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Mobile cloud computing is an emerging field that is gaining popularity across borders at a rapid pace. Similarly, the field of health informatics is also considered as an extremely important field. This work observes the collaboration between these two fields to solve the traditional problem of extracting Electrocardiogram signals from trace reports and then performing analysis. The developed system has two front ends, the first dedicated for the user to perform the photographing of the trace report. Once the photographing is complete, mobile computing is used to extract the signal. Once the signal is extracted, it is uploaded into the server and further analysis is performed on the signal in the cloud. Once this is done, the second interface, intended for the use of the physician, can download and view the trace from the cloud. The data is securely held using a password-based authentication method. The system presented here is one of the first attempts at delivering the total solution, and after further upgrades, it will be possible to deploy the system in a commercial setting.  相似文献   
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Neural Computing and Applications - Autonomous driving research is an emerging area in the machine learning domain. Most existing methods perform single-task learning, while multi-task learning...  相似文献   
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During the recent years, there has been a tremendous growth in the development and deployment of multimedia based networked applications such as video streaming, IP telephony, interactive games, among others. These applications, in contrast to elastic applications such as email and data sharing, are delay and delay jitter sensitive but can tolerate certain level of packet loss. A vital element of end-to-end delay and delay jitter is the random queueing delays in network switches and routers. Analysis of robust mechanisms for buffer management at network routers needs to be carried out in order to reduce end-to-end delay for traffic generated by multimedia applications. In this context, a threshold based buffer management scheme for accommodating multiple class multimedia traffic in network routers has been analysed. This technique effectively controls the allocation of buffer to various traffic classes according to their delay constraints. The forms of the joint state probabilities, as well as basic performance measures such as blocking probabilities are analytically established at equilibrium. Typical numerical experiments are included to illustrate the credibility of the proposed mechanism in the context of different quality of service (QoS) grades for various network traffic classes. This model, therefore, can be used as a powerful tool to provide a required grade of service to a particular class of multimedia based web traffic in any heterogeneous network.  相似文献   
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This paper is an investigation into the performance of E-commerce applications. E-commerce has become one of the most popular applications of the web as a large population of web users is now benefiting from various on-line services including product searches, product purchases and product comparison. E-commerce provides users with 24-7 shopping facilities. However, the consequence of these benefits and facilities is the excessive load on E-commerce web servers and the performance degradation of E-commerce (eCom) requests they process. This paper addresses this issue and proposes a class-based priority scheme which classifies eCom requests into high and low priority requests. In E-commerce, some requests (e.g. payment) are generally considered more important than others (e.g. search or browse). We believe that by assigning class-based priorities at multiple service levels, E-commerce web servers can perform better and can improve the performance of high priority eCom requests. In this paper, we formally specify and implement the proposed scheme and evaluate its performance using multiple servers. Experimental results demonstrate that the proposed scheme significantly improves the performance of high priority eCom requests.  相似文献   
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In mobile ad hoc networks (MANETs), flooding is a required message dissemination technique for network-wide broadcast. The conventional blind flooding algorithm causes broadcast storm problem, a high number of unnecessary packet rebroadcasts thus resulting in high contention and packet collisions. This paper proposes a new probabilistic approach that dynamically fine-tunes the rebroadcasting probability of a node for routing request packets (RREQs) according to the number of neighbour nodes. We evaluate the performance of the proposed approach for the ad hoc on demand distance vector (AODV) routing protocol and compared against the blind flooding, fixed probabilistic and adjusted probabilistic flooding [L.M.M.M. Bani-Yassein, M. Ould-Khaoua et al., Performance analysis of adjusted probabilistic broadcasting in mobile ad hoc networks, International Journal of Wireless Information Networks 13(2) (2006) 127–140; M.B. Yassein, M.O. Khaoua et al., Improving route discovery in on-demand routing protocols using local topology information in MANETs, Proceedings of the ACM international workshop on Performance Monitoring, Measurement, and Evaluation of Heterogeneous Wireless and Wired Networks, Terromolinos, Spain, ACM Press, 2006, pp. 95–99.] approaches. The simulation results show that our proposed approach demonstrates better performance than blind flooding, fixed probabilistic and adjusted flooding approaches.  相似文献   
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The provision of guaranteed QoS for various Internet traffic types has become a challenging problem for researchers. New Internet applications, mostly multimedia-based, require differentiated treatments under certain QoS constraints. Due to a rapid increase in these new services, Internet routers are facing serious traffic congestion problems. This paper presents an approximate analytical performance model in a discrete-time queue, based on closed form expressions using queue threshold, to control the congestion caused by the bursty Internet traffic. The methodology of maximum entropy (ME) has been used to characterize closed form expressions for the state and blocking probabilities. A discrete-time GGeo/GGeo/1/{N1, N2} censored queue with finite capacity, N2, external compound Bernoulli traffic process and generalised geometric transmission times under a first come first serve (FCFS) rule and arrival first (AF) buffer management policy has been used for the solution process. To satisfy the low delay along with high throughput, a threshold, N1, has been incorporated to slow the arrival process from mean arrival rate λ1 to λ2 once the instantaneous queue length has been reached, otherwise the source operates normally. This creates an implicit feedback from the queue to the arrival process. The system can be potentially used as a model for congestion control based on the Random Early Detection (RED) mechanism. Typical numerical experiments have been included to show the credibility of ME solution against simulation for various performance measures and to demonstrate the performance evaluation of the proposed analytical model.  相似文献   
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Databases form the common component of many software systems. However, performance models specifically targeted at the database design have not been extensively studied. In this paper, we propose QuePED – a queueing network performance evaluation model for database designs. QuePED provides for the performance modelling of database design constructs, including active database rules; thus, deviating from current methods that consider database designs as processing demands on the hardware architecture. We present a formal specification of QuePED and describe its application to database designs. Experimental evaluation has shown the ability of QuePED to capture the steady state performance of an implementation of the TPC-C benchmark.  相似文献   
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