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61.
L. Plowman O. Stevenson J. McPake C. Stephen C. Adey 《Journal of Computer Assisted Learning》2011,27(4):361-371
Schemes that seek to ensure that children have access to technology at home have, so far, been aimed at children over the age of 8. However, there is likely to be an increasing policy interest in extending similar schemes to pre‐school children given widespread commitment to the value of early intervention in children's education and family life. We draw on three research studies conducted by the authors to discuss the range of technologies that children encounter at home, the different forms their learning takes and family support for learning. We use these findings to provide starting points for considering the implementation of similar schemes for pre‐school children and their parents in the future, identifying several questions to consider when developing policy on home access to technology for pre‐schoolers: which technologies are most appropriate? Will access to technology at home lead to increased use? What roles do parents play in supporting learning? Which forms of learning are most likely to be promoted? 相似文献
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随着NGN下一代网络业务的不断推出,家庭用户对通信、娱乐、智能控制和安防的需求日益迫切,因此本文通过分析IPv6在智能家居方面的优势,提出了基于IPv6的智能家居模型。 相似文献
64.
Khairul Salleh Hiroaki Seki Yoshitsugu Kamiya Masatoshi Hikizu 《Artificial Life and Robotics》2008,12(1-2):142-147
Manipulating deformable objects like clothes, plastic, and paper by a robot is very challenging. This paper focuses on clothes
manipulation as an example. A tracing manipulation method is used here to find a corner of the clothes. In this paper, tracing
refers to tracing the clothes’ edge, with the robot’s movement based on feedback from sensors. One difficulty during this
edge tracing is to make the robot trace smoothly and speedily without dropping the clothes in the process. This is due to
the fact that deformable objects are sensitive to contact forces. A solution to this problem is to design a special robot
gripper that can trace the clothes without having to worry about the clothes slipping away. In this paper, the development
of inchworm-type grippers is proposed. Two sets of grippers inside a robot hand will allow the robot to trace the clothes
more freely because there will always be a gripper firmly holding the clothes at any time. A unique tracing method for towel
spreading using the inchworm grippers is also discussed. Experimental results have demonstrated the effectiveness of both
the proposed grippers and also the algorithm.
This work was presented in part at the 12th International Symposium on Artificial Life and Robotics, Oita, Japan, January
25–27, 2007 相似文献
65.
Considerate home notification systems: a field study of acceptability of notifications in the home 总被引:2,自引:2,他引:0
Martijn H. Vastenburg David V. Keyson Huib de Ridder 《Personal and Ubiquitous Computing》2008,12(8):555-566
A field study in ten homes was conducted to understand what influences users’ acceptability of notifications in the home environment.
The key finding is that perceived message urgency is the primary indicator of acceptability of notifications in the home—if
people think a message is urgent, they want the message to be shown immediately, regardless of what they are doing at the
time of notification. The study also shows that the acceptability of low-urgent and medium-urgent messages could be improved
by taking into account mental activity load at the time of notification. No effect of physical activity was found on acceptability.
The results suggest that to improve the scheduling of notifications in the home, notification systems need a mechanism assessing
both the message urgency and the mental activity load, whereas physical activity can be ignored. From a methodological point
of view, it is difficult to measure acceptability of notifications in a realistic setting, given the need to balance experimental
control with realistic context. The present paper suggests a way to introduce controlled notifications and subjective measurements
of acceptability in homes. 相似文献
66.
蓝牙(Bluetooth)在数字化信息家电中的应用 总被引:5,自引:0,他引:5
随着计算机和网络通信技术的发展,计算机数字化技术,现代通信技术,已融合到信息家电中,使之智能化并具有网络信息终端的功能,本文讨论了蓝牙协议体系分析及应用模型,蓝牙连接方案,及蓝牙在数字化信息家电中的应用。 相似文献
67.
By transforming the personal computer into a communication appliance, the Internet has initiated the true home computing revolution. As a result, Computer Mediated Communication (CMC) technologies are increasingly used in domestic settings, and are changing the way people keep in touch with their relatives and friends. This article first looks at how CMC tools are currently used in the home, and points at some of their benefits and limitations. Most of these tools supportexplicit interpersonal communication, by providing a new medium for sustaining conversations. The need for tools supportingimplicit interaction between users, in more natural and effottless ways, is then argued for. The idea of affective awareness is introduced as a general sense of being in touch with one's family and friends. Finally, the KAN-G framework, which enables affective awareness through the exchange of digital photographs, is described. Various components, which make the capture, distribution, observation and annotation of snapshots easy and effortless, are discussed. 相似文献
68.
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70.
Yung-Wei KaoAuthor Vitae Shyan-Ming YuanAuthor Vitae 《Computer Standards & Interfaces》2012,34(1):171-188
The ideas of smart home and home automation have been proposed for many years. However, when discussing homes of the future, related studies have usually focused on deploying various smart appliances (or devices) within a home environment and employing those appliances automatically by pre-defined procedures. The difficulties of supporting user-configurable automation are due to the complexity of various dynamic home environments. Moreover, within their home domains, users usually think semantically; for example, “I want to turn off all the lights on the second floor”. This paper proposes a semantic home automation system, USHAS (User-configurable Semantic Home Automation System), which adopts Web Service and WSBPEL for executing automated process; OWL and OWL-S for defining home environments and service ontology; and a self-defined markup language, SHPL (Semantic Home Process Language), for describing semantic processes. 相似文献