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Interactive steering with visualization has been a common goal of the visualization research community for twenty years, but it is rarely ever realized in practice. In this paper we describe a successful realization of a tightly coupled steering loop, integrating new simulation technology and interactive visual analysis in a prototyping environment for automotive industry system design. Due to increasing pressure on car manufacturers to meet new emission regulations, to improve efficiency, and to reduce noise, both simulation and visualization are pushed to their limits. Automotive system components, such as the powertrain system or the injection system have an increasing number of parameters, and new design approaches are required. It is no longer possible to optimize such a system solely based on experience or forward optimization. By coupling interactive visualization with the simulation back-end (computational steering), it is now possible to quickly prototype a new system, starting from a non-optimized initial prototype and the corresponding simulation model. The prototyping continues through the refinement of the simulation model, of the simulation parameters and through trial-and-error attempts to an optimized solution. The ability to early see the first results from a multidimensional simulation space--thousands of simulations are run for a multidimensional variety of input parameters--and to quickly go back into the simulation and request more runs in particular parameter regions of interest significantly improves the prototyping process and provides a deeper understanding of the system behavior. The excellent results which we achieved for the common rail injection system strongly suggest that our approach has a great potential of being generalized to other, similar scenarios.  相似文献   
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The analysis and exploration of multidimensional and multivariate data is still one of the most challenging areas in the field of visualization. In this paper, we describe an approach to visual analysis of an especially challenging set of problems that exhibit a complex internal data structure. We describe the interactive visual exploration and analysis of data that includes several (usually large) families of function graphs fi(x, t). We describe analysis procedures and practical aspects of the interactive visual analysis specific to this type of data (with emphasis on the function graph characteristic of the data). We adopted the well-proven approach of multiple, linked views with advanced interactive brushing to assess the data. Standard views such as histograms, scatterplots, and parallel coordinates are used to jointly visualize data. We support iterative visual analysis by providing means to create complex, composite brushes that span multiple views and that are constructed using different combination schemes. We demonstrate that engineering applications represent a challenging but very applicable area for visual analytics. As a case study, we describe the optimization of a fuel injection system in diesel engines of passenger cars  相似文献   
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A framework for multiuser distributed virtual environments   总被引:2,自引:0,他引:2  
A framework for multi-user distributed virtual environments (DVEs) has been proposed. The proposed framework, incorporating two models (the functional model and the interconnection model), attempts to represent the common functionality, communication issues and requirements found in multi-user DVEs. The functional model concentrates on the DVE's functionality, while the interconnection model concentrates on how the components are interconnected to realize the required functionality. The models have been specified using the Unified Modeling Language (UML). An experimental case study demonstrates the applicability and generality of the proposed approach.  相似文献   
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A service-centric model for wireless sensor networks   总被引:7,自引:0,他引:7  
Most of the current research in wireless sensor networks (WSNs) is constraint driven and focuses on optimizing the use of limited resources (e.g., power) at each sensor. While such constraints are important, there is a energy for more general performance metrics to assess the effectiveness of WSNs. There is also a need for a unified formal model that would enable comparison of different types of WSNs and provide a framework for WSN operations. We propose a new service-centric model that focuses on services provided by a WSN and views a WSN as a service provider. A WSN is modeled at different levels of abstraction. For each level, a set of services and a set of metrics are defined. Services and their interfaces are defined in a formal way to facilitate automatic composition of services, and enable interoperability and multitasking of WSNs at the different levels. A two-way mapping between two neighboring levels is then defined as a decomposition (from higher to lower level) and composition (from lower to higher level). A composite mapping between metrics at different levels connects high-level, mission-oriented metrics and low-level, capability-oriented metrics. The service-centric model consists of mission, network, region, sensor, and capability layers. Each layer has associated semantics that use lower level components as syntactic units (except for the capability layer). Within each layer there are four planes or functionality sets; communication, management, application, and generational learning. The combination of layers and planes enables a service-based visualization paradigm that can provide better understanding of the WSN. The service-centric model provides a holistic approach to measuring and presenting WSNs effectiveness. In addition, it presents a general and flexible framework in which various more specific WSN models can be represented and evaluated.  相似文献   
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A remotely operated underwater vehicle (ROV) the Phantom S2, is being converted to an autonomous underwater vehicle (AUV) for shallow-water and coastal environments. After an overview of issues associated with designing and implementing an automated monitoring system, we provide justification and motivation for our research and define ecosystems and ecosystem management. We then discusses how the ROV to AUV conversion is being done by using mostly commercially available of-the-shelf hardware and software technologies. We then present the fundamentals of the three-layer fuzzy-logic navigation scheme for the underwater vehicle, as well as details pertaining to the virtual-reality-based environment modeling approach  相似文献   
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A subject-indexed bibliography of discrete event dynamic systems is given. Each subject is briefly described and some characteristic topics and references for each subject are listed. The complete reference list is provided on the ftp-site and instructions how to retrieve related files are given  相似文献   
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This paper discusses a fuzzy logic control system designed to determine, regulate and maintain the amount of suction needed by a robotic gripper system to perform reliable limp material manipulation. A neuro-fuzzy approach is followed to determine the amount of desired suction (depending on experimentally derived data and plant characteristics). A knowledge-based valve controller is then designed to generate, regulate and maintain the amount of suction calculated by the neuro-fuzzy suction module. The performance of the overall suction control system is compared with actual experimental results obtained when using a prototype gripper system to handle limp material. Further, performance of the fuzzy logic based valve controller is compared to conventional PD and PID controllers. The proposed control scheme is found to enhance the overall functionality of the prototype robotic gripper system.  相似文献   
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