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Traditional error diffusion halftoning is a high quality method for producing binary images from digital grayscale images. Error diffusion shapes the quantization noise power into the high frequency regions where the human eye is the least sensitive. Error diffusion may be extended to color images by using error filters with matrix-valued coefficients to take into account the correlation among color planes. For vector color error diffusion, we propose three contributions. First, we analyze vector color error diffusion based on a new matrix gain model for the quantizer, which linearizes vector error diffusion. The model predicts the key characteristics of color error diffusion, esp. image sharpening and noise shaping. The proposed model includes linear gain models for the quantizer by Ardalan and Paulos (1987) and by Kite et al. (1997) as special cases. Second, based on our model, we optimize the noise shaping behavior of color error diffusion by designing error filters that are optimum with respect to any given linear spatially-invariant model of the human visual system. Our approach allows the error filter to have matrix-valued coefficients and diffuse quantization error across color channels in an opponent color representation. Thus, the noise is shaped into frequency regions of reduced human color sensitivity. To obtain the optimal filter, we derive a matrix version of the Yule-Walker equations which we solve by using a gradient descent algorithm. Finally, we show that the vector error filter has a parallel implementation as a polyphase filterbank.  相似文献   
2.
We present a general framework for the modeling and optimization of scalable multi-projector displays. Based on this framework, we derive algorithms that can robustly optimize the visual quality of an arbitrary combination of projectors without manual adjustment. When the projectors are tiled, we show that our framework automatically produces blending maps that outperform state-of-the-art projector blending methods. When all the projectors are superimposed, the framework can produce high-resolution images beyond the Nyquist resolution limits of component projectors. When a combination of tiled and superimposed projectors are deployed, the same framework harnesses the best features of both tiled and superimposed multi-projector projection paradigms. The framework creates for the first time a new unified paradigm that is agnostic to a particular configuration of projectors yet robustly optimizes for the brightness, contrast, and resolution of that configuration. In addition, we demonstrate that our algorithms support high resolution video at real-time interactive frame rates achieved on commodity graphics platforms. This work allows for inexpensive, compelling, flexible, and robust large scale visualization systems to be built and deployed very efficiently.  相似文献   
3.
Image quality assessment based on a degradation model   总被引:19,自引:0,他引:19  
We model a degraded image as an original image that has been subject to linear frequency distortion and additive noise injection. Since the psychovisual effects of frequency distortion and noise injection are independent, we decouple these two sources of degradation and measure their effect on the human visual system. We develop a distortion measure (DM) of the effect of frequency distortion, and a noise quality measure (NQM) of the effect of additive noise. The NQM, which is based on Peli's (1990) contrast pyramid, takes into account the following: 1) variation in contrast sensitivity with distance, image dimensions, and spatial frequency; 2) variation in the local luminance mean; 3) contrast interaction between spatial frequencies; 4) contrast masking effects. For additive noise, we demonstrate that the nonlinear NQM is a better measure of visual quality than peak signal-to noise ratio (PSNR) and linear quality measures. We compute the DM in three steps. First, we find the frequency distortion in the degraded image. Second, we compute the deviation of this frequency distortion from an allpass response of unity gain (no distortion). Finally, we weight the deviation by a model of the frequency response of the human visual system and integrate over the visible frequencies. We demonstrate how to decouple distortion and additive noise degradation in a practical image restoration system  相似文献   
4.
Grayscale error diffusion introduces nonlinear distortion (directional artifacts and false textures), linear distortion (sharpening), and additive noise. Tone-dependent error diffusion (TDED) reduces these artifacts by controlling the diffusion of quantization errors based on the input graylevel. We present an extension of TDED to color. In color-error diffusion, which color to render becomes a major concern in addition to finding optimal dot patterns. We propose a visually meaningful scheme to train input-level (or tone-) dependent color-error filters. Our design approach employs a Neugebauer printer model and a color human visual system model that takes into account spatial considerations in color reproduction. The resulting halftones overcome several traditional error-diffusion artifacts and achieve significantly greater accuracy in color rendition.  相似文献   
5.
Adaptive threshold modulation for error diffusion halftoning   总被引:5,自引:0,他引:5  
Grayscale digital image halftoning quantizes each pixel to one bit. In error diffusion halftoning, the quantization error at each pixel is filtered and fed back to the input in order to diffuse the quantization error among the neighboring grayscale pixels. Error diffusion introduces nonlinear distortion (directional artifacts), linear distortion (sharpening), and additive noise. Threshold modulation, which alters the quantizer input, has been previously used to reduce either directional artifacts or linear distortion. This paper presents an adaptive threshold modulation framework to improve halftone quality by optimizing error diffusion parameters in the least squares sense. The framework models the quantizer implicitly, so a wide variety of quantizers may be used. Based on the framework, we derive adaptive algorithms to optimize 1) edge enhancement halftoning and 2) green noise halftoning. In edge enhancement halftoning, we minimize linear distortion by controlling the sharpening control parameter. We may also break up directional artifacts by replacing the thresholding quantizer with a deterministic bit flipping (DBF) quantizer. For green noise halftoning, we optimize the hysteresis coefficients.  相似文献   
6.
Halftones and other binary images are difficult to process with causing several degradation. Degradation is greatly reduced if the halftone is inverse halftoned (converted to grayscale) before scaling, sharpening, rotating, or other processing. For error diffused halftones, we present (1) a fast inverse halftoning algorithm and (2) a new multiscale gradient estimator. The inverse halftoning algorithm is based on anisotropic diffusion. It uses the new multiscale gradient estimator to vary the tradeoff between spatial resolution and grayscale resolution at each pixel to obtain a sharp image with a low perceived noise level. Because the algorithm requires fewer than 300 arithmetic operations per pixel and processes 7x7 neighborhoods of halftone pixels, it is well suited for implementation in VLSI and embedded software. We compare the implementation cost, peak signal to noise ratio, and visual quality with other inverse halftoning algorithms.  相似文献   
7.
Error diffusion halftoning is a popular method of producing frequency modulated (FM) halftones for printing and display. FM halftoning fixes the dot size (e.g., to one pixel in conventional error diffusion) and varies the dot frequency according to the intensity of the original grayscale image. We generalize error diffusion to produce FM halftones with user-controlled dot size and shape by using block quantization and block filtering. As a key application, we show how block-error diffusion may be applied to embed information in hardcopy using dot shape modulation. We enable the encoding and subsequent decoding of information embedded in the hardcopy version of continuous-tone base images. The encoding-decoding process is modeled by robust data transmission through a noisy print-scan channel that is explicitly modeled. We refer to the encoded printed version as an image barcode due to its high information capacity that differentiates it from common hardcopy watermarks. The encoding/halftoning strategy is based on a modified version of block-error diffusion. Encoder stability, image quality versus information capacity tradeoffs, and decoding issues with and without explicit knowledge of the base image are discussed.  相似文献   
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