲基丙烯酸甲酯-甲基丙烯酸丁酯)(PU/P(MMA-BMA))互穿聚合物网络(IPN)聚合物,通过动态力学分析方法表征了PU/P(MMA-BMA)IPN聚合物的阻尼性能。探讨了加入催化剂、高温后处理、交联剂用量及PU与P(MMA-BMA)的质量比对PU/P(MMA-BMA)IPN聚合物阻尼性能的影响。实验结果表明,经高温后处理后,以二月桂酸二丁基锡为催化剂、交联剂二乙烯基苯用量(占MMA和BMA的摩尔分数)为1.5%、PU与P(MMA-BMA)的质量比接近1或小于1时,PU/P(MMA-BMA)IPN聚合物具有良好的阻尼性能。 相似文献
109.
正压冲固基础海洋平台冰激振动动力响应 总被引:1,自引:0,他引:1
正压冲固基础海洋平台是一种新型平台桩基结构形式。采用三维有限元的数值分析方法,建立了正压冲固平台的三维有限元模型。基于冰激强迫振动理论提出动冰载荷的计算方法,根据海冰破碎长度和冰速确定冰载周期,冰强度限制的水平冰力作为冰力峰值,得到的动冰载荷用于正压冲固平台的动力响应分析,并依照规范计算了6倍桩径处刚性固定时的动力响应。三维有限元方法计算得到的动力响应大于6倍桩径刚性固定时的计算结果,结构安全性评估偏于安全。 相似文献
110.