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101.
Artificial immune systems (AIS) are computational systems inspired by the principles and processes of the vertebrate immune system. The AIS‐based algorithms typically exploit the immune system's characteristics of learning and adaptability to solve some complicated problems. Although, several AIS‐based algorithms have proposed to solve multi‐objective optimization problems (MOPs), little focus have been placed on the issues that adaptively use the online discovered solutions. Here, we proposed an adaptive selection scheme and an adaptive ranks clone scheme by the online discovered solutions in different ranks. Accordingly, the dynamic information of the online antibody population is efficiently exploited, which is beneficial to the search process. Furthermore, it has been widely approved that one‐off deletion could not obtain excellent diversity in the final population; therefore, a k‐nearest neighbor list (where k is the number of objectives) is established and maintained to eliminate the solutions in the archive population. The k‐nearest neighbors of each antibody are founded and stored in a list memory. Once an antibody with minimal product of k‐nearest neighbors is deleted, the neighborhood relations of the remaining antibodies in the list memory are updated. Finally, the proposed algorithm is tested on 10 well‐known and frequently used multi‐objective problems and two many‐objective problems with 4, 6, and 8 objectives. Compared with five other state‐of‐the‐art multi‐objective algorithms, namely NSGA‐II, SPEA2, IBEA, HYPE, and NNIA, our method achieves comparable results in terms of convergence, diversity metrics, and computational time.  相似文献   
102.
The agriculture sector still lacks the tools and models to enhance the utilization of different resources. This paper addresses the vineyard harvesting problem in developing countries, with the objective of optimizing the wine quality and minimizing the operational costs. Heuristics were introduced to better assign the harvesting days to the different grape blocks that exist in the vineyard's field. The quality of the grapes was a key target as it can transform production from a pinnacle wine to a bulk one. We solved several numerical examples for verification and demonstrative purposes and found that our proposed approach finds solutions that significantly reduce the harvesting costs in the vineyard and considerably outperform Branch and Bound algorithm especially for large problems.  相似文献   
103.
高层建筑结构力学模型仿真系统   总被引:1,自引:0,他引:1  
该文介络了高层建筑结构力学模型仿真的理论基础、关键技术和实现途径,并简述了高层建筑结构多媒体仿真系统MSTB的设计特点。  相似文献   
104.
Contrary to popular belief, biologists discovered that worker ants are really not all hardworking. It has been found that in three separate 30-strong colonies of black Japanese ants (Myrmecina nipponica), about 20% of worker ants are diligent, 60% are ordinary, and 20% are lazy. That is called 20:60:20 rule. Though they are lazy, biologists suggested that lazy worker ants could be contributing something to the colony that is yet to be determined. In our last research, we used CHC (cross generational elitist selection, heterogeneous recombination, and cataclysmic mutation) with the worker ants’ rule (WACHC) aiming at solving optimization problems in changing environments. CHC is a nontraditional genetic algorithm (GA) which combines a conservative selection strategy that always preserves the best individuals found so far with a radical (highly disruptive) recombination operator. In our last research, we verified that WACHC performs better than CHC in only one case of fully changing environment. In this paper, we further discuss our proposed WACHC dealing with changing environment problems with varying degree of difficulty, compare our proposal with hypermutation GA which is also proposed for dealing with changing environment problems, and discuss the difference between our proposal and ant colony optimization algorithms.  相似文献   
105.
媒体舆论引导仿真   总被引:1,自引:0,他引:1  
使用multi-Agent的建模思想,以现实为基础建立了一个舆论涌现的仿真模型.该模型主要由个体和媒体以及它们之间的规则组成.个体的属性包括了个体之间的信任度、个体观点的可信度和个体的从众性;媒体的属性包括媒体的影响范围和权威度.规则包括个体交互规则和个体与媒体的交互规则.通过仿真证明了模型是合理的,并且用该模型来仿真媒体对舆论演化的引导作用,从媒体的数量和报道频率2个方面研究媒体在舆论形成过程中的引导作用,结果发现积极媒体的数量越多对舆论的引导作用越强,媒体的报道频率增加会对舆论的形成产生积极效果,但是超过一定次数时对舆论的影响作用有限.最后通过对模拟结果的分析,提出了通过媒体来引导舆论的方式.  相似文献   
106.
This paper presents a parameter sensitivity study of the Nelder-Mead Simplex Method for unconstrained optimization. Nelder-Mead Simplex Method is very easy to implement in practice, because it does not require gradient computation; however, it is very sensitive to the choice of initial points selected. Fan-Zahara conducted a sensitivity study using a select set of test cases and suggested the best values for the parameters based on the highest percentage rate of successful minimization. Begambre-Laier used a strategy to control the Particle Swarm Optimization parameters based on the Nelder Mead Simplex Method in identifying structural damage. The main purpose of the paper is to extend their parameter sensitivity study to better understand the parameter’s behavior. The comprehensive parameter sensitivity study was conducted on seven test functions: B2, Beale, Booth, Wood, Rastrigin, Rosenbrock and Sphere Functions to search for common patterns and relationships each parameter has in producing the optimum solution. The results show important relations of the Nelder-Mead Simplex parameters: reflection, expansion, contraction, and Simplex size and how they impact the optimum solutions. This study is crucial, because better understanding of the parameters behavior can motivate current and future research using Nelder-Mead Simplex in creating an intelligent algorithm, which can be more effective, efficient, and save computational time.  相似文献   
107.
分析了多输入多输出多变量系统在某环节失效时系统的整体性,给出了针对开环传递函数矩阵以及解耦后新对象均为本质稳定对象时系统的冗余设计方法.该方法有效解决了某环节失效后对系统稳定性的影响,实现了复杂系统的容错控制.仿真结果表明,该冗余设计方法可行,能够实现系统的容错控制.  相似文献   
108.
Terminal assignment problem (TEAP) is to determine minimum cost links to form a network by connecting a given set of terminals to a given collection of concentrators. This paper presents a novel discrete particle swarm optimization (PSO) based on estimation of distribution (EDA), named DPSO-EDA, for TEAP. EDAs sample new solutions from a probability model which characterizes the distribution of promising solutions in the search space at each generation. The DPSO-EDA incorporates the global statistical information collected from personal best solutions of all particles into the PSO, and therefore each particle has comprehensive learning and search ability. In the DPSO-EDA, a modified constraint handling method based on Hopfield neural network (HNN) is also introduced to fit nicely into the framework of the PSO and thus utilize the merit of the PSO. The DPSO-EDA adopts the asynchronous updating scheme. Further, the DPSO-EDA is applied to a problem directly related to TEAP, the task assignment problem (TAAP), in order to show that the DPSO-EDA can be generalized to other related combinatorial optimization problems. Simulation results on several problem instances show that the DPSO-EDA is better than previous methods.  相似文献   
109.
In this paper we propose a heuristic approach for the problem of packing equal rectangles within a convex region. The approach is based on an Iterated Local Search scheme, in which the key step is the perturbation move. Different perturbation moves, both combinatorial and continuous ones, are proposed and compared through extensive computational experiments on a set of test instances. The overall results are quite encouraging.  相似文献   
110.
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