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1.
In this paper, we re-examine the results of prior work on methods for computing ad hoc joins. We develop a detailed cost model for predicting join algorithm performance, and we use the model to develop cost formulas for the major ad hoc join methods found in the relational database literature. We show that various pieces of “common wisdom” about join algorithm performance fail to hold up when analyzed carefully, and we use our detailed cost model to derive op timal buffer allocation schemes for each of the join methods examined here. We show that optimizing their buffer allocations can lead to large performance improvements, e.g., as much as a 400% improvement in some cases. We also validate our cost model's predictions by measuring an actual implementation of each join algorithm considered. The results of this work should be directly useful to implementors of relational query optimizers and query processing systems. Edited by M. Adiba. Received May 1993 / Accepted April 1996  相似文献   
2.
An improved method for the activation of polyethylene glycol with commercially available succinimidyl carbonate is described. The activated polyethylene glycol was coupled to proteins in high yield.  相似文献   
3.
We use accelerated molecular dynamics to probe the thermal desorption of n-alkanes from the Au(1 1 1) and C(0 0 0 1) surfaces. Studying an alkane series ranging from CH4 to C16H34, we find that the desorption prefactor increases with increasing chain length for the short chains until a certain chain length is reached when it becomes essentially constant and independent of chain length. We can understand the dependence of the preexponential factor on alkane chain length in terms of conformational changes within the alkane molecules. For the shorter molecules, the desorption temperatures probed in experimental temperature-programmed desorption studies lie below those for which torsional motion is activated. Thus, the short alkanes can be treated as rigid rods, and the loss in translational and rotational entropy upon adsorption leads to a preexponential factor that increases with increasing chain length. As the alkane chain length increases, the binding energy and the experimental desorption temperatures also increase. Thus, torsional motion is activated to an extent that increases with increasing chain length. This torsional activation increases the entropy of adsorption and counteracts the entropy decrease due to a loss of translation and rotation. This leads to a virtually constant prefactor for sufficiently long chains. Our findings are consistent with experimental data for the thermal desorption of alkanes from the Au(1 1 1), Pt(1 1 1), MgO(1 0 0) and C(0 0 0 1) surfaces.  相似文献   
4.
Travis-Lumer  Yael  Goldberg  Yair 《Machine Learning》2021,110(2):349-391
Machine Learning - In survival analysis, estimating the failure time distribution is an important and difficult task, since usually the data is subject to censoring. Specifically, in this paper we...  相似文献   
5.
Photo Sequencing     
A group of people taking pictures of a dynamic event with their mobile phones is a popular sight. The set of still images obtained this way is rich in dynamic content but lacks accurate temporal information. We propose a method for photo-sequencing—temporally ordering a set of still images taken asynchronously by a set of uncalibrated cameras. Photo-sequencing is an essential tool in analyzing (or visualizing) a dynamic scene captured by still images. The first step of the method detects sets of corresponding static and dynamic feature points across images. The static features are used to determine the epipolar geometry between pairs of images, and each dynamic feature votes for the temporal order of the images in which it appears. The partial orders provided by the dynamic features are not necessarily consistent, and we use rank aggregation to combine them into a globally consistent temporal order of images. We demonstrate successful photo-sequencing on several challenging collections of images taken using a number of mobile phones.  相似文献   
6.
7.
Tracking in a Dense Crowd Using Multiple Cameras   总被引:1,自引:0,他引:1  
Tracking people in a dense crowd is a challenging problem for a single camera tracker due to occlusions and extensive motion that make human segmentation difficult. In this paper we suggest a method for simultaneously tracking all the people in a densely crowded scene using a set of cameras with overlapping fields of view. To overcome occlusions, the cameras are placed at a high elevation and only people’s heads are tracked. Head detection is still difficult since each foreground region may consist of multiple subjects. By combining data from several views, height information is extracted and used for head segmentation. The head tops, which are regarded as 2D patches at various heights, are detected by applying intensity correlation to aligned frames from the different cameras. The detected head tops are then tracked using common assumptions on motion direction and velocity. The method was tested on sequences in indoor and outdoor environments under challenging illumination conditions. It was successful in tracking up to 21 people walking in a small area (2.5 people per m2), in spite of severe and persistent occlusions.  相似文献   
8.
We present a new method for recovering the 3D shape of a featureless smooth surface from three or more calibrated images illuminated by different light sources (three of them are independent). This method is unique in its ability to handle images taken from unconstrained perspective viewpoints and unconstrained illumination directions. The correspondence between such images is hard to compute and no other known method can handle this problem locally from a small number of images. Our method combines geometric and photometric information in order to recover dense correspondence between the images and accurately computes the 3D shape. Only a single pass starting at one point and local computation are used. This is in contrast to methods that use the occluding contours recovered from many images to initialize and constrain an optimization process. The output of our method can be used to initialize such processes. In the special case of fixed viewpoint, the proposed method becomes a new perspective photometric stereo algorithm. Nevertheless, the introduction of the multiview setup, self-occlusions, and regions close to the occluding boundaries are better handled, and the method is more robust to noise than photometric stereo. Experimental results are presented for simulated and real images.  相似文献   
9.
In this paper we describe a new model suitable for optimization problems with explicitly unknown optimization functions using user’s preferences. The model addresses an ability to learn not known optimization functions thus perform also a learning of user’s preferences. The model consists of neural networks using fuzzy membership functions and interactive evolutionary algorithms in the process of learning. Fuzzy membership functions of basic human values and their priorities were prepared by utilizing Schwartz’s model of basic human values (achievement, benevolence, conformity, hedonism, power, security, self-direction, stimulation, tradition and universalism). The quality of the model was tested on “the most attractive font face problem” and it was evaluated using the following criteria: a speed of optimal parameters computation, a precision of achieved results, Wilcoxon signed rank test and a similarity of letter images. The results qualify the developed model as very usable in user’s preference modeling.  相似文献   
10.
An in-depth evaluation of the usability and situation awareness performance of different displays and destination controls of robots are presented. In two experiments we evaluate the way information is presented to the operator and assess different means for controlling the robot. Our study compares three types of displays: a “blocks” display, a HUD (head-up display), and a radar display, and two types of controls: touch screen and hand gestures. The HUD demonstrated better performance when compared to the blocks display and was perceived to have greater usability compared to the radar display. The HUD was also found to be more useful when the operation of the robot was more difficult, i.e., when using the hand-gesture method. The experiments also pointed to the importance of using a wide viewing angle to minimize distortion and for easier coping with the difficulties of locating objects in the field of view margins. The touch screen was found to be superior in terms of both objective performance and its perceived usability. No differences were found between the displays and the controllers in terms of situation awareness. This research sheds light on the preferred display type and controlling method for operating robots from a distance, making it easier to cope with the challenges of operating such systems.  相似文献   
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