全文获取类型
收费全文 | 1373篇 |
免费 | 194篇 |
国内免费 | 71篇 |
专业分类
电工技术 | 29篇 |
综合类 | 63篇 |
化学工业 | 36篇 |
金属工艺 | 22篇 |
机械仪表 | 83篇 |
建筑科学 | 56篇 |
矿业工程 | 7篇 |
能源动力 | 10篇 |
轻工业 | 2篇 |
水利工程 | 12篇 |
石油天然气 | 5篇 |
武器工业 | 4篇 |
无线电 | 290篇 |
一般工业技术 | 37篇 |
冶金工业 | 10篇 |
原子能技术 | 1篇 |
自动化技术 | 971篇 |
出版年
2025年 | 7篇 |
2024年 | 15篇 |
2023年 | 22篇 |
2022年 | 27篇 |
2021年 | 31篇 |
2020年 | 29篇 |
2019年 | 48篇 |
2018年 | 41篇 |
2017年 | 51篇 |
2016年 | 50篇 |
2015年 | 75篇 |
2014年 | 99篇 |
2013年 | 93篇 |
2012年 | 101篇 |
2011年 | 135篇 |
2010年 | 109篇 |
2009年 | 91篇 |
2008年 | 96篇 |
2007年 | 102篇 |
2006年 | 70篇 |
2005年 | 53篇 |
2004年 | 44篇 |
2003年 | 52篇 |
2002年 | 36篇 |
2001年 | 40篇 |
2000年 | 24篇 |
1999年 | 24篇 |
1998年 | 21篇 |
1997年 | 11篇 |
1996年 | 7篇 |
1995年 | 4篇 |
1994年 | 4篇 |
1993年 | 9篇 |
1992年 | 5篇 |
1991年 | 3篇 |
1990年 | 1篇 |
1989年 | 2篇 |
1984年 | 4篇 |
1963年 | 1篇 |
1960年 | 1篇 |
排序方式: 共有1638条查询结果,搜索用时 0 毫秒
1.
合作学习已经越来越多的被大学教师引入到英语教学中。文章探讨了合作学习中遇到的问题,分析合作学习受阻的原因,提出解决问题的对策。 相似文献
2.
A variety of computational tasks in early vision can be formulated through lattice networks. The cooperative action of these networks depends upon the topology of interconnections, both feedforward and recurrent ones. The Gabor-like impulse response of a 2nd-order lattice network (i.e. with nearest and next-to-nearest interconnections) is analysed in detail, pointing out how a near-optimal filtering behaviour in space and frequency domains can be achieved through excitatory/inhibitory interactions without impairing the stability of the system. These architectures can be mapped, very efficiently at transistor level, on VLSI structures operating as analogue perceptual engines. The hardware implementation of early vision tasks can, indeed, be tackled by combining these perceptual agents through suitable weighted sums. Various implementation strategies have been pursued with reference to: (i) the algorithm-circuit mapping (current-mode and transconductor approaches); (ii) the degree of programmability (fixed, selectable and tunable); and (iii) the implementation technology (2 and 0.8 gate lengths). Applications of the perceptual engine to machine vision algorithms are discussed. 相似文献
3.
This paper reports on an ergonomic study carried out during the design of a cutting machine-tool for the composite material in carbody parts casting. During this design process, the users’ needs were inferred by the designers on the basis of their own mental representations of the use of the new device. These representations of the users’ needs, correct or false, play a decisive role in the choice of a solution. The aim of the study is to identify their particularity. Analyzing the design meetings, we have highlighted that users are considered either as subsystems or basic design principles or elements of an imagined scenario. We have shown that these representations are linked to the types of meetings held during the design process. Accordingly, a diversification of the types of meetings should be promoted by the project leader, so that designers extend their points of view of the operators. 相似文献
4.
The Haptic Cooperative Virtual Workspace (HCVW), where users can simultaneously manipulate and haptically feel the same object, is beneficial and in some cases indispensable for training a team of surgeons, or in application areas in telerobotics and entertainment. In this paper we propose an architecture for the haptic cooperative workspace where the participants can kinesthetically interact, feel and push each other simultaneously while moving in the simulation. This involves the ability to manipulate the same virtual object at the same time. A set of experiments carried out to investigate the haptic cooperative workspace is reported. A new approach to quantitatively evaluate the cooperative haptic system is proposed, which can be extended to evaluate haptic systems in general. 相似文献
5.
基于C/S的CAD协同设计环境的产品数据管理技术 总被引:3,自引:0,他引:3
数据管理系统是CAD协同设计环境核心系统之一。此文介绍了基于Client/ServerrCAD协同设计环境的数据管理关键技术,看重介绍了数据的模型结构和组织,数据库设计,版本管理,配置管理,数据安全性及一致性控制等内容。最后对系统实际应用效果进行了评价。 相似文献
6.
7.
Adrian?AgustinEmail author Josep?Vidal Olga?Mu?oz 《International Journal of Wireless Information Networks》2005,12(4):263-280
Cooperative transmission can be seen as a “virtual” MIMO system, where the multiple transmit antennas are in fact implemented distributed by the antennas both at the source and the relay terminal. Depending on the system design, diversity/multiplexing gains are achievable. This design involves the definition of the type of retransmission (incremental redundancy, repetition coding), the design of the distributed space-time codes, the error correcting scheme, the operation of the relay (decode & forward or amplify & forward) and the number of antennas at each terminal. Proposed schemes are evaluated in different conditions in combination with forward error correcting codes (FEC), both for linear and near-optimum (sphere decoder) receivers, for its possible implementation in downlink high speed packet services of cellular networks. Results show the benefits of coded cooperation over direct transmission in terms of increased throughput. It is shown that multiplexing gains are observed even if the mobile station features a single antenna, provided that cell wide reuse of the relay radio resource is possible. 相似文献
8.
《Signal Processing: Image Communication》2014,29(10):1102-1120
The rate budget constraint and the available instantaneous signal-to-noise ratio of the best relay selection in cooperative systems can dramatically impact the system performance and complexity of video applications, since they determine the video distortion. By taking into account these constrained factors, we first outline the signal model and formulate the system optimization problem. Next, we propose a new approach to cross-layer optimization for 3-D video transmission over cooperative relay systems. We propose procedures for estimation of the end-to-end instantaneous signal-to-noise ratio using an estimate of the available instantaneous signal-to-noise ratios between the source–destination, and source–relay–destination before starting to send the video signal to the best relay and destination. A novel approach using Lagrange multipliers is developed to solve the optimum bit allocation problem. Based on the rate budget constraint and the estimated the end-to-end instantaneous signal-to-noise ratio, the proposed joint source–channel coding (JSCC) algorithm simultaneously assigns source code rates for the application layer, the number of high and low priority packets for the network layer, and channel code rates for the physical layer based on criteria that maximize the quality of video, whilst minimizing the complexity of the system. Finally, we investigate the impact of the estimated the end-to-end instantaneous signal-to-noise ratio on the video system performance and complexity. Experimental results show that the proposed JSCC algorithm outperforms existing algorithms in terms of peak signal-to-noise ratio. Moreover, the proposed JSCC algorithm is found to be computationally more efficient since it can minimize the overall video distortion in a few iterations. 相似文献
9.
ZOU Yulong ZHENG Baoyu 《电子学报:英文版》2008,(3):449-454
The traditional cooperative diversity could improve the system performance enormously, which has already widely been investigated by researchers. How-ever, it didn't exploit channel code and Distributed space-time block code (DSTBC) together to achieve both diversity gain and coding gain. Therefore, in order to further improve system performance, a novel cooperative diver-sity scheme based on concatenating the channel code and DSTBC is proposed in this paper. The closed-form expres-sions of channel capacity, outage probability and Bit error rate (BER) are derived to evaluate the performance of the proposed scheme. Also, computer simulations are conducted to validate our scheme, showing that, even though the interuser channel is noisy, the proposed scheme out-performs the traditional cooperative diversity in terms of channel capacity, outage probability and BER with distinct system gains. 相似文献
10.