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61.
Object segmentation of unknown objects with arbitrary shape in cluttered scenes is an ambitious goal in computer vision and became a great impulse with the introduction of cheap and powerful RGB-D sensors. We introduce a framework for segmenting RGB-D images where data is processed in a hierarchical fashion. After pre-clustering on pixel level parametric surface patches are estimated. Different relations between patch-pairs are calculated, which we derive from perceptual grouping principles, and support vector machine classification is employed to learn Perceptual Grouping. Finally, we show that object hypotheses generation with Graph-Cut finds a globally optimal solution and prevents wrong grouping. Our framework is able to segment objects, even if they are stacked or jumbled in cluttered scenes. We also tackle the problem of segmenting objects when they are partially occluded. The work is evaluated on publicly available object segmentation databases and also compared with state-of-the-art work of object segmentation.  相似文献   
62.
63.
The authors used lexical decision in a dichotic listening situation and measured identity priming across channels to explore whether unattended stimuli can be processed lexically. In 6 experiments, temporal synchronization of prime and target words was manipulated, and acoustic saliency of the unattended prime was varied by embedding it in a carrier sentence or in babble speech. When the prime was acoustically salient, a cross-channel priming effect emerged, and participants were aware of the prime. When the prime was less salient, no identity priming was found, and participants failed to notice the prime. Saliency was manipulated in ways that did not degrade the prime. Results are inconsistent with models of late filtering, which predict equal priming irrespective of prime saliency. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
64.
In this paper, a novel face segmentation algorithm is proposed based on facial saliency map (FSM) for head-and-shoulder type video application. This method consists of three stages. The first stage is to generate the saliency map of input video image by our proposed facial attention model. In the second stage, a geometric model and an eye-map built from chrominance components are employed to localize the face region according to the saliency map. The third stage involves the adaptive boundary correction and the final face contour extraction. Based on the segmented result, an effective boundary saliency map (BSM) is then constructed, and applied for the tracking based segmentation of the successive frames. Experimental evaluation on test sequences shows that the proposed method is capable of segmenting the face area quite effectively.  相似文献   
65.
为了获取适合人眼观测的高质量红外与可见光融合图像,提出了一种基于视觉显著性指导的红外与可见光图像融合算法。首先,利用改进的流形排序法分别检测红外与可见光图像的视觉显著性区域;然后,采用非下采样轮廓波变换对红外和可见光图像进行多尺度、多方向分解,从而获取各自低频子带和高频子带,并将视觉显著性的检测结果用于指导分配低频子带的融合权重,即依据显著度大小赋予不同的权值,而高频子带的融合则依据局部标准差准则赋值;最后,通过非下采样轮廓波逆变换获得融合图像。实验结果表明:这种算法不仅可以保全可见光图像中的细节信息,而且能够精确地突显出红外目标信息,具有较好的视觉效果, 增强了红外与可见光复合前视系统的识别性能。  相似文献   
66.
In the recent advancements in image and video analysis, the detection of salient regions in the image becomes the initial step. This plays a crucial role in deciding the performance of such algorithms. In this work, a Multi-Resolution Feature Extraction (MRFE) technique that makes use of Discrete Wavelet Convolutional Neural Network (DWCNN) for generating features is employed. An Enhanced Feature Extraction (EFE) module extracts additional features from the high level features of the DWCNN, which are used to frame both channel as well as spatial attention models for yielding contextual attention maps. A new hybrid loss function is also proposed, which is a combination of Balanced Cross Entropy (BCE) loss and Edge based Structural Similarity (ESSIM) loss that effectively identifies and segments the salient regions with clear boundaries. The method is tested exhaustively with five different benchmark datasets and is proved superior to the existing state-of-the-art methods with a minimum Mean Absolute error (MAE) of 0.03 and F-measure of 0.956.  相似文献   
67.
With the emerging development of three-dimensional (3D) related technologies, 3D visual saliency modeling is becoming particularly important and challenging. This paper presents a new depth perception and visual comfort guided saliency computational model for stereoscopic 3D images. The prominent advantage of the proposed model is that we incorporate the influence of depth perception and visual comfort on 3D visual saliency computation. The proposed saliency model is composed of three components: 2D image saliency, depth saliency and visual comfort based saliency. In the model, color saliency, texture saliency and spatial compactness are computed respectively and fused to derive 2D image saliency. Global disparity contrast is considered to compute depth saliency. Particularly, we train a visual comfort prediction function to distinguish stereoscopic image pair as high comfortable stereo viewing (HCSV) or low comfortable stereo viewing (LCSV), and devise different computational rules to generate a visual comfort based saliency map. The final 3D saliency map is obtained by using a linear combination and enhanced by a “saliency-center bias” model. Experimental results show that the proposed 3D saliency model outperforms the state-of-the-art models on predicting human eye fixations and visual comfort assessment.  相似文献   
68.
Detection and recognition of a stairway as upstairs, downstairs and negative (e.g., ladder, level ground) are the fundamentals of assisting the visually impaired to travel independently in unfamiliar environments. Previous studies have focused on using massive amounts of RGB-D scene data to train traditional machine learning (ML)-based models to detect and recognize stationary stairway and escalator stairway separately. Nevertheless, none of them consider jointly training these two similar but different datasets to achieve better performance. This paper applies an adversarial learning algorithm on the indicated unsupervised domain adaptation scenario to transfer knowledge learned from the labeled RGB-D escalator stairway dataset to the unlabeled RGB-D stationary dataset. By utilizing the developed method, a feedforward convolutional neural network (CNN)-based feature extractor with five convolution layers can achieve 100% classification accuracy on testing the labeled escalator stairway data distributions and 80.6% classification accuracy on testing the unlabeled stationary data distributions. The success of the developed approach is demonstrated for classifying stairway on these two domains with a limited amount of data. To further demonstrate the effectiveness of the proposed method, the same CNN model is evaluated without domain adaptation and the results are compared with those of the presented architecture.  相似文献   
69.
童正  吴磊  赵晨  吕国强 《液晶与显示》2018,33(12):1019-1025
S曲线全局动态调光算法可以降低LED液晶显示器的功耗,同时能够提高显示图像的静态对比度,但该算法会造成部分图像色彩失真和细节丢失。针对这一问题,本文提出一种图像细节层分离与视觉显著性理论相结合的S曲线改进算法。首先,将原始图像转换至HSV色彩空间进行亮度和色度分离;然后,在图像亮度分量上采用双边滤波得到图像的基础层与细节层,基础层采用S曲线进行动态范围拉伸,实现像素补偿,细节层则运用视觉显著性理论进行分区与权值增强,弥补由像素补偿带来的细节损失;最后,将处理后的各层图像转换至RGB空间显示。将本文算法的仿真结果与原S曲线算法的结果进行对比。结果显示,本文算法在维持原算法功耗降低和静态对比度提升水平不变的基础上,解决了原算法在部分图像中出现的色彩失真和细节丢失问题,提升了图像的视觉显示效果,同时本文算法的仿真结果具有更大的信息熵和平均梯度。  相似文献   
70.
Ren  Bo  Wu  Jia-Cheng  Lv  Ya-Lei  Cheng  Ming-Ming  Lu  Shao-Ping 《计算机科学技术学报》2019,34(3):581-593

The Iterative Closest Point (ICP) scheme has been widely used for the registration of surfaces and point clouds. However, when working on depth image sequences where there are large geometric planes with small (or even without) details, existing ICP algorithms are prone to tangential drifting and erroneous rotational estimations due to input device errors. In this paper, we propose a novel ICP algorithm that aims to overcome such drawbacks, and provides significantly stabler registration estimation for simultaneous localization and mapping (SLAM) tasks on RGB-D camera inputs. In our approach, the tangential drifting and the rotational estimation error are reduced by: 1) updating the conventional Euclidean distance term with the local geometry information, and 2) introducing a new camera stabilization term that prevents improper camera movement in the calculation. Our approach is simple, fast, effective, and is readily integratable with previous ICP algorithms. We test our new method with the TUM RGB-D SLAM dataset on state-of-the-art real-time 3D dense reconstruction platforms, i.e., ElasticFusion and Kintinuous. Experiments show that our new strategy outperforms all previous ones on various RGB-D data sequences under different combinations of registration systems and solutions.

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