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Lund  Brady D.  Maurya  Sanjay Kumar 《Scientometrics》2020,125(3):2491-2504
Scientometrics - This study investigates a potential relationship between highly-cited scholarly papers and the number of citations received by other papers with which they share a journal issue....  相似文献   
3.
Abstract

Model order reduction is a common practice to reduce large order systems so that their simulation and control become easy. Nonlinearity aware trajectory piecewise linear is a variation of trajectory piecewise linearization technique of order reduction that is used to reduce nonlinear systems. With this scheme, the reduced approximation of the system is generated by weighted sum of the linearized and reduced sub-models obtained at certain linearization points on the system trajectory. This scheme uses dynamically inspired weight assignment that makes the approximation nonlinearity aware. Just as weight assignment, the process of linearization points selection is also important for generating faithful approximations. This article uses a global maximum error controller based linearization points selection scheme according to which a state is chosen as a linearization point if the error between a current reduced model and the full order nonlinear system reaches a maximum value. A combination that not only selects linearization points based on an error controller but also assigns dynamic inspired weights is shown in this article. The proposed scheme generates approximations with higher accuracies. This is demonstrated by applying the proposed method to some benchmark nonlinear circuits including RC ladder network and inverter chain circuit and comparing the results with the conventional schemes.  相似文献   
4.
Proficiency on underlying mechanism of rubber-metal adhesion has been increased significantly in the last few decades. Researchers have investigated the effect of various ingredients, such as hexamethoxymethyl melamine, resorcinol, cobalt stearate, and silica, on rubber-metal interface. The role of each ingredient on rubber-metal interfacial adhesion is still a subject of scrutiny. In this article, a typical belt skim compound of truck radial tire is selected and the effect of each adhesive ingredient on adhesion strength is explored. Out of these ingredients, the effect of cobalt stearate is found noteworthy. It has improved adhesion strength by 12% (without aging) and by 11% (humid-aged), respectively, over control compound. For detailed understanding of the effect of cobalt stearate on adhesion, scanning electron microscopy and energy dispersive spectroscopy are utilized to ascertain the rubber coverage and distribution of elements. X-ray photoelectron spectroscopy results helped us to understand the impact of CuXS layer depth on rubber-metal adhesion. The depth profile of the CuXS layer was found to be one of the dominant factors of rubber-metal adhesion retention. Thus, this study has made an attempt to find the impact of different adhesive ingredients on the formation of CuXS layer depth at rubber-metal interface and establish a correlation with adhesion strength simultaneously.  相似文献   
5.
Corner detection is a low-level feature detection operator that is of great use in image processing applications, for example, optical flow and structure from motion by image correspondence. The detection of corners is a computationally intensive operation. Past implementations of corner detection techniques have been restricted to software. In this paper we propose an efficient very large-scale integration (VLSI) architecture for detection of corners in images. The corner detection technique is based on the half-edge concept and the first directional derivative of Gaussian. Apart from the location of the corner points, the algorithm also computes the corner orientation and the corner angle and outputs the edge map of the image. The symmetrical properties of the masks are utilized to reduce the number of convolutions effectively, from eight to two. Therefore, the number of multiplications required per pixel is reduced from 1800 to 392. Thus, the proposed architecture yields a speed-up factor of 4.6 over conventional convolution architectures. The architecture uses the principles of pipelining and parallelism and can be implemented in VLSI.  相似文献   
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7.
Yung  Sanjay   《Computer Networks》2007,51(18):4919-4937
Motivated by the scale and complexity of simulating large-scale networks, recent research has focused on hybrid fluid/packet simulators, where fluid models are combined with packet models in order to reduce simulation complexity as well as to track dynamics of end-sources accurately. However, these simulators still need to track the queuing dynamics of network routers, leading to considerable simulation complexity in a large-scale network model. In this paper, we propose a new hybrid simulator – FluNet – where queueing dynamics are not tracked, but instead, an equivalent rate-based model is used. The FluNet simulator is predicated on a fast-queueing regime at bottleneck routers, where the queue length fluctuates on a faster time-scale than end systems. This allows us to simulate large-scale systems, where the simulation “time step-size” is governed only by the time-scale of the end-systems, and not by that of the intermediate routers; whereas a queue-tracking based fluid simulator would require decreasingly smaller step-sizes as the system scale size increases. We validate our model using a ns-2 based implementation. Our results indicate a good match between packet systems and the associated FluNet system.  相似文献   
8.
A remarkable nonlinearity has been observed for electric transport in K-TCNQ (potassium tetracyanoquinodimethane) quasi-one-dimensional conductor. The negative differential resistance region appears afterV m (turn over voltage), beyond which voltage goes down with increase of current. A possible mechanism is discussed in terms of dynamics of charged solitons and domain walls in one-dimensional molecular stacks of these types of crystals.  相似文献   
9.
Using the symmetry reduction approach we have herein examined, under continuous groups of transformations, the invariance of Einstein exterior equations for stationary axisymmetric and rotating case, in conventional and nonconventional forms, that is a coupled system of nonlinear partial differential equations of second order. More specifically, the said technique yields the invariant transformation that reduces the given system of partial differential equations to a system of nonlinear ordinary differential equations (nlodes) which, in the case of conventional form, is reduced to a single nlode of second order. The first integral of the resulting nlode has been obtained via invariant-variational principle and Noether’s theorem and involves an integration constant. Depending upon the choice of the arbitrary constant two different forms of the exact solutions are indicated. The generalized forms of Weyl and Schwarzschild solutions for the case of no spin have also been deduced as particular cases. Investigation of nonconventional form of Einstein exterior equations has not only led to the recovery of solutions obtained through conventional form but it also yields physically important asymptotically flat solutions. In a particular case, a single third order nlode has been derived which evidently opens up the possibility of finding many further interesting solutions of the exterior field equations.  相似文献   
10.
Face to virtual face   总被引:1,自引:0,他引:1  
The first virtual humans appeared in the early 1980s in such films as Dreamflight (1982) and The Juggler (1982). Pioneering work in the ensuing period focused on realistic appearance in the simulation of virtual humans. In the 1990s, the emphasis has shifted to real-time animation and interaction in virtual worlds. Virtual humans have begun to inhabit virtual worlds and so have we. To prepare our place in the virtual world we first develop techniques for the automatic representation of a human face capable of being animated in real time using both video and audio input. The objective is for one's representative to look, talk, and behave like oneself in the virtual world. Furthermore, the virtual inhabitants of this world should be able to see our avatars and to react to what we say and to the emotions we convey. We sketch an overview of the problems related to the analysis and synthesis of face-to-virtual-face communication in a virtual world. We describe different components of our system for real-time interaction and communication between a cloned face representing a real person and an autonomous virtual face. It provides an insight into the various problems and gives particular solutions adopted in reconstructing a virtual clone capable of reproducing the shape and movements of the real person's face. It includes the analysis of the facial expression and speech of the cloned face, which can be used to elicit a response from the autonomous virtual human with both verbal and nonverbal facial movements synchronized with the audio voice  相似文献   
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