全文获取类型
收费全文 | 377篇 |
免费 | 17篇 |
专业分类
电工技术 | 6篇 |
化学工业 | 67篇 |
金属工艺 | 11篇 |
机械仪表 | 12篇 |
建筑科学 | 26篇 |
能源动力 | 9篇 |
轻工业 | 46篇 |
水利工程 | 3篇 |
石油天然气 | 1篇 |
无线电 | 38篇 |
一般工业技术 | 54篇 |
冶金工业 | 30篇 |
原子能技术 | 2篇 |
自动化技术 | 89篇 |
出版年
2024年 | 1篇 |
2022年 | 5篇 |
2021年 | 4篇 |
2020年 | 7篇 |
2019年 | 10篇 |
2018年 | 9篇 |
2017年 | 8篇 |
2016年 | 10篇 |
2015年 | 14篇 |
2014年 | 12篇 |
2013年 | 17篇 |
2012年 | 22篇 |
2011年 | 45篇 |
2010年 | 22篇 |
2009年 | 32篇 |
2008年 | 27篇 |
2007年 | 16篇 |
2006年 | 12篇 |
2005年 | 20篇 |
2004年 | 13篇 |
2003年 | 13篇 |
2002年 | 17篇 |
2001年 | 14篇 |
2000年 | 4篇 |
1999年 | 3篇 |
1998年 | 8篇 |
1997年 | 8篇 |
1996年 | 2篇 |
1995年 | 4篇 |
1994年 | 1篇 |
1993年 | 1篇 |
1991年 | 1篇 |
1990年 | 3篇 |
1989年 | 1篇 |
1986年 | 1篇 |
1985年 | 1篇 |
1983年 | 2篇 |
1981年 | 2篇 |
1976年 | 1篇 |
1970年 | 1篇 |
排序方式: 共有394条查询结果,搜索用时 15 毫秒
1.
2.
3.
In this paper we design a dynamic dictionary for
the priced information model initiated by Charikar et al. Assume that a set S consisting of n elements is given such that
each element has an associated price, a positive real number. The cost of performing an operation on elements of S is a function
of their prices. The cost of an algorithm is the sum of the costs of
all operations it performs. The objective is to design algorithms
which incur low cost. In this model we propose a dynamic dictionary, supporting
search, insert and delete, for keys drawn from a linearly ordered set.
As an application we show that the dictionary can be used in
computing the trapezoidal map of a set of line segments, a fundamental problem in
computational geometry. 相似文献
4.
Kubinyi Enik?; Topál József; Miklósi ádám; Csányi Vilmos 《Canadian Metallurgical Quarterly》2003,117(2):156
Eighty-seven pet dogs (Canis familiaris) were involved in an experiment in which they had to solve a task to obtain a ball. After witnessing a full demonstration by their owner (10 times pushing the handle of the box, which released a ball), most dogs preferred to touch the handle sooner and more frequently in comparison with other parts of the box, and they used the handle to get the ball. In contrast dogs in 3 control groups developed their own respective methods. The lack of emergence of the ball and playing after the demonstration did not affect the learning performance strongly. This suggests that in dogs the outcome of a demonstration plays only a restricted role in the manifestation of social learning. (PsycINFO Database Record (c) 2010 APA, all rights reserved) 相似文献
5.
6.
Topics in Catalysis - An NO2-assisted soot oxidation based filter candidate consists of Pt-coated ceramic foam in combination with a wall-flow monolith is proposed to acquire for an optimal usage... 相似文献
7.
Operations research and management science are often confronted with sequential decision making problems with large state spaces. Standard methods that are used for solving such complex problems are associated with some difficulties. As we discuss in this article, these methods are plagued by the so-called curse of dimensionality and the curse of modelling. In this article, we discuss reinforcement learning, a machine learning technique for solving sequential decision making problems with large state spaces. We describe how reinforcement learning can be combined with a function approximation method to avoid both the curse of dimensionality and the curse of modelling. To illustrate the usefulness of this approach, we apply it to a problem with a huge state space—learning to play the game of Othello. We describe experiments in which reinforcement learning agents learn to play the game of Othello without the use of any knowledge provided by human experts. It turns out that the reinforcement learning agents learn to play the game of Othello better than players that use basic strategies. 相似文献
8.
This article presents a metamodeling study for Live Sequence Charts (LSCs) and Message Sequence Charts (MSCs) with an emphasis
on code generation. The article discusses specifically the following points: the approach to building a metamodel for MSCs
and LSCs, a metamodel extension from MSC to LSC, support for model-based code generation, and finally action model and domain-specific
data model integration. The metamodel is formulated in metaGME, the metamodel language for the Generic Modeling Environment.
相似文献
Halit OğuztüzünEmail: |
9.
This paper addresses the problem of automated code generation for a High Level Architecture compliant federate application given its behavior model. The behavior model is a part of the architectural model of a federation that the federate can participate in. The federate behavior model is based on Live Sequence Charts, adopted as the behavioral specification formalism in the Federation Architecture Metamodel (FAMM). FAMM serves as a formal language for describing federation architectures. An objective is to help the testing of federation architecture by means of its prototype implementation early in the development lifecycle. A further objective is to help developers construct complete federate applications that are well modularized. The approach to achieve these objectives is aspect‐oriented in that the generated code, which handles the federate's interactions with a federation execution, serves as the base code, where the computation logic is to be weaved as an aspect. Copyright © 2009 John Wiley & Sons, Ltd. 相似文献
10.
Effects of differences in office chair controls, seat and backrest angle design in relation to tasks
Liesbeth Groenesteijn Peter Vink Michiel de Looze Frank Krause 《Applied ergonomics》2009,40(3):362-370
In this study the influence of chair characteristics on comfort, discomfort, adjustment time and seat interface pressure is investigated during VDU and non-VDU tasks: The two investigated office chairs, both designed according to European and Dutch standards are different regarding: 1) seat cushioning and shape, 2) backrest angle and 3) controls. Thirty subjects in total, both male and female, participated in two experiments: twenty in the first and ten in the second.Significant differences are found for ease of adjustment and adjustment time of controls, independent of the tasks. Related to tasks, a significant difference was found for the backrest range of motion. For non-VDU tasks a larger range of backrest motion was preferred by 70% of the subjects. The chair design differences were most clear for comfort and adjustment time of controls, followed by comfort of backrest angle. No differences are found between seat pan comfort and discomfort, first impressions and peak interface pressure. 相似文献