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61.
We introduce a general discrete time dynamic framework to value pilot project investments that reduce idiosyncratic uncertainty with respect to the final cost of a project. The model generalizes different settings introduced previously in the literature by incorporating both market and technical uncertainty and differentiating between the commercial phase and the pilot phase of a project. In our model, the pilot phase requires N stages of investment for completion. With this distinction we are able to frame the problem as a compound perpetual Bermudan option. We work in an incomplete markets setting where market uncertainty is spanned by tradable assets and technical uncertainty is idiosyncratic to the firm. The value of the option to invest as well as the optimal exercise policy are solved by an approximate dynamic programming algorithm that relies on the independence of the state variables increments. We prove the convergence of our algorithm and derive a theoretical bound on how the errors compound as the number of stages of the pilot phase is increased. We implement the algorithm for a simplified version of the model where revenues are fixed, providing an economic interpretation of the effects of the main parameters driving the model. In particular, we explore how the value of the investment opportunity and the optimal investment threshold are affected by changes in market volatility, technical volatility, the learning coefficient, the drift rate of costs and the time to completion of a pilot stage. 相似文献
62.
Vassilis Agouridas Alison McKay Henri Winand Alan de Pennington 《Requirements Engineering》2008,13(1):19-48
This paper reports results of research into the definition of requirements for new consumer products––specifically, electro-mechanical
products. The research dealt with the derivation of design requirements that are demonstrably aligned with stakeholder needs.
The paper describes a comprehensive process that can enable product development teams to deal with statements of product requirements,
as originally collected through market research activities, in a systematic and traceable manner from the early, fuzzy front
end, stages of the design process. The process described has been based on principles of systems engineering. A case study
from its application and evaluation drawn from the power sector is described in this paper. The case study demonstrates how
the process can significantly improve product quality planning practices through revision of captured product requirements,
analysis of stakeholder requirements and derivation of design requirements. The paper discusses benefits and issues from the
use of the process by product development teams, and identifies areas for further research. Finally, the conclusions drawn
from the reported research are presented.
相似文献
Vassilis AgouridasEmail: |
63.
Product development is an important but also dynamic, lengthy and risky phase in the life of a new product. The optimisation of the product development phase through extensive knowledge of the involved procedures is believed to reduce the risks and improve the final product quality. Artificial intelligence and expert systems have been used successfully in optimising the development phase of some new products as it will be demonstrated by the first sections of this publication. This paper presents the first module of an expert system, a neural network architecture that could predict the reliability performance of a vehicle at later stages of its life by using only information from a first inspection after the vehicle’s prototype production. The paper demonstrates how a tool like neural networks can be designed and optimised for use in reliability performance predictions. Also, this paper presents an optimisation methodology that enabled the neural network to deal with the limited amount of available training data, common during new product development, and to finally achieve acceptable prediction performance with small error. A case example is presented to demonstrate the methodology. 相似文献
64.
A dynamic workflow framework for mass customization using web service and autonomous agent techniques 总被引:3,自引:1,他引:2
Daniel J. Karpowitz Jordan J. Cox Jeffrey C. Humpherys Sean C. Warnick 《Journal of Intelligent Manufacturing》2008,19(5):537-552
Custom software development and maintenance is one of the key expenses associated with developing automated systems for mass
customization. This paper presents a method for reducing the risk associated with this expense by developing a flexible environment
for determining and executing dynamic workflow paths. Strategies for developing an autonomous agent-based framework and for
identifying and creating web services for specific process tasks are presented. The proposed methods are outlined in two different
case studies to illustrate the approach for both a generic process with complex workflow paths and a more specific sequential
engineering process. 相似文献
65.
The identification of part families and machine groups that form the cells is a major step in the development of a cellular
manufacturing system and, consequently, a large number of concepts, theories and algorithms have been proposed. One common
assumption for most of these cell formation algorithms is that the product mix remains stable over a period of time. In today’s
world, the market demand is being shaped by consumers resulting in a highly volatile market. This has given rise to a new
class of products characterized by low volume and high variety. To incorporate product mix changes into an existing cellular
manufacturing system many important issues have to be tackled. In this paper, a methodology to incorporate new parts and machines
into an existing cellular manufacturing system has been presented. The objective is to fit the new parts and machines into an existing cellular manufacturing system thereby increasing machine utilization and reducing
investment in new equipment. 相似文献
66.
67.
Standardisation initiatives (ISO and IEC) try to answer the problem of managing heterogeneous information, scattered within organizations, by formalising the knowledge related to products technical data. While the product is the centred object from which, along its lifecycle, all enterprise systems, either inside a single enterprise or between cooperating networked enterprises, have a specific view, we may consider it as active as far as it participates to the decisions making by providing knowledge about itself. This paper proposes a novel approach, postulating that the product, represented by its technical data, may be considered as interoperable per se with the many applications involved in manufacturing enterprises as far as it embeds knowledge about itself, as it stores all its technical data, provided that these are embedded on a common model. The matter of this approach is to formalise of all technical data and concepts contributing to the definition of a Product Ontology, embedded into the product itself and making it interoperable with applications, minimising loss of semantics. 相似文献
68.
Product features and task effects on experienced richness, control and engagement in voicemail browsing 总被引:1,自引:0,他引:1
Marco Rozendaal David V. Keyson Huib de Ridder 《Personal and Ubiquitous Computing》2009,13(5):343-354
A recent focus is on creating engaging user experiences with digital products and services such as voicemail. This study aims
to design towards increased levels of engagement in voicemail browsing by using the ‘Richness, Control and Engagement’ (RC
& E) framework. This framework explains the levels of engagement in terms of the levels of richness and control that are shaped
by the features of a product and the user’s expertise. A product was developed that utilized gestures and sound to access
digital voicemail contents. An experiment was conducted in which 28 participants interacted with the product while varying
(1) the number of features of the user interface, (2) the amount of voicemail content and (3) the type of task. Results showed
that the levels of engagement could be predicted according to the levels of richness and control experienced when a task-term
was added to the framework. Implications of the refined RC & E framework for interaction design practice are discussed. 相似文献
69.
With the rapid popularity of multi-camera networks, one human action is usually captured by multiple cameras located at different angles simultaneously. Multi-camera videos contain the distinct perspectives of one action, therefore multiple views can overcome the impacts of illumination and occlusion. In this paper, we propose a novel multi-camera video clustering model, named Shareability-Exclusivity Representation on Product Grassmann Manifolds (PGM-SER), to address two key issues in traditional multi-view clustering methods (MVC): (1) Most MVC methods directly construct a shared similarity matrix by fusing multi-view data or their corresponding similarity matrices, which ignores the exclusive information in each view; (2) Most MVC methods are designed for multi-view vectorial data, which cannot handle the nonlinear manifold structure hidden in multi-camera videos. The proposed PGM-SER firstly adopts Product Grassmann Manifolds to represent multi-camera videos, then simultaneously learn their shared and exclusive information in global structures to achieve multi-camera video clustering. We provide an effective optimization algorithm to solve PGM-SER and present the corresponding convergence analysis. Finally, PGM-SER is tested on three multi-camera human action video datasets and obtain satisfied experimental results. 相似文献
70.