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Several results in coding theory (e.g. the Carlitz-Uchiyama bound) show that the weight distributions of certain algebraic codes of lengthn are concentrated aroundn/2 within a range of width n. It is proved in this article that the extreme weights of a linear binary code of sufficiently high dual distance cannot be too close ton/2, the gap being of order n. The tools used involve the Pless identities and the orthogonality properties of Krawtchouk polynomials, as well as estimates on their zeroes. As a by-product upper bounds on the minimum distance of self-dual binary codes are derived. 相似文献
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In cloud storage, because the data owner loses the physical control of the data, the data may be tampered with or deleted. Although, it has been proposed to adopt provable data possession (PDP) or proofs of retrievability (POR) mechanism to ensure the integrity of cloud storage data. However, at present, most PDP/POR schemes are based on traditional cryptographic mechanisms and cannot resist quantum computer attacks. For this reason, the first POR scheme based on coding mechanism (BC-POR) is proposed in this paper. The scheme is constructed based on the difficulty assumptions of 2-regular word syndrome decoding (2-RWSD) problem and Goppa code distinguishing problem. Moreover, considering the low computing power of lightweight users, this paper adopts an audit scheme that supports the outsourcing of data tag calculation on the client side, that is, the calculation of data tag generation is outsourced to a third-party institution for execution. First of all, this scheme can prevent third-party institution from obtaining the real content of the data in the process of calculation tags and realize the privacy protection of user data. Secondly, the scheme uses a FSB hash function to generate a decodable syndrome, and this algorithm does not require iterative operations during the tagging process, thereby reducing the computational overhead of the tag. Finally, the provable security method is used to prove the security of the proposed scheme, and the performance of the proposed audit scheme is evaluated to prove the effectiveness of the scheme. 相似文献
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The latest coding standard Versatile Video Coding (VVC) developed by the Joint Video Experts Team (JVET) and Video Coding Experts Group (VCEG) was finalized in 2020. By introducing several new coding techniques, VVC improves the compression efficiency by 50% compared with H.265/HEVC. However, the coding complexity increases dramatically, which obstructs it from real-time application. To tackle this issue, a fast inter coding algorithm utilizing coding information is proposed to speed up the coding process. First, by analyzing the coding areas of the neighboring CUs, we predict the coding area of the current CU to terminate unnecessary splitting modes. Then, the temporally optimal coding mode generated during the prediction process is further utilized to shrink the candidate modes to speed up the coding process. Finally, the distribution of neighboring prediction modes are exploited to measure the motion complexity of the current CU, based on which the unnecessary prediction modes can be skipped earlier. Experimental results demonstrate that the proposed method can reduce the coding complexity by 40.08% on average with 0.07 dB BDPSNR decrease and 1.56% BDBR increase, which outperforms the state-of-the-art approach. 相似文献
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The more advanced multi-view extension, MV-HEVC, effectively exploits visual similarities between multi-view videos and enables high compression efficiency. Each view in the multi-view sequence depends on the captured scene, the distance between cameras and recording angles. Increasing the distance between dependent viewpoints generates an inter-view disparity. This impacts the inter-view similarities, affects the disparity estimation and further increases the computational complexity of the MV-HEVC encoder. In this paper, an efficient earlier disparity estimation is proposed for low complexity MV-HEVC. This algorithm is based on reducing the complexity of disparity estimation by eliminating the inter-view offset. Moreover, the inter-view similarities are controlled by considering the reliability of each coding unit size in the search range. This reliability is estimated by reducing the number of searching points within a new limited window. For reliable motion estimation, we further proposed an earlier decision of coding units splitting in the dependent views according to those in the reference views. Experimental results show that the proposed algorithm can achieve an average encoding time saving of 20.37%–40,61% with marginal performance degradation. 相似文献
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The quality of shadow mapping is traditionally limited by texture resolution. We present a novel lossless compression scheme for high‐resolution shadow maps based on precomputed multiresolution hierarchies. Traditional multiresolution trees can compactly represent homogeneous regions of shadow maps at coarser levels, but require many nodes for fine details. By conservatively adapting the depth map, we can significantly reduce the tree complexity. Our proposed method offers high compression rates, avoids quantization errors, exploits coherency along all data dimensions, and is well‐suited for GPU architectures. Our approach can be applied for coherent shadow maps as well, enabling several applications, including high‐quality soft shadows and dynamic lights moving on fixed‐trajectories. 相似文献