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21.
S. Shaw 《Journal of Computer Assisted Learning》1993,9(2):93-99
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained. 相似文献
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正确处理三种关系,促进测量学教学健康发展--非测绘专业测量学的教学研究 总被引:5,自引:1,他引:4
结合教学实践,对如何正确处理好教学与科研、传统技术与新技术、传统教学与多媒体教学之间的关系进行了研究,并得出正确处理好这三种关系是促进测量学教学健康发展和提高教学质量的有效途径的结论。 相似文献
24.
为了适应MMS(多媒体短信息业务)的发展,提出了一个基于图像扭曲的变形动画生成机制。该机制不仅能够实时地产生效果新奇、富于戏剧性的GIF动画,而且能够根据不同终端的特点实现图像的自适应处理,从而使在无线网络上传输丰富多彩的图像文件变得更为方便。 相似文献
25.
本文根据实地考察内容,结合宽带网络技术和业务重点及实施策略,全面介绍了日本关西宽带实验网发展背景,通信与广播电视综合应用实验和B-ISDN实用化实验的进展以及NTT所起作用。文章最后就关西宽带实验网的借鉴意义提出了几方面意见。 相似文献
26.
M. Dobson R. Rada C. Chen A. Michailidis A. Ulloa 《Journal of Computer Assisted Learning》1993,9(1):34-50
Abstract In an effort to reduce the expensive resource requirements in courseware production and to allow effective management of, and communication and collaboration between authors, a model is needed to harmonize the diverse theoretical backgrounds such a process requires. To this end we look at five abstract models which where chosen for their apparent appropriateness within the general area of collaborative authoring and reuse of multimedia courseware. These models consist of a functional model of hypertext, an infrastructure model for an open collaborative authoring system, two object-oriented communication models, and a courseware production model. We attempt a consolidation of these models and ultimately make several conclusions, which are exposed during a conceptual harmonisation. The principal conclusion is that a hypermedia logical model is not by itself adequate to support collaboration and reuse. Our modeling conclusions have driven the design of a system which will be implemented and tested. 相似文献
27.
Abstract The SelfSpell programs provide a multi-media environment for dyslexic children which uses synthesised speech to augment the written text. In earlier research we established that by encouraging users to enter a rule to help them remember how to spell each word, SelfSpell was very effective in improving spelling ability. The evaluation study reported here confirmed the efficacy of the rule-based approach using a group of 11-year-old dyslexic children with severe impairments in spelling. Of particular theoretical significance, however, was the finding that use of a mastery learning technique for learning spellings was just as effective as the rule-based approach. These findings are interpreted in the light of Frith's influential framework for the development of reading and spelling ability. It is suggested that the multimedia presentation approach may provide a uniquely effective method for helping dyslexic children to acquire the 'alphabetic' stage of linguistic processing. 相似文献
28.
Providing definition and temporal structure for multimedia data 总被引:1,自引:0,他引:1
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多媒体通信及其相关技术 总被引:1,自引:0,他引:1
文章论述了多媒体通信网的构成,并对多媒体通信中的3项关键技术:多媒体数据压缩、多媒体同步以及多媒体网络终端进行了讨论。 相似文献
30.
The interactivity effect in multimedia learning 总被引:4,自引:1,他引:3