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991.
J. L. Díez J. L. Navarro A. Sala 《Soft Computing - A Fusion of Foundations, Methodologies and Applications》2007,11(10):973-983
In this work, simple modifications on the cost index of particular local-model fuzzy clustering algorithms are proposed in
order to improve the readability of the resulting models. The final goal is simultaneously providing local linear models (reasonably
close to the plant’s Jacobian) and clustering in the input space so that desirable characteristics (regarding final model
accuracy, and convexity and smoothness of the cluster membership functions) are improved with respect to other proposals in
literature. Some examples illustrate the proposed approach. 相似文献
992.
Emergency department status boards: user-evolved artefacts for inter- and intra-group coordination 总被引:1,自引:1,他引:0
Robert L. Wears Shawna J. Perry Stephanie Wilson Julia Galliers James Fone 《Cognition, Technology & Work》2007,9(3):163-170
Large, easily viewed status boards are commonly used in some healthcare settings such as emergency departments, operating
theaters, intensive care units, and inpatient wards. Because these artefacts were developed by front-line users, and have
little to no supervisory or regulatory control, they offer valuable insights into the theories of work and hazard held by
those users. Although the status boards case were locally developed over many years for within-group coordination, they have
also become useful for between-group coordination across organizational boundaries. In this paper, we compare and contrast
the use of such status boards in two disparate settings: a US emergency department, and a UK pediatric ward, and note striking
similarities in their form and usage, despite the large differences in setting. 相似文献
993.
994.
Georgios D. Styliaras Georgios K. Tsolis Chris M. Papaterpos 《International Journal on Digital Libraries》2007,8(1):61-78
In this paper, AssetCollector is presented, which is a system for managing collections of cultural assets. AssetCollector
covers the needs of collection curators towards defining, populating and searching a collection in a flexible way, while supporting
them in generating reports based on the collection’s assets and reusing them in order to build web sites and CD-ROMs. In order
to support the above functionality, the system provides the content structuring subsystem, the content input subsystem, the
search subsystem and the report subsystem. The use of the subsystems is straightforward and requires no technical skills from
the curators. AssetCollector has been successfully applied for organizing various collections of cultural assets in Greece,
such as archaeological sites, museums and published books. In the future, an evaluation procedure is planned in order to further
refine the use of the system according to the targeted users’ needs. Furthermore, more import and export facilities will be
provided, which will make the system compliant with widely accepted standards. 相似文献
995.
Discussed in this paper is the Cartesian stiffness matrix, which recently has received special attention within the robotics
research community. Stiffness is a fundamental concept in mechanics; its representation in mechanical systems whose potential
energy is describable by a finite set of generalized coordinates takes the form of a square matrix that is known to be, moreover,
symmetric and positive-definite or, at least, semi-definite. We attempt to elucidate in this paper the notion of “asymmetric
stiffness matrices”. In doing so, we show that to qualify for a stiffness matrix, the matrix should be symmetric and either
positive semi-definite or positive-definite. We derive the conditions under which a matrix mapping small-amplitude displacement
screws into elastic wrenches fails to be symmetric. From the discussion, it should be apparent that the asymmetric matrix
thus derived cannot be, properly speaking, a stiffness matrix. The concept is illustrated with an example. 相似文献
996.
Compared to other fields of engineering, in mechanical engineering, the Discrete Element Method (DEM) is not yet a well known
method. Nevertheless, there is a variety of simulation problems where the method has obvious advantages due to its meshless
nature. For problems where several free bodies can collide and break after having been largely deformed, the DEM is the method
of choice. Neighborhood search and collision detection between bodies as well as the separation of large solids into smaller
particles are naturally incorporated in the method. The main DEM algorithm consists of a relatively simple loop that basically
contains the three substeps contact detection, force computation and integration. However, there exists a large variety of
different algorithms to choose the substeps to compose the optimal method for a given problem. In this contribution, we describe
the dynamics of particle systems together with appropriate numerical integration schemes and give an overview over different
types of particle interactions that can be composed to adapt the method to fit to a given simulation problem. Surface triangulations
are used to model complicated, non-convex bodies in contact with particle systems. The capabilities of the method are finally
demonstrated by means of application examples.
Commemorative Contribution. 相似文献
997.
Motivated by the scale and complexity of simulating large-scale networks, recent research has focused on hybrid fluid/packet simulators, where fluid models are combined with packet models in order to reduce simulation complexity as well as to track dynamics of end-sources accurately. However, these simulators still need to track the queuing dynamics of network routers, leading to considerable simulation complexity in a large-scale network model. In this paper, we propose a new hybrid simulator – FluNet – where queueing dynamics are not tracked, but instead, an equivalent rate-based model is used. The FluNet simulator is predicated on a fast-queueing regime at bottleneck routers, where the queue length fluctuates on a faster time-scale than end systems. This allows us to simulate large-scale systems, where the simulation “time step-size” is governed only by the time-scale of the end-systems, and not by that of the intermediate routers; whereas a queue-tracking based fluid simulator would require decreasingly smaller step-sizes as the system scale size increases. We validate our model using a ns-2 based implementation. Our results indicate a good match between packet systems and the associated FluNet system. 相似文献
998.
999.
控轧技术在H型钢生产中的应用 总被引:2,自引:0,他引:2
根据钢板的控轧经验,结合H型钢轧制的特点分析控轧在轧制中运用的具体问题,制定H型钢控轧工艺方案。介绍了实际应用情况,并提出改进的措施。 相似文献
1000.