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Participatory modeling workshops were held in Sonora, México, with the goal of developing water resources management strategies in a water-stressed basin. A model of the water resources system, consisting of watershed hydrology, water resources infrastructure, and groundwater models, was developed deliberatively in the workshops, along with scenarios of future climate and development. Participants used the final version of the water resources systems model to select management strategies. The performance of the strategies was based on the reliability of meeting current and future demands at a daily time scale over a year’s period. Pre- and post-workshop surveys were developed and administered. The survey questions focused on evaluation of participants’ modeling capacity and the utility and accuracy of the models. The selected water resources strategies and the associated, expected reliability varied widely among participants. Most participants could be clustered into three groups with roughly equal numbers of participants that varied in terms of reliance on expanding infrastructure vs. demand modification; expectations of reliability; and perceptions of social, environmental, and economic impacts. The wide range of strategies chosen and associated reliabilities indicate that there is a substantial degree of uncertainty in how future water resources decisions could be made in the region. The pre- and post-survey results indicate that participants believed their modeling abilities increased and beliefs in the utility of models increased as a result of the workshops.  相似文献   
3.
Social networking services (SNSs) such as Facebook and Twitter have experienced explosive growth during the few past years. Millions of users have created their profiles on these services because they experience great benefits in terms of friendship. SNSs can help people to maintain their friendships, organize their social lives, start new friendships, and meet others who share their hobbies and interests. However, all these benefits can be eclipsed by the privacy hazards that affect people in SNSs. People expose intimate information about their lives on SNSs, and this information affects the way others think about them. It is crucial that users be able to control how their information is distributed through the SNSs and decide who can access it. This article presents a list of privacy threats that can affect SNS users and what requirements privacy mechanisms should fulfill to prevent this threats. Then the article reviews current approaches and analyzes to what extent they cover the requirements.  相似文献   
4.
This report describes the design of a modular, massive-parallel, neural-network (NN)-based vector quantizer for real-time video coding. The NN is a self-organizing map (SOM) that works only in the training phase for codebook generation, only at the recall phase for real-time image coding, or in both phases for adaptive applications. The neural net can be learned using batch or adaptive training and is controlled by an inside circuit, finite-state machine-based hard controller. The SOM is described in VHDL and implemented on electrically (FPGA) and mask (standard-cell) programmable devices.  相似文献   
5.
Very few studies on recycled aggregate concretes (RC) have been extended to the use of recycled ceramic and mixed aggregates in relation with high strength concretes. In the main they concentrate only on the analysis of the physical and mechanical properties. This study deals with the investigation of the influence that different percentages (up to 30% substitution for natural aggregates) of high porous ceramic and mixed recycled aggregates have over the plastic, autogenous and drying shrinkage of the concretes. The physical and mechanical properties as well as the chloride resistance were also determine in order to assess the viability of the use of ceramic and mixed recycled aggregates in high strength concretes. The results revealed that the employment of highly porous recycled aggregates reduced the plastic and autogenous shrinkage values of the concrete with respect to those obtained by conventional concrete (CC). Although the total drying shrinkage of the recycled concrete proved to be 25% higher than that of the CC concrete, the CC concrete had in fact a higher shrinkage value than that of the RC from 7 to 150 days of drying. It can be concluded that the RC concrete produced employing up to 30% of fine ceramic aggregates (FCA, with 12% of absorption capacity) achieved the lowest shrinkage values and higher mechanical and chloride ion resistance. In addition, the concrete produced with low percentage (10–15%) of recycled mixed aggregates also had similar properties to conventional concrete.  相似文献   
6.
This paper shows that breaking the barrier of 1 triangle/clock rasterization rate for microtriangles in modern GPU architectures in an efficient way is possible. The fixed throughput of the special purpose culling and triangle setup stages of the classic pipeline limits the GPU scalability to rasterize many triangles in parallel when these cover very few pixels. In contrast, the shader core counts and increasing GFLOPs in modern GPUs clearly suggests parallelizing this computation entirely across multiple shader threads, making use of the powerful wide-ALU instructions. In this paper, we present a very efficient SIMD-like rasterization code targeted at very small triangles that scales very well with the number of shader cores and has higher performance than traditional edge equation based algorithms. We have extended the ATTILA GPU shader ISA (del Barrioet al. in IEEE International Symposium on Performance Analysis of Systems and Software, pp. 231–241, 2006) with two fixed point instructions to meet the rasterization precision requirement. This paper also introduces a novel subpixel Bounding Box size optimization that adjusts the bounds much more finely, which is critical for small triangles, and doubles the 2×2-pixel stamp test efficiency. The proposed shader rasterization program can run on top of the original pixel shader program in such a way that selected fragments are rasterized, attribute interpolated and pixel shaded in the same pass. Our results show that our technique yields better performance than a classic rasterizer at 8 or more shader cores, with speedups as high as 4× for 16 shader cores.  相似文献   
7.
We construct examples of non-Cohen-Macaulay unique factorization domains in small dimension. We find a unique factorization domain of dimension 3 which is not a Cohen-Macaulay ring. Moreover, there is an example of a five-dimensional affine ring S over a field k with the property that S is a non-Cohen-Macaulay unique factorization domain whenever Char k=2, while it is a Gorenstein non-factorial ring for Char k≠2. The arguments for the proofs are conceptional as well as based on a Computer Algebra System like Singular or Macaulay. For the theoretical background we investigate the factorial closure of the symmetric algebra of certain monomial modules.  相似文献   
8.
Collaborative learning environments provide a set of tools for students acting in groups to interact and accomplish an assigned task. In this kind of systems, students are free to express and communicate with each other, which usually lead to collaboration and communication problems that may require the intervention of a teacher. In this article, we introduce an intelligent agent approach to assist teachers through monitoring participations made by students within a collaborative distance learning environment, detecting conflictive situations in which a teacher’s intervention may be necessary. High precision rates achieved on conflict detection scenarios suggest great potential for the application of the proposed rule-based approach for providing personalized assistance to teachers during the development of group works.  相似文献   
9.
This paper presents a scheme and its Field Programmable Gate Array (FPGA) implementation for a system based on combining the bi-dimensional discrete wavelet transformation (2D-DWT) and vector quantization (VQ) for image compression. The 2D-DWT works in a non-separable fashion using a parallel filter structure with distributed control to compute two resolution levels. The wavelet coefficients of the higher frequency sub-bands are vector quantized using multi-resolution codebook and those of the lower frequency sub-band at level two are scalar quantized and entropy encoded. VQ is carried out by self organizing feature map (SOFM) neural nets working at the recall phase. Codebooks are quickly generated off-line using the same nets functioning at the training phase. The complete system, including the 2D-DWT, the multi-resolution codebook VQ, and the statistical encoder, was implemented on a Xilinx Virtex 4 FPGA and is capable of performing real-time compression for digital video when dealing with grayscale 512 × 512 pixels images. It offers high compression quality (PSNR values around 35 dB) and acceptable compression rate values (0.62 bpp).
Javier Diaz-CarmonaEmail:
  相似文献   
10.
Tool wear detection is a key issue for tool condition monitoring. The maximization of useful tool life is frequently related with the optimization of machining processes. This paper presents two model-based approaches for tool wear monitoring on the basis of neuro-fuzzy techniques. The use of a neuro-fuzzy hybridization to design a tool wear monitoring system is aiming at exploiting the synergy of neural networks and fuzzy logic, by combining human reasoning with learning and connectionist structure. The turning process that is a well-known machining process is selected for this case study. A four-input (i.e., time, cutting forces, vibrations and acoustic emissions signals) single-output (tool wear rate) model is designed and implemented on the basis of three neuro-fuzzy approaches (inductive, transductive and evolving neuro-fuzzy systems). The tool wear model is then used for monitoring the turning process. The comparative study demonstrates that the transductive neuro-fuzzy model provides better error-based performance indices for detecting tool wear than the inductive neuro-fuzzy model and than the evolving neuro-fuzzy model.  相似文献   
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