首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   415篇
  免费   23篇
  国内免费   1篇
电工技术   5篇
化学工业   131篇
机械仪表   1篇
建筑科学   32篇
矿业工程   1篇
能源动力   27篇
轻工业   23篇
水利工程   4篇
无线电   34篇
一般工业技术   52篇
冶金工业   4篇
原子能技术   1篇
自动化技术   124篇
  2024年   1篇
  2023年   4篇
  2022年   17篇
  2021年   23篇
  2020年   14篇
  2019年   17篇
  2018年   11篇
  2017年   8篇
  2016年   21篇
  2015年   16篇
  2014年   11篇
  2013年   45篇
  2012年   26篇
  2011年   36篇
  2010年   27篇
  2009年   17篇
  2008年   20篇
  2007年   16篇
  2006年   15篇
  2005年   14篇
  2004年   11篇
  2003年   11篇
  2002年   4篇
  2001年   11篇
  2000年   6篇
  1999年   6篇
  1998年   2篇
  1997年   3篇
  1996年   2篇
  1995年   1篇
  1994年   3篇
  1993年   1篇
  1992年   2篇
  1991年   4篇
  1989年   4篇
  1987年   2篇
  1985年   1篇
  1984年   4篇
  1977年   1篇
  1975年   1篇
排序方式: 共有439条查询结果,搜索用时 15 毫秒
1.
Robot Pose Estimation in Unknown Environments by Matching 2D Range Scans   总被引:14,自引:0,他引:14  
A mobile robot exploring an unknown environment has no absolute frame of reference for its position, other than features it detects through its sensors. Using distinguishable landmarks is one possible approach, but it requires solving the object recognition problem. In particular, when the robot uses two-dimensional laser range scans for localization, it is difficult to accurately detect and localize landmarks in the environment (such as corners and occlusions) from the range scans.In this paper, we develop two new iterative algorithms to register a range scan to a previous scan so as to compute relative robot positions in an unknown environment, that avoid the above problems. The first algorithm is based on matching data points with tangent directions in two scans and minimizing a distance function in order to solve the displacement between the scans. The second algorithm establishes correspondences between points in the two scans and then solves the point-to-point least-squares problem to compute the relative pose of the two scans. Our methods work in curved environments and can handle partial occlusions by rejecting outliers.  相似文献   
2.
Over the past few years, a large and ever increasing number of Web sites have incorporated one or more social login platforms and have encouraged users to log in with their Facebook, Twitter, Google, or other social networking identities. Research results suggest that more than two million Web sites have already adopted Facebook’s social login platform, and the number is increasing sharply. Although one might theoretically refrain from such social login features and cross-site interactions, usage statistics show that more than 250 million people might not fully realize the privacy implications of opting-in. To make matters worse, certain Web sites do not offer even the minimum of their functionality unless users meet their demands for information and social interaction. At the same time, in a large number of cases, it is unclear why these sites require all that personal information for their purposes. In this paper, we mitigate this problem by designing and developing a framework for minimum information disclosure in social login interactions with third-party sites. Our example case is Facebook, which combines a very popular single sign-on platform with information-rich social networking profiles. Whenever users want to browse to a Web site that requires authentication or social interaction using a Facebook identity, our system employs, by default, a Facebook session that reveals the minimum amount of information necessary. Users have the option to explicitly elevate that Facebook session in a manner that reveals more or all of the information tied to their social identity. This enables users to disclose the minimum possible amount of personal information during their browsing experience on third-party Web sites.  相似文献   
3.
4.
5.
We give efficient algorithms for distributed computation on oriented, anonymous, asynchronous hypercubes with possible faulty components (i.e. processors and links) and deterministic processors. Initially, the processors know only the size of the network and that they are inter-connected in a hypercube topology. Faults may occur only before the start of the computation (and that despite this the hypercube remains a connected network). However, the processors do not know where these faults are located. As a measure of complexity we use the total number of bits transmitted during the execution of the algorithm and we concentrate on giving algorithms that will minimize this number of bits. The main result of this paper is an algorithm for computing Boolean functions on anonymous hypercubes with bit cost , where is the number of faulty components (i.e. links plus processors), is the number of links which are either faulty, or non-faulty but adjacent to faulty processors, and is the diameter of the hypercube with faulty components. Received: October 1992 / Accepted: April 2001  相似文献   
6.
Abstract

Types of partnerships between public and private companies in water and sewage services are evaluated on the basis of the economic efficiency of the scheme for each partner. Modeling of public-private partnerships involves the formulation of a contract prototype, which determines the roles, functions, and responsibilities as well as the allocation of costs and revenues for each partner. Alternative water management scenarios are used to identify the investments required for meeting the projected demand for water and sewage services. Investment and operational costs as well as revenues from water and sewage services are estimated according to the allocation defined in the contract prototype. The economic efficiency of the scheme is assessed through a cost benefit analysis for each partner. The evaluation of different water management scenarios indicates that, for the Cyclades Islands, Greece, there is a substantial water market where several forms of partnerships could be attractive for both the public and the private sectors. Such partnerships include, among others, lease purchase, temporary privatization, built operate transfer (BOT), and built own operate transfer (BOOT). These forms of public-private partnerships could also be successful in similar regions where significant improvements and expansion of the infrastructure is required while access to the required funds and expertise is restricted for small public water companies.  相似文献   
7.
Passive network monitoring is the basis for a multitude of systems that support the robust, efficient, and secure operation of modern computer networks. Emerging network monitoring applications are more demanding in terms of memory and CPU resources due to the increasingly complex analysis operations that are performed on the inspected traffic. At the same time, as the traffic throughput in modern network links increases, the CPU time that can be devoted for processing each network packet decreases. This leads to a growing demand for more efficient passive network monitoring systems in which runtime performance becomes a critical issue.In this paper we present locality buffering, a novel approach for improving the runtime performance of a large class of CPU and memory intensive passive monitoring applications, such as intrusion detection systems, traffic characterization applications, and NetFlow export probes. Using locality buffering, captured packets are being reordered by clustering packets with the same port number before they are delivered to the monitoring application. This results in improved code and data locality, and consequently, in an overall increase in the packet processing throughput and decrease in the packet loss rate. We have implemented locality buffering within the widely used libpcap packet capturing library, which allows existing monitoring applications to transparently benefit from the reordered packet stream without modifications. Our experimental evaluation shows that locality buffering improves significantly the performance of popular applications, such as the Snort IDS, which exhibits a 21% increase in the packet processing throughput and is able to handle 67% higher traffic rates without dropping any packets.  相似文献   
8.
We study the barrier coverage problem using relocatable sensor nodes. We assume each sensor can sense an intruder or event inside its sensing range. Sensors are initially located at arbitrary positions on the barrier and can move along the barrier. The goal is to find final positions for sensors so that the entire barrier is covered. In recent years, the problem has been studied extensively in the centralized setting. In this paper, we study a barrier coverage problem in the distributed and discrete setting. We assume that we have n identical sensors located at grid positions on the barrier, and that each sensor repeatedly executes a Look-Compute-Move cycle: based on what it sees in its vicinity, it makes a decision on where to move, and moves to its next position. We make two strong but realistic restrictions on the capabilities of sensors: they have a constant visibility range and can move only a constant distance in every cycle. In this model, we give the first two distributed algorithms that achieve barrier coverage for a line segment barrier when there are enough nodes in the network to cover the entire barrier. Our algorithms are synchronous, and local in the sense that sensors make their decisions independently based only on what they see within their constant visibility range. One of our algorithms is oblivious whereas the other uses two bits of memory at each sensor to store the type of move made in the previous step. We show that our oblivious algorithm terminates within \(\varTheta (n^2)\) steps with the barrier fully covered, while the constant-memory algorithm is shown to take \(\varTheta (n)\) steps to terminate in the worst case. Since any algorithm in which a sensor can only move a constant distance in one step requires \(\varOmega (n)\) steps on some inputs, our second algorithm is asymptotically optimal.  相似文献   
9.
Consider a situation where people have to choose among a sequence of n linearly ordered positions to perform some task requiring a certain amount of privacy. Which position should one choose so as to maximize one’s privacy, i.e., minimize the chances that one of your neighboring positions becomes occupied by a later arrival? In this paper, we attempt to answer this question under a variety of models for the behavior of the later arrivals. Our results suggest that for the most part one should probably choose one of the extreme positions (with some interesting exceptions). We also suggest a number of variations on the problem that lead to many open problems.  相似文献   
10.
We present iScale, a survey tool for the retrospective elicitation of longitudinal user experience data. iScale aims to minimize retrospection bias and employs graphing to impose a process during the reconstruction of one's experiences. Two versions, the constructive and the value-account iScale, were motivated by two distinct theories on how people reconstruct emotional experiences from memory. These two versions were tested in two separate studies. Study 1 aimed at providing qualitative insight into the use of iScale and compared its performance to that of free-hand graphing. Study 2 compared the two versions of iScale to free recall, a control condition that does not impose structure on the reconstruction process. Overall, iScale resulted in an increase in the amount, the richness, and the test–retest consistency of recalled information as compared to free recall. These results provide support for the viability of retrospective techniques as a cost-effective alternative to longitudinal studies.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号